Objects with more positive charges than negative charges are electrically charged positively. This imbalance creates an electric field around the object and can lead to the attraction of negatively charged objects nearby. This can be seen in scenarios like the accumulation of static electricity on a comb after it is rubbed with a cloth.
The net static electric charge on the metal sphere would be +3 elementary charges. This means the sphere has an excess of 3 positive charges.
The system of two point charges plus q and -q constitutes an electric dipole.In the case of an electric dipole ,the resultant field is parallel to the line joining the two charges at 1.any point on the line joining the charges 2.any point on the perpendicular bisector of the line joining the two charges.
illuminatedThats the right answer for a plus.
Magnetic poles are always found in pairs (North and South), unlike electric charges which can exist independently. Magnetic poles also do not exist as isolated charges, while electric charges can be found separately. Additionally, magnetic charges do not exist as distinct entities like electric charges.
If these are point charges each will apply a force F, so I guess the answer is 2F. If they are charges of finite physical size then the force from each won't be in line, so the result will be less.
Entities are the objects instantiated by your program, both at compile time and at runtime. Some objects are primitive data types, others are more complex such as objects instantiated from a class.
The net static electric charge on the metal sphere would be +3 elementary charges. This means the sphere has an excess of 3 positive charges.
Objects that are not supposed to be written. Surprised?
To get to five, there must be more than two objects. However, there are only two objects being added to two other objects. That answer is four, not five.
It's not clear what you mean by "call 2 or more objects". Object's aren't "called", they are instantiated. Once instantiated you may "call" (invoke) the member methods associated with those objects, or invoke functions that operate upon those objects. To invoke the same member method on 2 or more objects, simply place those objects in a vector (by reference), then iterate over the vector: void f (std::vector<my_object*> objects) { for (auto foo : objects) foo->bar(); // invoke the bar method for each foo object in objects }
Objects in Dev C++ are the same as objects in generic C++, insofar as an object is an instance of a class.
Objects are instantiated when statically declared or dynamically created with the new keyword.
The comparative of heavy is "heavier" (having more weight).
Passive objects encapsulate state and operations, whereas active objects also encapsulate a process. Standard C++ does not support active objects.
It will take more money to pay tuition fees and more time
alex oulton
What determines an objects temperature. The higher the temperature the faster the particles move, the more Kinetic Energy they have and the greater the objects Thermal energy=) Haha I am superr dupper dumb