No. There is no such rule that simply makes you tap lands in order to attack. There are cards, however, that restrict a player from attacking an opponent unless they pay a certain cost, some of which may include paying mana. (IE Propaganda or Ghostly Prison).
No, unless they have haste.
In Magic: The Gathering, creatures cannot attack or use their abilities the turn they are summoned unless they have haste. This is known as summoning sickness.
In Magic: The Gathering, double attack triggers allow a creature to attack twice in the same turn. This ability is usually triggered by a specific card or effect, allowing the creature to attack once during the regular combat phase and then again during a second combat phase.
Lands that turn into creatures in Magic: The Gathering can impact gameplay strategies by providing additional threats on the battlefield. Players must consider when to use these lands to attack or defend, balancing the benefits of having a creature with the drawbacks of losing a land. This can influence decisions on when to play other spells or how to allocate resources during a game.
In Magic: The Gathering, the keyword "haste" allows creatures to attack or use their abilities right away when they enter the battlefield, without having to wait a turn.
yes, unless the card states that the battle phase cannot be conducted this turn (in that case no).
Yep, just as long as he didn't have summoning sickness before flipping.
In Magic: The Gathering, tokens do have summoning sickness and cannot attack or use abilities that require tapping on the turn they are created.
In Magic: The Gathering (MTG), creatures with haste can attack or use their abilities the turn they enter the battlefield. This allows players to immediately use these creatures to attack or defend, giving them an advantage in gameplay by increasing their options and potential for surprise tactics.
In Magic: The Gathering, when a creature is summoned or enters the battlefield, it cannot attack or use its abilities that require tapping until the player's next turn. This is called summoning sickness.
He can turn into an elf and take his foes to the land of enchantment where he tricks them into drinking from a river of fire. then they combust.
Yes, Magic Cylinder is a trap card in the Yu-Gi-Oh! trading card game that targets an attacking monster. When activated, it negates the attack and inflicts damage to the opponent equal to the targeted monster's attack points. This card can be strategically used to turn the tide of a duel by both defending against an attack and dealing damage simultaneously.