When you exile a commander in a game of Magic: The Gathering, it goes to the command zone instead of the exile zone. This means you can still cast it by paying its mana cost plus an additional 2 colorless mana for each time it has been previously cast from the command zone during the game.
Yes, in Magic: The Gathering, a commander can be exiled.
Yes, in a game of Magic: The Gathering, you can exile a commander from the battlefield.
Yes, in Magic: The Gathering, a commander can be exiled from the game, but it can still be cast again from the command zone.
In Magic: The Gathering, if a commander is exiled, it can be put into the command zone instead. This allows the player to cast it again by paying an additional 2 mana for each time it has been put into the command zone from exile.
In Magic: The Gathering, a commander can be exiled if a card or effect specifically states to exile it. Additionally, if a commander would be put into a graveyard or hand from anywhere, its owner can choose to put it into the command zone instead.
To effectively utilize an exile commander in Magic: The Gathering, consider strategies such as maximizing their abilities, using cards that interact with exile, and creating a deck that supports their strengths. Additionally, focus on controlling the exile zone and utilizing cards that can return exiled cards to play for added advantage.
Exile is not considered dying in the current Magic: The Gathering meta. It remains a relevant and strategic mechanic in the game.
To build a powerful exile commander deck in Magic: The Gathering, consider including cards that exile opponents' key threats, such as Path to Exile and Swords to Plowshares. Utilize cards that benefit from exile, like Eternal Scourge and Misthollow Griffin. Include cards that can repeatedly exile cards from graveyards, such as Rest in Peace and Tormod's Crypt. Additionally, focus on cards that can generate card advantage through exile, like Exile into Darkness and Flickerwisp. Lastly, include cards that can protect your exile-based strategy, such as counterspells and removal spells.
Some strategies for utilizing the exile zone effectively in a Commander game of Magic: The Gathering include using cards that can exile opponents' key threats or combo pieces, utilizing cards that can return exiled cards to play, and taking advantage of cards that have abilities triggered by exiling cards. Additionally, using cards that can exile your own cards for later use or to disrupt opponents' strategies can also be effective.
In Magic: The Gathering, cards can only be returned from exile if a card or effect specifically allows it. Otherwise, cards in exile cannot be brought back into play.
You can return cards from exile in Magic: The Gathering by using specific cards or abilities that allow you to do so, such as "Flicker" effects or cards with the ability to return cards from exile to your hand or graveyard.
The official ruling on Nivmagus Elemental in Magic: The Gathering is that it can exile instant and sorcery spells you cast to grow stronger, but it cannot exile itself.