Je moeder is gay.
use the instance_create function
First Make a Sprite of the question make it an object, same with the answer
write something like this.... { jump_to_position(mouse_x,mouse_y) } if you have any questions or if it doesnt work just add a discussion
Have it move without gravity keeping it on the ground.
with (instance_create(x,y,objecttobecreatedbehind)){depth = objectinfront.depth + 1;}
To make an object stop shaking in Game Maker, you can use the image_angle property to set the rotation of the object back to its original angle. Setting image_angle to 0 will stop the object from shaking. You can also use interpolation or smoothing functions to gradually reduce the shaking effect over time.
in code:move_towards_point(object.x,object.y,speed)
instance_create(x,y,object_name) is how to make objects appear.
Depends. You could have it make a new object, for bullets as an example, you could have it make a line, for lasers as an example, you could have it do all sorts of things.
for make a game in game maker. go to. www.youtube.com/watch?v=6pGOgjZCOBo
How DON'T you make a health bar in Game Maker.
Create an objectSelect the spriteTick the Solid boxAlso, when an object collides with it, set the speed to zero.Simples!