What is 0.7 kilometers per minute as kilometers per hour?
As we know that 1 hour consists of 60 minutes
so, 1 minute would be of 1/60 hours (or 0.0166666666666667 hours approximately)
Thus, 0.7 kilometers/minute can be written as
0.7 kilometers/0.0166666666666667 hours
which, on simplification (calculation) gives 42 kilometers per hour.
Result
42 kilometers per hour
Is electric field strength scalar or vector?
The strength of the electric field is a scalar quantity. But it's the magnitude of the
complete electric field vector.
At any point in space, the electric field vector is the strength of the force, and the
direction in which it points, that would be felt by a tiny positive charge located there.
Why are systems of linear inequality so important?
A system of linear inequalities give you a set of answers that could work. In day to day lives we actually use linear inequalities all the time. We are given questions and problems where we search for a number of possible solutions.
x+4y = 7
x+y = 4
Subtract the second equation from the first equation:
3y = 3
Divide both sides by 3 in order to find the value of y:
y = 1
Substitute the value of y into both original equations in order to find the value of x:
Therefore it follows that: x = 3 and y = 1
What is the derivation of Gargantua?
Gargantua was a gigantic king noted for his great capacity for food and drink in Rabelais, satire Gargantua and Pantagruel (1534). The name is also mentioned in Plato, Greek philosopher (427 - 347BC)
+P on a firearm cartridge indicates that it is loaded to a higher pressure than it's non +P counterpart. In essence, it means that the bullet will travel faster.
What is the solution to the system 2x-y equals 2 2x-y equals -2?
2x - y = 2
2x - y = -2
This system is inconsistent -- that is, there is no solution.
To help see why, let Z = 2x - y and notice Z can't be 2 and -2 at the same time.
What is number system what are various number system explain with a suitable example?
A number system is simply a way to record numbers. Humans have used a variety of numbering systems over the years, but the decimal system is by far the most prevalent today. This system uses the ten Arabic symbols, 0123456789, to represent the digits from zero to nine, and is known as base 10 for this reason. Digits are aligned on columns, with units on the right, 10s to their left, and 100's to their left, and so on. Each column is therefore 10 times the value of the column to its right. In other words, each column is an increasing power of 10, beginning with 10^0 on the right, then 10^1 and so on.
You are undoubtedly familiar with base 10, however the above is relevant when discussing other number systems as the same principals apply.
Computers use base 2 (binary), which is the lowest base of all. It uses the 2 Arabic digits, 0 and 1. Since it is base 2, the columns represent powers of 2. So the rightmost column represents 2^0, then 2^1, 2^2, 2^3, and so on the further left we go. So the number 4 in decimal would be represented by 100 in base 2. That is, 1 * (2^2), which is 4 (all other columns are zero, so they evaluate to zero).
Computer programmers use base 16 (hexadecimal). This is because binary numbers, despite their apparent simplicity, are incredibly difficult for humans to work with. One digit out of place could be disastrous. Converting them to decimal is clearly an option, but hexadecimal is a lot simpler to work with because base 2 and base 16 are interchangeable and align with each other more closely than decimal.
Four binary digits gives us 16 possible combinations. 0000, 0001, 0010, 0011, 0100, 0101, 0110, 0111, 1000, 1001, 1010, 1011, 1100, 1101, 1110 and 1111 (decimal zero to decimal 15, respectively). With only 16 combinations to consider, each of these can be represented by a single hexadecimal symbol. There are only 10 Arabic symbols for numbers, so we must use 6 additional symbols for the numbers 10 to 15. By convention we use the letters a through f. Thus each of the binary combinations above can be represented by 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e and f, respectively.
Binary digits (bits) are usually combined into groups of 8 bits, known as bytes. 8 is a multiple of 4, so we need 2 hexadecimal digits to represent a full byte. To do this we simply divide the byte into two half bytes (known as nybbles), then convert each nybble to its hexadecimal form. Thus the byte 01101101 is represented as nybbles 0110 and 1101, which is 5d in hexadecimal (often denoted as 0x5d). This equates to (5 * (16^1)) + (13 * (16^0)), which is 93 decimal. So 01101101 is binary for 93 decimal, or 0x5d hexadecimal.
Regardless of the length of a sequence of bits, breaking them into groups of 4 allows them to be translated directly into hexadecimal. So a 32-bit number requires 8 hexadecimal digits. Reading and writing 8 digits is clearly a lot simpler than deciphering 32 bits of 1s and 0s, and because binary and hexadecimal have a consistent alignment (4 bits equals 1 hex digit), they are much easier to deal with than decimal which has a more variable alignment with binary (4 bits could be 1 or 2 decimal digits).
Other bases that are in common use today include base 60, which is the basis for our clocks. 60 seconds is 1 minute and 60 minutes is 1 hour. Then we switch to base 12 for the hours (or base 24 if using a 24-hour clock). You may ask why we never "decimalised" our time-keeping (dividing the day into 10 or 20 longer hours, each with 100 minutes, each with 100 seconds, for instance). The main reason is that 60 is evenly divisible by 2, 3, 4, 5 and 6, whereas 100 is evenly divisible by just 2, 4 and 5, and a 12-hour period (which is also division of 60) is evenly divisible by 2, 3, 4 and 6 whereas 10 is evenly divisible by just 2 and 5.
Inches and feet are also base 12. So while we are quite familiar with base 10, we actually use other bases without realising it. Of course we don't symbolise numbers greater than 9 with letters like we do in hexadecimal, but the principal is the same.
What is x to the 3rd power minus 3x to the 2nd power minus 28x?
x3 - 3x2 - 28x = x (x2 - 3x - 28) = x (x - 7) (x + 4)
The numerical value of all this, of course, depends on the value of 'x',
and it can change in a flash whenever the value of 'x' changes.
How do you work out x and y intercepts?
y=ax+b
b=y intercept
to find the x-intercept, get x alone on one side and plug 0 in for y
when you are trying to find gradients and intercepts in Maths. There are 3 easy ways to do this
1) Firstly, measure how much the line goes across from the y axis
2) Then measure how much it goes down(which will be a negative number) or up(which will be a positive answer).
3) Finally add the two numbers together to find the gradient then the equation should go like y=(the gradient) with x and the intercept(when it hits the y axis)
Assuming "y3x 6" is "y=3x+6"
The range of 3x+6 is -inf < y < inf.
Proof below, a little technical
lim(x -> inf)(3x+6)=+inf
lim(x -> - inf)(3x+6)=-inf
Therefore, the range is -inf < y < inf.
How do you find the linear system if you know its solutions?
You cannot since there are infinitely many sets of lines that can pass through any single point - the solution.
What are the features of linear multimedia?
An example of linear multimedia is the typical presentation that combines video and sound, but without choices. You watch it from beginning to end. Users are reacting to, not reacting with, what they see.
Implementation technique of space vector moduation?
Comparison of space vector modulation techniques based onperformance indexes and hardware implementation
When writing linear equations how do you determine which form of a line to use?
It does not matter because they are equivalent. You can always convert from a slope-intercept form to a standard linear form (and vice versa).
It is a relationship which is non-linear. The same amount of change in the independent variable brings about different amounts of changes in the dependent variable and these differences depend on the initial values of the independent variable.