Basically the difference is how it's intended to be used. For instance, a client OS is optimized to give higher priority to client programs such as games, word processors, internet browsers, etc where a server would be optimized to run processes that the client systems would connect to and get information from such as email server programs, web server programs, databases, etc.
However, there are a lot of similarities between the two and it is possible for a client OS to act as a server for some functions and vice versa.
A thin client (sometimes also called a lean or slim client) is a computer or a computer program which depends heavily on some other computer (its server) to fulfill its traditional computational roles.[1] This stands in contrast to the traditional fat client, a computer designed to take on these roles by itself. The exact roles assumed by the server may vary, from providing data persistence (for example, for diskless nodes) to actual information processing on the client's behalf.
Thin clients occur as components of a broader computer infrastructure, where many clients share their computations with the same server. As such, thin client infrastructures can be viewed as the amortization of some computing service across several user-interfaces. This is desirable in contexts where individual fat clients have much more functionality or power than the infrastructure either requires or uses. This can be contrasted, for example, with grid computing. An Aleutia E3 thin client, with flash memory
The most common sort of modern thin client is a low-end microcomputer which concentrates solely on providing a graphical user interface to the end-user. The remaining functionality, in particular the operating system, is provided by the server.
In a client and server operating system, multiple clients can share resources. Examples of this include Windows Server and Banyan VINES.
Almost all kinds of computers can be used as a client computer in a client server system, depending on the needs of the client. For example, some clients relies on the local CPU and some rely on the computer's local storage.
The file server. It's essentially a large-capacity computer (with lots of RAM and a huge hard-drive) - that shares the programs and memory (resources) with each terminal connected to the network.
Virtual operating system
complete operating system that works on a desktop computers
A server for a client
Nothing
Netware
Both. Windows 2000 is available in both server and workstation (client) variants.
they are bananas
Network operating system
1.Cables for connecting clients and server computer .2.For server ,special operating system is required .
Windows XP is primarily considered a client operating system, though Windows XP Proessional does provide some types of servers, such as IIS and Telnet.
Windows Server is an example of a client/server network operating systems and Cisco IOS is an example of a router NOS. There are other network operating systems out there.
Winodws XP
the space marhines
'Client server" is a generic term used to describe a network management type; Ubuntu is a specific version/distribution of the Linux operating system. Ubuntu can be installed as a client/server system if you wish.
a server operating system will almost always have extra software incorporated for managing a high-end server and business... also most server operating systems are always 64bit... the difference only matters if you have a server to run it on...