The only way to exit WAIT state on the 8085 is to assert READY. You could perform a reset, but the processor will still remain in TWAIT if READY is not true.
The MOV A,A instruction in the 8085 does nothing, not even change flags. It only consumes time, specifically four clock cycles plus applicable wait states.
The NOP instruction is a no-operation instruction. It does nothing to the state of the machine, except to use some time. In the case of the 8085, it uses four clock cycles plus however many wait states are need to access the NOP instruction from memory.
The 8085 instruction MOV M,A requires two machine cycles and 7 T states. Cycle one is 3 T states for opcode fetch, plus 1 T state for opcode decode. Cycle two is 3 T state for operand store. These numbers do not include WAIT states. WAIT states are interposed between T2 and T3 of any memory access cycle, and the total number of WAIT states depends on the READY line.
In the 8086 microprocessor, a wait state is generated when the processor needs to wait for an external device to complete an operation before proceeding. This typically occurs when the processor accesses slower external memory or peripherals. The wait state extends the duration of a machine cycle to allow the external device to catch up, ensuring data integrity and proper operation. The addition of wait states can impact the overall performance of the system by increasing the total execution time of instructions.
A wait state in computing refers to a condition where a microprocessor is held idle until it can proceed with the execution of the next instruction. This can occur due to various reasons, such as unavailability of data or resources needed to complete the current operation. Efficient management of wait states is crucial for optimizing processor performance.
The wait state, TWait, is a extra clock cycle added to the machine cycle to allow time for external hardware to respond. During this extra cycle, none of the address, data, or control pins change state. Wait state is entered if READY is false (LOW) on the rising edge of clock following ALE. READY is sampled each rising edge of clock thereafter and wait state will not be exited until READY is true (HIGH).
At a crystal frequency of 6MHz, the 8085 microprocessor has a clock frequency of 3MHz, or a period of 333 nanoseconds. The NOP instruction requires four clock cycles, three to fetch and one to execute, so the NOP instruction with a crystal frequency of 6MHz would take 1.333 microseconds to fetch and execute. This does not include wait states, each of which would add 0.333 microseconds to the timing.
# First click at a exit # go to you mail box # then wait # exit you mailbox # you will be standing on a exit!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Your welcome
There are four T states during op-code fetch in the 8085. T1 is the ALE state, where the address is emitted and the RD- line goes true; TWAIT is zero or more wait states based on READY; T2 is the middle of the fetch, and the internal strobing of the op-code; T3 is the completion of the fetch and stabilization of the bus signals; and T4 is the internal processing cycle.
you stop your car and wait
It could be called either a buffer or a wait state.
No you just have to exit the labyrinth through the exit in the bottom right corner (past the scorpion)