Can you step on the grass behind the golf ball?
no the rules expect you to fly to the ball and hover when you swing
Why does the driver hit the ball farther than an iron?
The driver has:
* a longer shaft than an iron, so the clubhead speed is higher * lower loft, so the ball flies with more forward velocity and less height.
It's possible to take the lower loft too far, so that the ball travels a shorter distance. The optimum depends on the swing speed. It's somewhere between perhaps 7 degrees for really big hitters and maybe 13 degrees for a really slow swinger.
Why does the Callaway golf ball have hexagonal dimples?
A few years ago they brought out the HX ball, the idea behind them was that the ball would have superior aerodynamic qualities because the hexagonal dimple alllowed nearly 100% coverage of the golf ball, with round dimples there is a lot of places where the dimples do not cover.
What is the time limit for making the turn stopping for a snack at any golf course?
no stopping for snacks
How much does a play station1 cost?
The cost of a PlayStation 1 can vary significantly depending on its condition, whether it includes original packaging, and the seller's pricing. As of now, prices typically range from $30 to $100 for used units on platforms like eBay or specialty retro gaming stores. Rare editions or complete sets may sell for even higher. Always check recent listings for the most accurate pricing.
I think you mean a "reel grinder". It is a machine used to sharpen the reels of a mower
Blaine Rogers is President of the South Carolina Golf Association and is usually in the top five in the tournaments in the state. He has won the SCGA player-of-the-year twice and the Carolina state AM twice, and is a member of the South Carolina Hall of Fame.
Putt-Kew is a golf related fun game which started in 1990 as a game between a father and his 9 year old son at a holiday resort.
Since that time, they worked diligently to develop a simple game that would have a few objectives:
It had to provide useful practice opportunity for golf enthusiasts, especially those who do not have the opportunity to be members of a golf club
It had to be realistic to golf, unlike many fun games which may use similair balls and clubs, this game had to provide a challenging way to play a subset of golf in smaller space, quicker, and yet not deviate from the true game in the area where it focuses.
It had to be attractive to non-golfers as well as regular players, to provide these separate groups with an opportunity to actually play together with both groups enjoying their participation.
The game that evolved from this turned out to be very appropriate to the goals, but the one major constraint was that having chosen the putting angle as the focus, the greens proved impractical to maintain where the game is played frequently. The holes needed regular moving, and the green in itself required almost 24/7 maintenance and care.
In 2005 the decision was taken to investigate the possibilities of using a synthetic green. The son was sent off to review the possibilities in the USA, and once a suitable green type was tracked down, a first synthetic version was installed in Pretoria, South Africa.
The synthetic green proved to be totally within the requirements of the game - it did not react too favourably to chips to the green, but on the green itself the reaction and feel was quite acceptable compared to the real thing. Since the game was purely aimed at putting, it was a case of getting the undulations realistic, get the surface to be as close as possible to a bent grass green, and the stimp to be similair to that on the local club greens or perhaps just a bit faster (like on a championship touring green)
In 2007 the original designer retired from his IT job, and decided to promote the game and get it played in a wider circle. The original prototype site is still in regular use as it is in the grounds of a guesthouse.
A second playing green was installed in Pretoria at a different venue, and a few more are in the planning stages, hopefully to be ready for public use during the coming summer period of 2008.
Putt-Kew has a set of 11 rules, a few regular players, and is now the registered trademark and name of a company dedicated to the expansion of the game.
A league also exists, and game results are recorded in view of enabling players to keep track of their standing in the league rankings. Players also have access to a website where the top scores are regularly updated for review.
To summarise: Putt-Kew is a game focused on 40% of the game of golf which is the putting, played on a suitable synthetic or natural green called a table, in which players compete in turns to sink 18 holes in as few strokes as possible, followed after sinking the 18th ball, by then sinking the 19th ball first. The player who sinks the final (19th) ball is the game winner. For league game purposes, all strokes are recorded on a scorecard similair to that used in golf, and registered on a Putt-Kew games database.
Putt-Kew is a golf related fun game which started in 1990 as a game between a father and his 9 year old son at a holiday resort.
Since that time, they worked diligently to develop a simple game that would have a few objectives:
It had to provide useful practice opportunity for golf enthusiasts, especially those who do not have the opportunity to be members of a golf club
It had to be realistic to golf, unlike many fun games which may use similair balls and clubs, this game had to provide a challenging way to play a subset of golf in smaller space, quicker, and yet not deviate from the true game in the area where it focuses.
It had to be attractive to non-golfers as well as regular players, to provide these separate groups with an opportunity to actually play together with both groups enjoying their participation.
The game that evolved from this turned out to be very appropriate to the goals, but the one major constraint was that having chosen the putting angle as the focus, the greens proved impractical to maintain where the game is played frequently. The holes needed regular moving, and the green in itself required almost 24/7 maintenance and care.
In 2005 the decision was taken to investigate the possibilities of using a synthetic green. The son was sent off to review the possibilities in the USA, and once a suitable green type was tracked down, a first synthetic version was installed in Pretoria, South Africa.
