In "The Elder Scrolls IV: Oblivion," there isn't a direct equivalent to the drain skill glitch found in "Morrowind." While players can manipulate skills and attributes through various means, such as potions and spells, Oblivion's mechanics do not allow for the same level of exploitation as seen in Morrowind. However, players can still use techniques like spell crafting and item enchantment to temporarily alter their skills or stats. Overall, the gameplay and mechanics in Oblivion focus more on balancing and less on the kind of glitches seen in its predecessor.
You have to insanely fortify you're acrobatics skill and then you have to jump from Cheydinhaal into Morrowind. You can't do anything when you get into Morrowind except walk around. There are no people or buildings and you'll eventually fall through the ground and die. If you're wanting to get into Morrowind from Cyrodiil, someone is making a mod that allows you to take a boat to Morrowind from Cyrodiil. This Morrowind has all the graphics of Oblivion, so it looks nicer. However, it's not done yet. Just look up Morroblivion on Youtube. ------------------------- I believe its out now and ive seen videos of it. Idk if it has the questline but ive seen instructional videos of morrowind quests using morrowblivion.
If ure blade skill is 75
I think the best magic skill is fire coulomb damage
Sadly No
( http://www.uesp.net/wiki/Oblivion:Mysticism ) look under Skill Increases
It depends on which is played first if u played skill drain before jinzo then jinzo cant negate traps but you cant activate skill drain after jinzo is summoned.
No. Skill Drain only works for monsters already present on the field. Any effect that activates in the hand or graveyard are not negated by the effect of Skill Drain.
I believe it is Palonirya, who has a Mercantile skill of 80, and the Master trainer for Mercantile also.
Depends which was on the field first. If Skill Drain was already active, the monster's protective continuous effects will never become active.If the monster was on the field first and Skill Drain activated after, then since the monster is unaffected by traps, Skill Drain will not affect it.
the glitch has been removed when the new skill came out. someone got their account banned because they were doing the glitch so if i were you dont do it (even tho you cant)
Skill Drain negates the effects of all monsters on the field. Since Gladiator Beasts' effects activate on the field, at the end of the battle phase, Skill Drain negates it. But for card effects that activate in the hand, like Honest or Montage Dragon, Skill Drain negates it. If this information is to create a Skill Drain Deck (which is really, really nasty because most really good decks rely on monster effects), I would also warn you about Fairy Meteor Crush and other cards that give that effect: Since Piercing Damage is an effect that must be attached to a monster, Skill Drain negates it. Also, for a Skill Drain Deck needs to have a bunch of trap-searching Spell/Trap/Monster effects and Spell/Trap/Monster effects that protect you until you until you get Skill Drain.
If Skill Drain is active, then Debris Dragon's triggered effect will be negated when it tries to resolve. Debris Dragon's Synchro Material resolution is not an 'effect' as such. Skill Drain does not do anything to it.