Sometimes. It is an Optional Trigger so it can miss the timing.
When an opponent activates a Field Spell card, your Field Spell Card is destroyed when the opponent's resolves. Your opponent's field spell card will resolve to the field, your Geartown will be destroyed, since the destruction was the last thing to happen, Geartown will Trigger.
When you activate a new Field Spell Card over your own, your original one is destroyed when the new one activates. Geartown will go to the graveyard, then your new one will resolve to the field. Geartown misses the timing.
If however you Set a new Field Spell Card, this doesn't use the chain. Geartown will be destroyed as above, and will also Trigger.
Peten's effect is an Optional Trigger ('you can') which have a restriction on when they can activate. If their condition is met, but something resolves, or is summoned, before they can activate, then they miss the timing and do not activate. So with Peten, if he is tributed for any kind of cost, including tribute summon, then the monster's summon or resolving effect make him miss the timing. It is important to note that other activations alone do not make a card miss the timing, nor can a correctly activated Optioal Trigger subsequently miss the timing. It is a resolution before the optional trigger can activate that does it. For example Giant Rat's effect is Optional, if two battle and destroy each other, their effects will form a chain with each other. Nothing happened in between the condition being met, so both activated legally, one's resolution does not prevent the other resolving.
The timing is missed on an optional trigger if something 'happen', such as a resolution or another summon, after the trigger condition is met but before it has time to activate. After it has activated correctly, it can no longer miss the timing, even if something resolves before it. The synchro summon is the trigger condition for both effects. As a mandatory trigger, TG Hyper Librarian will activate first as chain link 1. Nothing has 'happened' yet, to make Formula Synchron miss the timing, the optional trigger will be placed at chain link 2. They will resolve in reverse order as normal.
No, it triggers in response to the declaration of the attack. If it is face down at this point, then it misses its chance to activate. When it is flipped face-up at the beginning of the Damage Step, it is too late to use its effect.
No part of Call of the Haunted's activation prevents monsters from being tributed. Of course, if you activate it in your opponent's turn, you could only tribute the monster for a spell speed 2 effect or trigger.
Stardust Phantom's first effect is a Trigger, and will activate whenever the condition is met. That means it can activate in your turn or your opponent's turn.Stardust Phantom's second effect is an Ignition Effect and can only be activated in your own turns. The protective effect it applies to a Synchro Monster will work like a continuous effect, it can be protected once per turn in either player's turn.
That is the correct spelling of "active" (engaging in action, or in exercise).
Shuttleroid's trigger has to be activated in response to an attack declaration against it. If it is face-down at the time, it can't activate the effect. When it flips face-up at the beginning of the Damage Step, then it is past the point when it could activate.
Press Left trigger, Right Trigger, Up, X, Right trigger.
Peten's effect is an Optional Trigger ('you can') which have a restriction on when they can activate. If their condition is met, but something resolves, or is summoned, before they can activate, then they miss the timing and do not activate. So with Peten, if he is tributed for any kind of cost, including tribute summon, then the monster's summon or resolving effect make him miss the timing. It is important to note that other activations alone do not make a card miss the timing, nor can a correctly activated Optioal Trigger subsequently miss the timing. It is a resolution before the optional trigger can activate that does it. For example Giant Rat's effect is Optional, if two battle and destroy each other, their effects will form a chain with each other. Nothing happened in between the condition being met, so both activated legally, one's resolution does not prevent the other resolving.
Gnome CheatThis cheat will activate the gnome cheat. A gnome will appear in a different spot on every island. To use gnome walk up to it and press x. You can then access the other cheats you have activated.To activate gnome press Left trigger, Right Trigger, Up, X, Right trigger.Max current Food and ResourcesYou must have activated the gnome cheat first before u can enter and access these codes. once you have you can enter this code and walk up to the gnome and press x to access the newly activated cheat.Max Current Food and ResourcesTo activate press square 4 times followed by the Left Trigger. You can now go to your gnome and use this cheat.All PlansYou must have activated the gnome cheat first before u can enter and access these codes. once you have you can enter this code and walk up to the gnome and press x to access the newly activated cheat.To activate all plans press X, Right Trigger, X, Right Trigger, X. You can now go to your gnome press x go into gimme and get all plansAll Craft and ResourcesYou must have activated the gnome cheat first before u can enter and access these codes. once you have you can enter this code and walk up to the gnome and press x to access the newly activated cheat.To Activate all Craft And Resources press Square, Triangle, Right Trigger, Down, Down, Up.You can now go to your gnome and press X, access gimme and use All Craft and Resources
The timing is missed on an optional trigger if something 'happen', such as a resolution or another summon, after the trigger condition is met but before it has time to activate. After it has activated correctly, it can no longer miss the timing, even if something resolves before it. The synchro summon is the trigger condition for both effects. As a mandatory trigger, TG Hyper Librarian will activate first as chain link 1. Nothing has 'happened' yet, to make Formula Synchron miss the timing, the optional trigger will be placed at chain link 2. They will resolve in reverse order as normal.
I believe a passive alarm will just activate a horn or very loud sound device after the initial trigger is activated, like opening a door, hood or trunk lid. And that is that. You need to get a pricier alarm to activate door locks, etc. Hope this helps.
No, it triggers in response to the declaration of the attack. If it is face down at this point, then it misses its chance to activate. When it is flipped face-up at the beginning of the Damage Step, it is too late to use its effect.
In general, yes. Continuous effects are only applied while the monster is on the field, an activated effects (Ignition, Trigger and Quick) can only activate when the monster is on the field. If they activate in other zones (Honest, while in hand, Zeta Reticulant, while in the graveyard, DD Survivor, while out of play) then it will specifically say so on the card.
There are several cheats for the Sims 2: castaway for PSP(PlayStation Portable In case you're wondering)!They can be found at: http://www.chaptercheats.com/cheats/psp/24158.htmGnome CheatThis cheat will activate the gnome cheat. A gnome will appear in a different spot on every island. To use gnome walk up to it and press x. You can then access the other cheats you have activated.To activate gnome press Left trigger, Right Trigger, Up, X, Right trigger.Max current Food and ResourcesYou must have activated the gnome cheat first before u can enter and access these codes. once you have you can enter this code and walk up to the gnome and press x to access the newly activated cheat.Max Current Food and ResourcesTo activate press square 4 times followed by the Left Trigger. You can now go to your gnome and use this cheat.All PlansYou must have activated the gnome cheat first before u can enter and access these codes. once you have you can enter this code and walk up to the gnome and press x to access the newly activated cheat.To activate all plans press X, Right Trigger, X, Right Trigger, X. You can now go to your gnome press x go into gimme and get all plansAll Craft and ResourcesYou must have activated the gnome cheat first before u can enter and access these codes. once you have you can enter this code and walk up to the gnome and press x to access the newly activated cheat.To Activate all Craft And Resources press Square, Triangle, Right Trigger, Down, Down, Up.You can now go to your gnome and press X, access gimme and use All Craft and ResourcesPlease note that these are NOT all the cheats. there IS a max motive cheat, although it is currently not known for the PSP version of the game.
I am looking for the same answer. Have you found anything?
You can activate Quickplay Spell cards in your opponent's turn, if you have Set them on the field. As well as that, some of your face-up continuous and continuous-like cards may have a trigger than activates when a certain condition is met, these can activate in the opponent's turn too (Black Garden is one).