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.obj is a simple data-format file that represents 3D geometry alone. .exe is an executable file that usually contains other resources which are sometimes used for a Graphical User Interface. Being simple, its a file to perform indicated tasks according to encoded instructions.
yes there is good directx to obj converters or x to 3ds you can try fragmotion(shareware). fragmotion can also convert animation.Less then 65000 vertices supported you can try lithunwrap(it doesnot support animation.its free). less then 65000 vertices supported. you can use google sketchup to import as directx using free plugins. and then can export to any other format using plugin(free) you can use okino polytrans(not free) you can use 3d object converter(not free. i don't recommend it).
A compiler produces object code, which is an obj file.
String itself is an object dude... If you want an object out of a string then you can do this. Object obj = (Object) str; //str is the String you want to convert to object.
With TLIB.EXE. TLIB mylib.lib /C /E +myfile1.obj +myfile2.obj ...
I import an OBJ file go to file import wavefront (.obj) to export it is the same thing but export instead of import.
You cannot. Object code files are machine code files that have yet to be linked. There is no way to convert object code back to its original source code.
.obj is a simple data-format file that represents 3D geometry alone. .exe is an executable file that usually contains other resources which are sometimes used for a Graphical User Interface. Being simple, its a file to perform indicated tasks according to encoded instructions.
That depends entirely on who did the modelling...By and large the dwg and dxf files might be bette as they might be the original used for manufacturing but if you are going to view an object in a 3D viewer they might look just horrible while an obj or flt might look fine
Having saved the source file (*.C), you can compile it into an object module (*.OBJ), then link an executable program (*.EXE)
yes there is good directx to obj converters or x to 3ds you can try fragmotion(shareware). fragmotion can also convert animation.Less then 65000 vertices supported you can try lithunwrap(it doesnot support animation.its free). less then 65000 vertices supported. you can use google sketchup to import as directx using free plugins. and then can export to any other format using plugin(free) you can use okino polytrans(not free) you can use 3d object converter(not free. i don't recommend it).
A compiler produces object code, which is an obj file.
Try export not save as. You should see other options such as obj which is considered better. Daniel
dim obj as object obj = new object();
OBJ lives in Louisiana.
Loader loads programs from executable files into memory, preparing them for execution and then executing them. The loader is usually a part of the operating system's kernel and usually is loaded at system boot time and stays in memory until the system is rebooted, shut down, or powered off. Some operating systems that have a pageable kernel may have the loader in the pageable part of memory and thus the loader sometimes may be swapped out of memory. Linker is one which link the hard ware to software installed in a computer. EX- source code(.c) is compiled and converted into object code(.obj) in C. After this Linker comes into the act, linker resolve all the references in .obj file via linking them to their respectives codes and resources.In short linker performs the final step to convert .obj into executable or machine readable file(.exe). eg: #include<stdio.h> int main() { printf("ashwin"); return 0; } here,compiler first searches the declaration for "printf()" function,finds it in "#include<stdio.h>" and creates a (.obj) file successfully. A symbol table is created in (.obj) file which contains all the references to be resolved,linkers resolves them by providing respective code or resource, here code referred by "printf" also gets executed after successful creation of( .exe) file by linker.
OBJ