In the game, gaining control of a target creature follows specific rules. Players can use cards or abilities to temporarily or permanently take control of an opponent's creature. This can be done through spells, abilities, or effects that specifically state the conditions for gaining control. The player who gains control of the creature can use it to attack, block, or use its abilities as if it were their own.
A player can gain control of a commander in Magic: The Gathering by using cards or abilities that allow them to "steal" or "gain control" of another player's creature, including their commander. This can be done through spells, abilities, or effects that specifically target or take control of creatures on the battlefield.
You can enchant any creature with Spirit Link. And whenever that creature deals damage to anything you gain life equal to the damage the creature dealt.If you enchant it on a creature you control it will be almost like it had lifelink, except that this effect stacks. If you have two Spirit Link on a creature you control you will gain twice as much life as it dealt damage. Another difference from lifelink is that you will gain the life after the damage is dealt, if it had lifelink you would get the life at the same time.If you enchant it on a creature an opponent controls you will still get the life, not the controller of the creature, because it's your enchantment. So if an opponent attacks you with a creature you have enchanted with Spirit Link it will first deal damage to you, if you survive you will regain the life you lost.
Summoning sickness prevents a player from attacking or using the abilities of a creature that was just summoned. This impacts a player's ability to gain control of a creature because they cannot immediately use it to attack or activate its abilities on the turn it was summoned.
When playing with Marchesa, the Black Rose in Magic: The Gathering, remember these key rules: Marchesa's ability triggers when a creature you control dies, returning it to the battlefield under your control at the beginning of the next end step. Marchesa grants all your creatures with 1/1 counters the ability to return to the battlefield if they die. Marchesa's ability only triggers if you control Marchesa at the time the creature dies. Remember to strategize and utilize Marchesa's abilities effectively to gain an advantage in the game.
In Magic: The Gathering, lifelink allows a creature to gain life equal to the damage it deals when it attacks or blocks. When a creature with lifelink blocks, the player controlling that creature gains life equal to the damage it deals during combat.
Yes, when you gain life, you can choose to put that same number of counters on a permanent or creature.
The Taliban enforced their rules because they honestly believed that the creation of that type of theocratic totalitarianism was what God demanded of humanity. They also used their rules in order to gain control and maintain order as well as fear.
you can gain control in a dictatorship by becoming president
No
Whenever a creature with lifelink deals damage, (combat or otherwise) to a creature or player, you gain that much life.
No, gaining life does not automatically put a 1/1 counter on a creature.
To strategically untap a target permanent in a game, you can use cards or abilities that specifically allow you to untap that permanent. By untapping a key permanent, such as a powerful creature or land, you can gain an advantage by being able to use it again on your turn. This can help you to make additional attacks, defend against your opponent's creatures, or generate more resources to further your game plan.