//Constants
var SPEED = 3,
SIZE = 21,
COLS = floor(width/SIZE),
ROWS = floor(height/SIZE-1),
WEST = 1,
NORTH = 2,
EAST = 4,
SOUTH = 8,
PELLET = 16,
POWERUP = 32,
PELLET_POINTS = 10,
ENEMIES = 4;
//Variables
var g = {isDone:true,score:0};
var p = {x:0,y:0,d:EAST,n:EAST}; //Player
var e = []; //Enemies
var m; //Maze
//Functions
var canMove = function(m,p,d){
var c,r;
c=floor(p.x/SIZE);
r=floor(p.y/SIZE);
switch(d){
case WEST:
c+=p.x%SIZE?1:0;
if(p.y%SIZEm[r][c]&WEST){return false;}
break;
case NORTH:
r+=p.y%SIZE?1:0;
if(p.x%SIZEm[r][c]&NORTH){return false;}
break;
case EAST:
if(p.y%SIZEm[r][c]&EAST){return false;}
break;
case SOUTH:
if(p.x%SIZEm[r][c]&SOUTH){return false;}
break;
}
return true;
};
var keyPressed = function(){
var d = pow(2,keyCode-37);
if(canMove(m,p,d)){
p.d=d;
}
p.n=d;
};
var getGrid=function(){
var a=[],r,c;
for(r=0;r<ROWS;r++){
a.push([]);
for(c=0;c<COLS;c++){
a[r].push(31);
}
}
return a;
};
var generateMaze=function(){
var s = [{r:0,c:0}], r,c,u,d;
while(s.length){
r=s[s.length-1].r;
c=s[s.length-1].c;
u=[];
if(c>0 && m[r][c-1]%16===15){u.push(WEST);}
if(r>0 && m[r-1][c]%16===15){u.push(NORTH);}
if(c<COLS-1 && m[r][c+1]%16===15){u.push(EAST);}
if(r<ROWS-1 && m[r+1][c]%16===15){u.push(SOUTH);}
if(u.length){
d=u[round(random(u.length-1))];
switch(d){
case WEST:
m[r][c] -= WEST;
m[r][c-1] -= EAST;
s.push({r:r,c:c-1});
break;
case NORTH:
m[r][c] -= NORTH;
m[r-1][c] -= SOUTH;
s.push({r:r-1,c:c});
break;
case EAST:
m[r][c] -= EAST;
m[r][c+1] -= WEST;
s.push({r:r,c:c+1});
break;
case SOUTH:
m[r][c] -= SOUTH;
m[r+1][c] -= NORTH;
s.push({r:r+1,c:c});
break;
}
}
else{
s.pop();
}
}
};
var generateEnemies = function(e){
for(var i=0;i<ENEMIES;i++){
e.push({
x:floor(random(COLS))*SIZE,
y:floor(random(ROWS))*SIZE,
d:pow(2,round(random(3)))
});
}
};
var drawMaze=function(){
text(g.score,0,395);
var r,c;
for(r=0;r<ROWS;r++){
for(c=0;c<COLS;c++){
if(m[r][c]&PELLET){
stroke(255);
strokeWeight(3);
point(c*SIZE+(SIZE+1)/2,r*SIZE+(SIZE+1)/2);
}
stroke(0,255,0);
strokeWeight(1);
if(m[r][c]&WEST){
line(c*SIZE,r*SIZE,
c*SIZE,(r+1)*SIZE);
}
if(m[r][c]&NORTH){
line(c*SIZE,r*SIZE,
(c+1)*SIZE,r*SIZE);
}
if(m[r][c]&EAST){
line((c+1)*SIZE,r*SIZE,
(c+1)*SIZE,(r+1)*SIZE);
}
if(m[r][c]&SOUTH){
line(c*SIZE,(r+1)*SIZE,
(c+1)*SIZE,(r+1)*SIZE);
}
}
}
};
var movePlayer = function(m,p){
var c,r;
if(canMove(m,p,p.n)){
p.d=p.n;
}
if(!canMove(m,p,p.d)){
return;
}
switch(p.d){
case WEST:
p.x-=SPEED;
break;
case NORTH:
p.y-=SPEED;
break;
case EAST:
p.x+=SPEED;
break;
case SOUTH:
p.y+=SPEED;
break;
}
c=floor(p.x/SIZE);
r=floor(p.y/SIZE);
if(p.x%SIZE===0&&p.y%SIZE===0&&m[r][c]&PELLET){
g.score+=PELLET_POINTS;
m[r][c]-=PELLET;
}
};
var drawPlayer = function(p){
var theta;
switch(p.d){
case WEST:
theta=180;
break;
case NORTH:
theta=270;
break;
case EAST:
theta=0;
break;
case SOUTH:
theta=90;
break;
}
fill(255, 255, 0);
noStroke();
arc(p.x+(SIZE+1)/2+1,p.y+(SIZE+1)/2+1,SIZE-4,SIZE-4,
theta+sin(frameCount%9*40)*45,
theta+360-sin(frameCount%9*40)*45);
};
var moveEnemies = function(m,e){
var d;
for (var i=0;i<e.length;i++){
if(e[i].x%SIZE===0&&e[i].y%SIZE===0){
d = pow(2,(log(e[i].d)/log(2)+3)%4);
while(!canMove(m,e[i],d)){
d = pow(2,(log(d)/log(2)+1)%4);
}
e[i].d=d;
}
switch(e[i].d){
case WEST:
e[i].x-=SPEED;
break;
case NORTH:
e[i].y-=SPEED;
break;
case EAST:
e[i].x+=SPEED;
break;
case SOUTH:
e[i].y+=SPEED;
break;
}
}
};
var drawEnemies = function(e){
fill(255, 0, 0);
for (var i=0;i<e.length;i++){
ellipse(e[i].x+(SIZE+1)/2+1,e[i].y+(SIZE+1)/2+1,
SIZE-4,SIZE-4);
}
};
m = getGrid();
generateMaze();
generateEnemies(e);
var draw=function() {
movePlayer(m,p);
moveEnemies(m,e);
background(0);
drawMaze();
drawPlayer(p);
drawEnemies(e);
};
What are the Pac-Man ghosts named?
