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A creature with double strike and trample in Magic: The Gathering can be a powerful threat in combat. Double strike allows the creature to deal damage twice in combat, potentially taking out multiple blockers or dealing extra damage to the opponent. Trample allows excess damage from the creature's power to be dealt to the opponent if the defending creature is destroyed. This combination can force opponents to carefully consider how they block and allocate their resources in combat, as the creature can deal significant damage and potentially win the game quickly if left unchecked.

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What is the interaction between deathtouch and trample in Magic: The Gathering, and how does it affect combat resolution?

In Magic: The Gathering, when a creature with deathtouch deals damage to another creature during combat, it only needs to deal 1 damage to destroy that creature. If the attacking creature also has trample, any excess damage beyond what is needed to destroy the defending creature can be assigned to the defending player or planeswalker. This interaction can make it easier for a creature with deathtouch and trample to deal damage to the opponent during combat.


What are the specific rules in Magic: The Gathering regarding trample and how does it impact gameplay?

In Magic: The Gathering, trample allows excess damage from a creature to be dealt to the defending player or planeswalker if the creature's power is greater than the toughness of the creature blocking it. This can impact gameplay by making it harder for opponents to block and prevent damage, giving the player with trample an advantage in combat situations.


Can you tell me more about the Magic: The Gathering card Rhonas and its significance in the game"?

Rhonas is a powerful creature card in Magic: The Gathering known for its ability to give other creatures trample and deathtouch. It is significant in the game for its strong combat abilities and its impact on gameplay strategies.


What is the ruling on double strike and trample interactions in Magic: The Gathering?

When a creature with double strike and trample deals combat damage in Magic: The Gathering, it first assigns damage equal to its power to the defending creature or player. Any excess damage is then assigned to the defending player or planeswalker. This means that the trample ability can be used to deal additional damage to the defending player or planeswalker after the defending creature has been dealt lethal damage.


What are the trample rules in Magic: The Gathering and how do they affect gameplay?

In Magic: The Gathering, trample is a keyword ability that allows a creature to deal excess combat damage to the defending player or planeswalker if it has trample and its power is greater than the toughness of the creature blocking it. Trample affects gameplay by giving attacking creatures with high power the ability to deal damage beyond what is needed to destroy blocking creatures, potentially dealing more damage to the defending player or planeswalker.


Does trample allow a creature to go over an indestructible blocker?

Yes, trample allows a creature to deal excess combat damage to the defending player or planeswalker if the blocker is indestructible.


How can a player strategically use the keyword abilities "trample" and "prevent all combat damage" to gain an advantage in a game of Magic: The Gathering?

A player can strategically use the keyword abilities "trample" and "prevent all combat damage" in Magic: The Gathering by assigning excess damage from a creature with trample to the defending player or planeswalker, while also preventing all combat damage dealt to their own creatures. This allows the player to deal damage to their opponent while protecting their own creatures, gaining an advantage in the game.


Does trample allow a creature to go through protection?

No, trample does not allow a creature to go through protection. Protection prevents damage, enchanting, blocking, and targeting from certain sources, but trample only affects damage dealt during combat.


How does the ability "double strike" in Magic: The Gathering impact combat strategies and card interactions?

The ability "double strike" in Magic: The Gathering allows a creature to deal damage twice in combat - first during the first strike combat damage step, and then again during the regular combat damage step. This ability can impact combat strategies by allowing a creature to potentially eliminate an opponent's creature before it has a chance to deal damage back. It also opens up new card interactions, such as pairing creatures with double strike with cards that grant additional combat bonuses or abilities.


How does the double strike mechanic in Magic: The Gathering affect blocking strategies?

The double strike mechanic in Magic: The Gathering allows a creature to deal combat damage twice in a single combat phase. This affects blocking strategies by making it more challenging to predict the outcome of combat, as the double striking creature can potentially defeat a blocker before it has a chance to deal damage back. Players must carefully consider the timing and placement of blockers when facing a creature with double strike to minimize the impact of this powerful ability.


What strategies can players employ to navigate the complexities of infinite combat in Magic: The Gathering?

Players can employ several strategies to navigate the complexities of infinite combat in Magic: The Gathering. These include understanding the rules of the game, utilizing cards that can manipulate combat phases, and carefully managing resources such as mana and creature abilities. Additionally, players can use tactics like bluffing, predicting opponents' moves, and adapting their strategies based on the evolving battlefield.


How does the ability "intimidate" in Magic: The Gathering impact gameplay strategies and card interactions?

The ability "intimidate" in Magic: The Gathering affects gameplay by making a creature harder to block if the defending player doesn't control a creature that shares a color with the intimidating creature. This can influence strategic decisions in deck building and combat tactics during the game.