The synthetic green proved to be totally within the requirements of the game - it did not react too favourably to chips to the green, but on the green itself the reaction and feel was quite acceptable compared to the real thing. Since the game was purely aimed at putting, it was a case of getting the undulations realistic, get the surface to be as close as possible to a bent grass green, and the stimp to be similair to that on the local club greens or perhaps just a bit faster (like on a championship touring green)
In 2007 the original designer retired from his IT job, and decided to promote the game and get it played in a wider circle. The original prototype site is still in regular use as it is in the grounds of a guesthouse.
A second playing green was installed in Pretoria at a different venue, and a few more are in the planning stages, hopefully to be ready for public use during the coming summer period of 2008.
Putt-Kew has a set of 11 rules, a few regular players, and is now the registered trademark and name of a company dedicated to the expansion of the game.
A league also exists, and game results are recorded in view of enabling players to keep track of their standing in the league rankings. Players also have access to a website where the top scores are regularly updated for review.
To summarise: Putt-Kew is a game focused on 40% of the game of golf which is the putting, played on a suitable synthetic or natural green called a table, in which players compete in turns to sink 18 holes in as few strokes as possible, followed after sinking the 18th ball, by then sinking the 19th ball first. The player who sinks the final (19th) ball is the game winner. For league game purposes, all strokes are recorded on a scorecard similair to that used in golf, and registered on a Putt-Kew games database.
There is a number of things that you may be doing, you may be coming over the top with an open club face therefore causing the fade. If i was going to hit a fade, i would aim my feet where i want the ball to start (i'm right handed) so i would aim to the left, then i would aim the clubface where i want the ball to finish, so i would aim the clubface out left. The ball would have a left to right flight. If you do this, you will hit a fade. Another cause of a fade is an out to in swing.
If you want to correct it aim straight, keep your shoulder parallel to the target line, do not come over the top and ensure the clubface is square at impact.
How to choose which tee height to use for tee off?
A good rule of thumb for a driver is to have the equator of the ball at the top of the clubface. If you have a modern "Volkswagen on a stick" driver you will need 3" tees or longer. Fairway woods might be a little lower, long irons lower still, and by the time you get to mid- to short irons, just give yourself a good lie.
What is friction in golf? This seems like a simple question on the surface (pun intended). Deep down, it is a very, very complex question which could have numerous answers and explanations.
To understand how friction factors into golf, an understanding of friction is necessary. Friction generally refers to the physical resistance between objects in motion which come in contact with each other. Each object will have a direct effect on the motion, or ability to move, of the other object.
Friction plays a big part on how golf is played, and on how the equipment performs. Here are a few of the major elements of the game in which friction plays a large role.
Ball Flight
There is friction when a golf ball travels though the air. This friction occurs between the surface of the golf ball, and the particles which make up the air it is traveling through. Air which is thicker or more dense provides more resistance to the golf ball through friction. This resistance causes the ball to travel shorter distances. More moisture in the air means more resistance and an even shorter ball flight. Air density is affected by gravity. Farther from the earth�s surface gravity is lessened, resulting in thinner air. Thinner air provides less friction and resistance, resulting in the ball traveling farther. Because of the differences in air density due to altitude, the golf ball generally flies shorter closer to sea level.
Ball Roll
Once a ball hits the ground there is considerably more resistance and friction. This friction occurs between the surface of the golf ball and the ground. Because the ground causes far more friction and resistance than the air, a golf ball will travel a considerably longer distance airborne than it would rolling on the ground.
The makeup of the ground where the ball is rolling can have varying levels of friction. For instance a sand trap would have more friction than a tightly mowed grassy area. That friction prevents the ball from travelling very far, which is why most shots which land in sand traps tend to stay in them and not bounce out.
Similarly, longer grass produces far more friction than shorter grass. The ball will travel shorter distances in longer grass because of the increased resistance and friction.
Club-Ball Friction
For the split second that the golf club comes in contact with the golf ball at impact, there is a tremendous amount of friction. Impact friction is an interaction between the golf ball�s surface and the face of the golf club.
When a golf club strikes a golf ball, this friction and resistance can greatly affect the flight of the ball due to the amount of spin imparted on the ball. For instance, a club glancing across the ball will create a side-spin, due to the friction and interaction between the club and the ball. That side-spin can cause the ball to curve in a particular direction, depending on the angle that the club cut across the ball. This is how draws (slight curves from right-to-left for right-handed players), fades (slight curves from left-to-right for right handed players), hooks (large curves from right-to-left for right-handed players), and slices (large curves from left-to-right for right-handed players) are produced.
Hole out is simply finishing a hole of golf, obviously by putting the ball in the hole.
How many par is the Charlotte Golf Links?
Charlotte Golf Links is situated in North California features 6,700 yards of golf from the longest tees for a par of 71, Charlotte Golf Course is designed by Tom Doak and opened in 1993.
What is state requirement for handicap parking at the workplace?
I am in CA, so don't know about other states, but here it is required to have at least 2 handicap parking spaces in the parking lot. There may be additional parking, but that could be based on population size of the company, but the min. is 2.
What is distance difference between a graphite 7 iron and a steel shaft 7 iron?
I graphite shaft compared to a steel shaft on any club will give you more distance. For every club there will be roughly a five yard distance difference. You will hit the graphite further.