the speed
Average speed = Distance travelled/time to travel the distance . Average acceleration = Change of speed/time for the change .
In order to calculate the density.
yes
I believe that the fastest an average quarter horse can run is about thirty to forty mph at top speed.
To make Enemy go towards Player when in range. For Enemy object: On step: Execute Code: if(point_distance(Enemy.x,Enemy.y,Player.x,Player.y)<RANGE) { move_towards_point(Enemy.x,Enemy.y,SPEED) } (Replace RANGE with the range and SPEED with the speed)
If it "does not travel", the speed is zero. Not much to calculate there.
The same way you calculate the average speed of any object. You divide distance by time.
Yes. If an object is moving at a constant speed the average speed and the constant speed are the same.
Calculate the average speed of a plane that flies 1200 miles in 3 hours
v= s/t v= speed s=path t=time to calculate the average speed you need the path the object is moving on and the time it took to pass it
When an object is moving along a straight line at a variable speed, we can express the magnitude of the rate of motion in terms of average velocity.It is the same way as we calculate average speed.
Average distance ______________ = Average Speed Average time
Average speed and instantaneous speed are both measurements of the speed of an object. The instantaneous speed measures how fast the object is going at a particular moment, while average speed shows how fast the object was moving in total over time.
I'm sure that average speed would be easier to calculate than instantaneous speed. To calculate average speed, just take the time that it takes to travel between two points, and divide that into the distance between the points.
Average speed = Distance travelled/Time taken. And that applies whether the object is going downhill, uphill or is on a roller coaster.
For example, an object goes in a circle, at a speed of 50 km/hour. The average speed is 50 km/hour; the average velocity is zero.
The average speed of an object in an interval of time is the distance traveled by the object divided by the duration of the interval.