Depends on mass and surface area
To achieve nonzero speed at the top of the trajectory, you should throw the projectile upward with an initial velocity greater than zero. This will allow the projectile to continue moving upward even at the top of its trajectory before it begins to fall back down due to gravity.
The minimum speed required to go around a loop is determined by the gravitational force and the radius of the loop. This speed is calculated using the formula v (rg), where v is the speed, r is the radius of the loop, and g is the acceleration due to gravity.
The maximum height of a projectile depends on its initial velocity and launch angle. In ideal conditions, the maximum height occurs when the launch angle is 45 degrees, reaching a height equal to half the maximum range of the projectile.
The total hang time of a projectile is the time it takes for the projectile to go up and come back down to its original height. It can be calculated using the formula: Total hang time = 2 * time to reach maximum height.
Yes, increasing the counterweight on a trebuchet would generally cause the projectile to be launched farther. This is because a heavier counterweight provides more force to the throwing arm, allowing it to launch the projectile with greater momentum.
The speed and direction of the wind and the elevation of the machine firing the projectile. If the machine is pointing straight up, the projectile will not go very far. If it is pointing at the right elevation, the projectile will go farther.
The orbit of objects that approach the Sun, or Earth, from far away, above a certain critical speed.At a certain critical speed, the orbit will be a parabola. Above the critical speed, the orbit will be a hyperbola. (In both cases, the object will go away, never to come back.) Below the critical speed, the orbit is an elipse or a circle.The orbit of objects that approach the Sun, or Earth, from far away, above a certain critical speed.At a certain critical speed, the orbit will be a parabola. Above the critical speed, the orbit will be a hyperbola. (In both cases, the object will go away, never to come back.) Below the critical speed, the orbit is an elipse or a circle.The orbit of objects that approach the Sun, or Earth, from far away, above a certain critical speed.At a certain critical speed, the orbit will be a parabola. Above the critical speed, the orbit will be a hyperbola. (In both cases, the object will go away, never to come back.) Below the critical speed, the orbit is an elipse or a circle.The orbit of objects that approach the Sun, or Earth, from far away, above a certain critical speed.At a certain critical speed, the orbit will be a parabola. Above the critical speed, the orbit will be a hyperbola. (In both cases, the object will go away, never to come back.) Below the critical speed, the orbit is an elipse or a circle.
Let us try and answer this quest by using a bullet or shell fired from a gun. The projectiles maximum speed is at the point of leaving its casing. From that moment it begins to be slowed by air pressure in front of the projectile and also curves towards the earth attracted by gravity. Point of interest. The rifling of a guns barrel does not make the projectile go faster. It makes it spin so that it travels straighter and not tumble like the old none spinning projectiles.
To achieve nonzero speed at the top of the trajectory, you should throw the projectile upward with an initial velocity greater than zero. This will allow the projectile to continue moving upward even at the top of its trajectory before it begins to fall back down due to gravity.
The projectile must be traveling fast enough to avoid falling into the earth's atmosphere but slow enough to avoid escaping the earth's gravitational pull.
About 18,000 mph. The exact speed depends on the exact orbital height. If the orbit is not circular the speed will vary in different parts of the orbit.
It can be parked and go at 0mph.
The minimum speed required to go around a loop is determined by the gravitational force and the radius of the loop. This speed is calculated using the formula v (rg), where v is the speed, r is the radius of the loop, and g is the acceleration due to gravity.
Escape velocity
17,580 mph or 7,860 s/m (in orbit)
Asteroids orbit the sun at several tens of thousands of miles per hour. The speed varies depending on the orbit.
The way gravity works, a planet in a larger orbit travels slower than one in a smaller orbit. And PLUS, don't forget, it also has farther to go.