Clyde*
there*
I saw this on discovery channel or science channel or something like that a few years ago. The guy said he was getting pizza with some friends he grabbed the first slice and there he saw pac-man and got the idea (it was a cheese pizza).
Development of the original Pac-Man game started in April 1979, and was completed a year later. It was released in Japan on May 22, 1980, and licensed for release in the United States in October of 1980
There are 255 boards in Pac-Man. The game runs out of code on board 256. It is impossible to complete the board because half the screen is garbage. So it can be completed up to that point, and maybe 100 people have done it. Billy Mitchell became the first person to play a perfect game of Pac-Man in 1999 (every ghost possible eaten, all fruits, no death, for 255 boards).
When was Pac-Man World created?
The Pac-Man game was released from Japan in May 22nd, 1980. By October of the same year it was released to the United States. Pacman became a icon of the 80's. To this day, it is still as popular as it when it first came to the United States.
What does pac man represent in pacman game?
The game was developed primarily by a young Namco employee named Tōru Iwatani over the course of a year, beginning in April 1979, employing a nine-man team. It was based on the concept of eating, and the original Japanese title was Pakkuman, inspired by the Japanese folk hero "Paku" who was known for his appetite as well as by the Japanese onomatopoeic slang phrase paku-paku taberu where paku-paku describes (the sound of) the mouth movement when widely opened and then closed in succession.
Although Iwatani has repeatedly stated that the character's shape was inspired by a pizza missing a slice, he admitted in a 1986 interview that this was a half-truth and the character design also came from simplifying and rounding out the Japanese character for mouth, kuchi . Iwatani attempted to appeal to a wider audience-beyond the typical demographics of young boys and teenagers. This led him to add elements of a maze, as well as cute ghost enemy characters. The result was a game he named Puck Man.
Later that year, the game was picked up for manufacture in the United States by Bally division Midway. For the North American market, the name was changed from Puck Man to Pac-Man, as it was thought that vandals would be likely to change the P in "puck" to an F, forming a common expletive. The cabinet artwork was also changed.
What is pacman supposed to be?
. U know the dots he eats well he could be a jyent dot or a 3d pizza. Sarry if I spelt some words wrong. I'm a terriball speller.
How do you play two player pacman?
Why are the ghosts from Pac-Man secritly evil?
The ghosts aren't evil, they are just coloured! The entire game is completely based to a pro-Pacman point of view but the truth is that Pacman is a racist imperialist aggressor who believes he is superior to the ghosts because they are coloured, so he invades their territory and seizes control of their nation's natural resources (dots) by attacking the unarmed locals with overwhelming firepower (power pills). Naturally the friendly media want to protray Pacman as a patriotic hero assailed on all sides by brutal uncivilised savage "ghosts", but the truth is they were a peaceful cultured and scholarly folk living simple pastoral lives until the brutal war of aggression launched against them by the invading Pacmen, and the game doesn't tell half the truth of what it was really like - and I ought to know. I was there.
Which NBA player went by the nickname the Flying Dutchman?
I´ve never heard about an flying dutchman! I just remember Rik "Dunking Dutchman" Smits
Well, Pac-man and Patra teamed up and such, but I think it would be vice versa because Patra called Pac-man her first friend. But no games talk of their relationship. But I'm sure they're friends.
What was the inspiration for the pac-man?
This is hard to believe but is true a guy in japan orderd a pizza one day and took a slice out, He then saw the face of pacman made from the pizza with the slice out and decided to make a game about eating. This is true.
Where do you find the witch's key in Ms Pac-Man Maze Madness?
You have to finish the Gobblin stage to get the witch's key. The witch and a giant something-or-other try to get you as you work your way to the end of the maze.
Secret codes for gold in AQWorlds?
There are no codes but here are two ways to get easy gold:
• First: type in the chat box /join portalundead, then talk to Cleric Dawn. Accept her quest and battle fire mages. Complete and get Burn It Down, sell it for 12,500 gold.
• Second: /join dwakel then talk to the girl with the quests accept the first three then battle dwakel blasters and warriors. these have all the items to your quest. then turn in all when your done and you get the three items. Sell them and you get about 12k.