- synchronization in which the decision instants is brought into alignment
with the received bit,i.e, the basic signaling element.
- it is used to generate a clock signal at the proper sampling instants. - it consists of non linear element followed by phase locked loop ( PLL ).
Because they are completely unrelated things? Synchronization can be implemented with semaphores or mutexes.
by using synchronized class
For synchronization with ground assets
with neat diagram explain the system bus structure of 8085
It should actually be a N X 1 Bit RAM, wherein the length of the RAM is N blocks, each block being 1 Bit Wide. I think now, it wont need any more explanation from : Bageshwar P Narain
Because they are completely unrelated things? Synchronization can be implemented with semaphores or mutexes.
asynchronous
Provides synchronization
a bit synchronizer is a ckt which made at the receiver end at that time when a bit interval end and next starts.
synchronization between the multiplexer and demultiplexer is a major issue in data transmission. if the multiplexer and demultiplexer are out of synchronization a bit belonging to one channel may be received by the wrong channel. for dis reason , one or more synchronization bits are usually added to the beginning of each frame. these bits, called framing bit , follow a pattern, frame to frame, that allow the demultiplexer to syncronize with the incoming steam so that it can separate the time slots accurately. in most cases, this syncronization information consists of one bit
Bit stuffing is the insertion of non information bits into the data bits.In high level data link control protocol(HDLC),it provides a means of synchronization.
Framing bit is a common practice in telecommunication. Framing bit is a bit that precedes a T1 or J1 frame. It is used for the purpose of synchronization of the incoming data with the receiver.
The provision of mechanisms for process synchronization
dialog control
Transactional Synchronization Extensions was created in 2012.
Synchronous and Asynchronous data transfer are two methods of sending data over a phone line. In synchronous data transmission, data is sent via a bit-stream, which sends a group of characters in a single stream In order to do this, modems gather groups of characters into a buffer, where they are prepared to be sent as such a stream. In order for the stream to be sent, synchronous modems must be in perfect synchronization with each other. They accomplish this by sending special characters, called synchronization, or syn, characters. When the clocks of each modem are in synchronization, the data stream is sent. In asynchronous transmission, data is coded into a series of pulses, including a start bit and a stop bit. A start bit is sent by the sending modem to inform the receiving modem that a character is to be sent. The character is then sent, followed by a stop bit designating that the transfer of that bit is complete.
current is load dependent,after synchronization only current will flow