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Calculus

The branch of mathematics that deals with the study of continuously changing quantities, with the use of limits and the differentiation and integration of functions of one or more variables, is called Calculus. Calculus analyzes aspects of change in processes or systems that can be modeled by functions. The English physicist, Isaac Newton, and the German mathematician, G. W. Leibniz, working independently, developed calculus during the 17th century.

25,068 Questions

Help An object is thrown straight down from the top of a 300ft building with an initial velocity of -20 feet per second What is its velocity after 2 seconds and what it velocity after falling 150ft?

Given that dv/dt = a, you can take the integral of a, and get...

vt = a t + C. Substitute v0 for C, and you get vt = a t + v0

Assuming that the acceleration due to gravity is about -32 fps2, then the velocity after 2 seconds of an object down with an initial velocity of -20 fps is -80 fps.

To solve the second part of the question, "what is the velocity after falling 150 f?", you need to integrate again, and get...

xt = 1/2 a t2 + v0 t + C. Substitute x0 for C, and you get xt = 1/2 a t2 + v0 t + x0

Solve for t, with xt = 150, (300-150), v0 = -20, and x0 = 300, using the quadratic equation, and you get t = 2.28 s. (You also get t = -1.03 s, but you can ignore that because it is the solution for time prior to the release point.)

Go back to the first integral and plug in t = 2.28 s, and you get v = 92.9 fps.

This answer assumes no resistance from velocity in air. At 92.9 fps, you might get some effect, depending on the shape and density of the object, so the real answer is less than stated.

15x-3 equals 2x plus 1?

OK, SO

15x-3 = 2x+1

15x - 3 + 3 = 2x + 1 + 3 (add three to each side)

15x=2x+4 (simplIfy)

15x-2x=2x-2x+4 (subtract 2x from each side)

13x=4 (simplify)

(13x/13)=(4/13) (divide each side by 13)

x≈0.30769231

How do you substitute x plus y equals 5 and x equals y plus 1?

Eq 1: + y= 5

Eq 2: x = y + 1

substitute y + 1 for x in equqtion 1

y+1 + y = 5

2y + 1 = 5

2 y = 4

y = 2

substitute 2 for y in eq 2

x = 2 + 1

x = 3

Find the domain and range of sin x - cos x?

sin(x)-cos(x) = (1)sin(x)+(-1)cos(x)

so the range is sqrt((1)^2+(-1)^2)=1

and the domain is R

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The domain of sin x - cos x is [-infinity, +infinity].

The range of sin x - cos x is [-1.414, +1.414].

How do you solve 1 plus cos equals sin?

1 + cos(x) = sin(x)

First of all, since you didn't include the argument of the sin or cos in the question,

we sadly suspect that you have little clue as to what you're looking for, or what a

solution will look like.

==> You need to find an angle whose sine is 1 greater than its cosine.

The numerical values of both the sine and cosine functions range from -1 to +1.

No angle has a sin or cosine less than -1 or greater than +1. That'll help us put

some constraints on the equation, and see what may be going on.

The equation also says: sin(x) - cos(x) = 1

This would be a great place to flash a sketch of the graphs of the sin(x) and cos(x)

functions up on the screen, and see where they differ by roughly 1, with the sine

being the greater one. It's too bad that we can't do that. The best we can do is to

draw them on our scratch pad here, look at them, and tell you what we see:

-- The sine is greater than the cosine only between 45° and 225°,

so any solutions must be in that range of angles.

-- At 90°, the sine is 1 and the cosine is zero, so we have [ 1 + 0 = 1 ], and 90° definitely works.

-- At 180°, the sine is zero and the cosine is -1, we have [ 1 + -1 = 0 ], and 180° works.

-- If there were any range between 45° and 225° where the graphs of the sine

and cosine functions were parallel curves, then any angle in that range might

also be a solution.

But there isn't any such place. 90° and 180° are the only points where the values

are different by 1 and the sine is greater, so those are the only principle solutions

(answers between zero and 360°.)

How do you find a vector if you have itsmagnitude and its direction given?

That's it! You know everything there is to know about it. It's not as if you have to

wander through a crowd of vectors and find one that matches the description.

"Find the vector" means figure out its magnitude and direction. If the problem

already gave you the magnitude and direction, then it's unlikely that it's asking

you to 'find' that same vector.

X plus 1 5 11 5?

The letter X times 1 times 5 times 11 times 5 equals 25. You will first have to find the value of the letter X.

32 x .375?

32 x 3/8 = 12 ( 1/8 x 32 = 32/8 = 4 & 4x3+12)

How do you solve x2 - 6x - 13 equals 14?

If: x2-6x-13 = 14

Then: x2-6x-27 = 0

And: (x+3)(x-9) = 0

So: x = -3 or x = 9

What is the sub set of 12 7 0 5?

There are 16 subsets:

{0, 5, 7, 12},

{0, 5, 7}, {0, 5, 12}, {0, 7, 12}, {5, 7, 12},

{0, 5}, {0, 7}, {0, 12}, {5, 7}, {5, 12}, {7, 12},

{0], {5}, {7}, {12},

and the empty set.

Is 100 a counting number?

Yes. The counting numbers are {1, 2, 3, 4, 5, 6, 7, ...}. Any positive whole amount is a counting number.

What is 1ppm?

1 part per million, used to describe how many of one type of particle you will find amongst another type of particle

X y 3 equals x y3?

If one of them and the other One is exactly the same(capital,letters) then it is equal:D

How do you take the antiderivative of 1 over x?

The general formula for powers doesn't work in this case, because there will be a zero in the denominator. The antiderivative of 1/x is ln(x), that is, the natural logarithm of x.

How many digits are calculated by compuer for pi?

Currently (Sept 2014), the number of digits is 10 trillion (and fifty).

What is the solution for 7x-1 equals 2x plus 2?

7X - 1 = 2X + 2

subtract 2X from each side

7X - 2X - 1 = 2X - 2X + 2

5X - 1 = 2

add 1 to each side

5X - 1 + 1 = 2 + 1

5X = 3

divide both sides integers by 5

(5/5)X = 3/5

X = 3/5

--------------check in original equation

7(3/5) - 1 = 2(3/5) + 2

21/5 - 1 = 6/5 + 2 (1 = 5/5 and 2 = 10/5 )

21/5 - 5/5 = 6/5 + 10/5

16/5 = 16/5

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