How do you derive the exponential smoothing factor?
Lets define exponential smoothing first...
Exponential smoothing, or exponential moving average, is a running average of a set of observations, where the weight of each observation is inversely exponentially weighted as a function of how old it is. It is a relatively simple thing to do.
Given a set of observations O1, O2, O3, ... ON the running exponential moving average A1, A2, A3, ... AN can be calculated in real time, at each time N, with the expression ...
AN = AN-1 (1 - X) + ON X
... where X is a weighting factor that determines that amount of smoothing. For instance, if X were zero, then the smoothing is infinite, and O does not contribute at all to A, and if X were one, then smoothing is zero, and A follows O with no smoothing at all. In a more useful example, if X were 0.2, then the smoothing would be five, and A would follow O with a time constant of five iterations, i.e. after five iterations we would be at about 63% of one step change and after 25 iterations we would be at about 95% of one step change.
Some people swap the position of X and (1 - X) in the above equation. Its their choice, but the discussion that follows will have to change accordingly.
X is the smoothing factor. It is simply the number of iterations that you want for your time constant. If you were to model this as an electronic circuit, for instance, with a capacitor and a resistor, the exponential curve would be in the form ...
e-T/RC
... where RC was your time constant. The same thing applies here. If you evaluated the first equation once per second, with an X value of 0.2, you would have a time constant of 5 seconds. If you, on the other hand, evaluated it 100 times per second, with X being 0.002, you would still have a time constant of 5 seconds, but it would much more closely approximate the second equation, which is a continuous equation, rather than a discrete equation.
In summary, then, the smoothing factor, or X, is one over the number of iterations that you want to be your time constant.
How many possible outcomes would there be if eleven coins were tossed at once?
The answer depends on what the outcome comprises.
If the outcome is simply a count of H and T, then there are 12 outcomes: 0H, 1H, 2H, ... 10H and 11H (with the corresponding number of T in each case).
If the result for each coin is recorded individually, there are 211 = 2048 possible outcomes.
There are many other results that can be defined, and the number of possible outcomes will vary according to the definitions.
The answer depends on what the outcome comprises.
If the outcome is simply a count of H and T, then there are 12 outcomes: 0H, 1H, 2H, ... 10H and 11H (with the corresponding number of T in each case).
If the result for each coin is recorded individually, there are 211 = 2048 possible outcomes.
There are many other results that can be defined, and the number of possible outcomes will vary according to the definitions.
The answer depends on what the outcome comprises.
If the outcome is simply a count of H and T, then there are 12 outcomes: 0H, 1H, 2H, ... 10H and 11H (with the corresponding number of T in each case).
If the result for each coin is recorded individually, there are 211 = 2048 possible outcomes.
There are many other results that can be defined, and the number of possible outcomes will vary according to the definitions.
The answer depends on what the outcome comprises.
If the outcome is simply a count of H and T, then there are 12 outcomes: 0H, 1H, 2H, ... 10H and 11H (with the corresponding number of T in each case).
If the result for each coin is recorded individually, there are 211 = 2048 possible outcomes.
There are many other results that can be defined, and the number of possible outcomes will vary according to the definitions.
For the standard normal distribution the area between .79 and 2.67 is?
the area between .79 and 2.67 = .4962-.2852
= .2110
It means just what it seems to -- someone tosses a coin up and you try to guess which side will be facing up when it lands. "Heads" is the side with the person's face on it and "tails" is other side.
In ace combat 5 can you save chopper?
No. The simple answer is no. No matter what you do, even if there are no enemies around when it happens, Chopper will still get hit by a missile and crash into the stadium after the ejection system fails. If you check the replay at the time Chopper says that he was hit and switch the view to Chopper's plane, you'll see that it never gets hit. It is just a requirement for the plot. I hate it, too.
What is the formula for figuring out probability?
For a discrete distribution, if n trials are carried out and if x of them are favourable to the event that you are interested in, then the probability is x/n. Note that it may be possible to work out n and x on theoretical grounds rather than actually doing the experiment.
The formula gets more complicated for continuous variables. For continuous variables, it is the area under the probability density curve over the domain of interest.
Provided the samples are independent, the Central Limit Theorem will ensure that the sample means will be distributed approximately normally with mean equal to the population mean.
There is no formula: it is a process of swapping letters in a systematic manner.
What is the theoretical probability of getting two tails?
The probability of getting two tails is 1/4.
The probability of something happening is the answer to the question, "What fraction of the time will this happen?" It is the number of ways it can happen, out of all the different things that can happen.
With two coin flips, these are all the things that can happen
H H
H T
T H
T T
There is one way in which you can get two tails, out of four possible things that can happen. One out of four, or 1/4.
How many distinguishable permutations are there in the word births?
You have six different letters. They can be arranged in 6 x 5 x 4 x 3 x 2 = 720 different ways.
What are the disadvantages of non-representative sampling?
The sample is of little use in making estimates for the population as a whole unless it is known exactly how it is non-representative.
The likelihood that a particular event will ocur is called?
The likelihood that a particular event will occur is called probability. It quantifies the chance of that event happening, expressed as a number between 0 and 1, where 0 indicates impossibility and 1 indicates certainty. Probability can be represented as a fraction, decimal, or percentage, and is used in various fields, including statistics, finance, and science, to assess risks and make predictions.
Ok probabilty is easy once you get to know how to do it. Ok so have you ever picked a colored marble ou of a bag? well that's probabilty you will have a guess of what color you will pull out. That is how you do probabilty
How many times can you re-arrange the letters in this word RANDOM?
There are 720 possible permutations.
How do you interpret a negative z- score?
A negative z-score indicates that the observed value (or statistic) was below the mean. In non-directional tests, a negative z-score is just as likely as a positive one.
The diagonals of a square are perpendicular Explain?
A square is a plane (flat) shape whose boundaries are four straight lines of equal length such that these lines meet, in pairs, at four points (vertices). At these vertices they form angles of 90 degrees. The diagonals of the square are straight lines joining opposite vertices. These diagonals meet one another.
The given statement means that the angles formed at the crossing points of the diagonals measure 90 degrees.
Yes, probably is a proposition. Because it is expounding upon something previously said.
5/9
If a dice is rolled sixty times. Would you be sure to get ten 6's Explain your answer?
No, you could not be sure. There would be a high probability that you would roll ten but with a random event, you can never be sure of a specific outcome such as that.