it requieres 3 memory references. @ for the two operands being added and 1 for the result stored in memory.
There are 3 different types of registers: 1. Those involved in program sequencing, e.g. the "PC" register. 2. Those involved in address calculation of variable - "SP" and "B". 3. Those involved in arithmetic and logic operations, like "A" and "X" Then there are some special registers and "flags". The (1) is used by the instruction unit to identify and request the next instruction to load. The next instruction can be calculated based on a comparison "IF A > B JMP to End otherwise execute next." The registers that is used in arithmetic and logical operations are kept in the CPU to make this run faster. There is no memory access needed to add the content of 2 register, making this a much faster operation than adding memory. So, other computers than the Intel designed, use more registers and can benefit from this. The CPU will require 2 registers to be able to feed the two arguments to the ALU for evaluation, and obtain the result in one of the registers.
If the stack is empty assume the stack pointer has a value of P. when you push something on the stack you increment P. when you pull something from stack you decrement P.
In SAP-1 (Simple Asynchronous Processor), instruction execution involves a series of steps. First, the instruction is fetched from memory using the Program Counter (PC), which points to the address of the next instruction. The fetched instruction is then decoded to determine the operation and the operands involved. Finally, the execution phase carries out the operation, which may involve reading from or writing to memory, updating registers, or performing arithmetic operations. This cycle is repeated for each instruction until the program completes.
What is the function of Registers in microcomputer system?Another AnswerThe function of registers is the same in all computers. They are the fundamental binary interface between the internal and external structure of the CPU. All binary transactions between the CPU and its peripherals pass through registers. From the inside, they are the final periphery to the pins.
The lateral part of each hemisphere
The first part of the instruction execution cycle is the fetch cycle. Tnstruction cycle Each computer's CPU can have different cycles based on different instruction sets, but will be similar to the following cycle: 1. Fetch the instruction The next instruction is fetched from the memory address that is currently stored in the Program Counter (PC), and stored in the Instruction register (IR). At the end of the fetch operation, the PC points to the next instruction that will be read at the next cycle. 2. Decode the instruction The decoder interprets the instruction. During this cycle the instruction inside the IR (instruction register) gets decoded. 3.In case of a memory instruction (direct or indirect) the execution phase will be in the next clock pulse. If the instruction has an indirect address, the effective address is read from main memory, and any required data is fetched from main memory to be processed and then placed into data registers(Clock Pulse: T3). If the instruction is direct, nothing is done at this clock pulse. If this is an I/O instruction or a Register instruction, the operation is performed (executed) at clock Pulse. 4. Execute the instruction The Control Unit of CPU passes the decoded information as a sequence of control signals to the relevant function units of the CPU to perform the actions required by the instruction such as reading values from registers, passing them to the ALU to perform mathematical or logic functions on them, and writing the result back to a register. If the ALU is involved, it sends a condition signal back to the CU.
Coaching
. __________ is not involved in making a judgment about a traffic situation. A. Guessing B. Measuring C. Comparing D. Evaluating
Instruction mapping is the process of identifying the sequence of tasks required to complete a specific job or project. It involves breaking down the steps involved in a process and organizing them in a logical order. Instruction mapping helps in understanding and optimizing workflows for improved efficiency and productivity.
The key strategies and tactics involved in executing the Roscher Gambit in chess include sacrificing a pawn early on to gain a lead in development, creating open lines for your pieces to attack the opponent's king, and putting pressure on the opponent's position to create tactical opportunities. This aggressive opening can catch opponents off guard and lead to a strong attacking position if played correctly.
Communication is when two people are involved. In this, both send and receive information to each other. Instruction is a detailed information about how something should be done or operated. In this, one person sends the information to the other.
n multitasking, only one CPU is involved, but it switches from one program to another so quickly that it gives the appearance of executing all of the programs at the same time.