- synchronization in which the decision instants is brought into alignment
with the received bit,i.e, the basic signaling element.
- it is used to generate a clock signal at the proper sampling instants. - it consists of non linear element followed by phase locked loop ( PLL ).
Because they are completely unrelated things? Synchronization can be implemented with semaphores or mutexes.
by using synchronized class
For synchronization with ground assets
It should actually be a N X 1 Bit RAM, wherein the length of the RAM is N blocks, each block being 1 Bit Wide. I think now, it wont need any more explanation from : Bageshwar P Narain
SyncML (Synchronization Markup Language) is the former name (currently referred to as: Open Mobile Alliance Data Synchronization and Device Management) for a platform-independent information synchronization standard. Existing synchronization solutions have mostly been somewhat vendor-, application- or operating system specific. The purpose of SyncML is to change this by offering an open standard as a replacement. Several major companies such as Motorola, Nokia, Sony Ericsson and Siemens AG already support SyncML in their products. SyncML is most commonly thought of as a method to synchronize contact and calendar information between some type of handheld device and a computer (personal, or network-based service), such as between a mobile phone and a personal computer. The new version of the specification includes support for push email, providing a standard protocol alternative to proprietary solution like BlackBerry. Some products are now using SyncML for more general information synchronization purposes, such as to synchronize project task information across a distributed group of team members. SyncML can also be used as a base for backup solutions. The current version of the protocol is 1.1.2. Version 1.2 is a candidate enabler and is available on OMA Release Program and Specifications page.
Because they are completely unrelated things? Synchronization can be implemented with semaphores or mutexes.
asynchronous
Provides synchronization
a bit synchronizer is a ckt which made at the receiver end at that time when a bit interval end and next starts.
synchronization between the multiplexer and demultiplexer is a major issue in data transmission. if the multiplexer and demultiplexer are out of synchronization a bit belonging to one channel may be received by the wrong channel. for dis reason , one or more synchronization bits are usually added to the beginning of each frame. these bits, called framing bit , follow a pattern, frame to frame, that allow the demultiplexer to syncronize with the incoming steam so that it can separate the time slots accurately. in most cases, this syncronization information consists of one bit
Bit stuffing is the insertion of non information bits into the data bits.In high level data link control protocol(HDLC),it provides a means of synchronization.
dialog control
Transactional Synchronization Extensions was created in 2012.
Synchronous and Asynchronous data transfer are two methods of sending data over a phone line. In synchronous data transmission, data is sent via a bit-stream, which sends a group of characters in a single stream In order to do this, modems gather groups of characters into a buffer, where they are prepared to be sent as such a stream. In order for the stream to be sent, synchronous modems must be in perfect synchronization with each other. They accomplish this by sending special characters, called synchronization, or syn, characters. When the clocks of each modem are in synchronization, the data stream is sent. In asynchronous transmission, data is coded into a series of pulses, including a start bit and a stop bit. A start bit is sent by the sending modem to inform the receiving modem that a character is to be sent. The character is then sent, followed by a stop bit designating that the transfer of that bit is complete.
Framing bit is a common practice in telecommunication. Framing bit is a bit that precedes a T1 or J1 frame. It is used for the purpose of synchronization of the incoming data with the receiver.
current is load dependent,after synchronization only current will flow
SONET