Faster execution of code.
* These are all implementation defined. Access to `register' specified indentifiers should be as fast as possible, so the compiler may place the value in a machine register. However, the compiler is free to treat a `register' declaration as an `auto' declaration. * Where free memory is maintained is an OS specific concept. Instructions are generally stored in code segement. Local Variables are stored in Stack. Register variables are stored in Register. Global & static variables are stored in data segment. The memory created dynamically are stored in Heap And the C program instructions get stored in code segment.
Register variables are a special case of automatic variables. Automatic variables are allocated storage in the memory of the computer; however, for most computers, accessing data in memory is considerably slower than processing in the CPU. These computers often have small amounts of storage within the CPU itself where data can be stored and accessed quickly. These storage cells are called registers. Normally, the compiler determines what data is to be stored in the registers of the CPU at what times. However, the C language provides the storage class register so that the programmer can ``suggest'' to the compiler that particular automatic variables should be allocated to CPU registers, if possible. Thus, register variables provide a certain control over efficiency of program execution. Variables which are used repeatedly or whose access times are critical, may be declared to be of storage class register. Also these register variables are used in huge projects the tiny program developers are not interested to include these register variables, because the tiny programs never requires more time complete its job. These register variables may be used to store constant values so as to make use of it anywhere in the programs. main{ register float a=0;}
There are mainly 3 types of variables in c. Integer, Float and character :)
Only global/static variables are, local variables aren't.
AnswerLocal Variables are stored in Stack. Register variables are stored in Register. Global variables are stored in data segment. The memory created dynamically are stored in Heap And the C program instructions get stored in code segment and the extern variables also stored in data segment. Nooo NoooStatic variable will be stored in .BSS segment... (Block Started By Symbol)
A register specifier for a variable is a compiler hint that the variable is used often and should be kept in a CPU register. The compiler will treat the variable as automatic, but it will give it preference for staying in a register between sequence points.
* These are all implementation defined. Access to `register' specified indentifiers should be as fast as possible, so the compiler may place the value in a machine register. However, the compiler is free to treat a `register' declaration as an `auto' declaration. * Where free memory is maintained is an OS specific concept. Instructions are generally stored in code segement. Local Variables are stored in Stack. Register variables are stored in Register. Global & static variables are stored in data segment. The memory created dynamically are stored in Heap And the C program instructions get stored in code segment.
A register variables is that which got space in CPU internal register sets this requst can be granted or rejected by CPU ,by register veriable the processing speed become much faster for that variable.
The block they are declared in.
in register
Either in registers or on the stack.
$_SESSION['name'] = "RAGHAV";
A storage class defines the visibility and lifetime of variables or/and functions within a C Program. There are following storage classes which can be used in a C Program: auto register static extern
Asks the compiler to devote a processor register to this variable in order to speed the program's execution. The compiler may not comply and the variable looses it contents and identity when the function it which it is defined terminates.
Registry variables can be identified with registry allocation. The programmer will decide on the variables that need to be assigned to the registry, and variables not assigned to the registry will be held in RAM.
Register variables are a special case of automatic variables. Automatic variables are allocated storage in the memory of the computer; however, for most computers, accessing data in memory is considerably slower than processing in the CPU. These computers often have small amounts of storage within the CPU itself where data can be stored and accessed quickly. These storage cells are called registers. Normally, the compiler determines what data is to be stored in the registers of the CPU at what times. However, the C language provides the storage class register so that the programmer can ``suggest'' to the compiler that particular automatic variables should be allocated to CPU registers, if possible. Thus, register variables provide a certain control over efficiency of program execution. Variables which are used repeatedly or whose access times are critical, may be declared to be of storage class register. Also these register variables are used in huge projects the tiny program developers are not interested to include these register variables, because the tiny programs never requires more time complete its job. These register variables may be used to store constant values so as to make use of it anywhere in the programs. main{ register float a=0;}
In case of structure each variables have their own storage location whereas for unions all the variables share a common memory location. In structure all the variables can be handled at a time but for union only a member can be handled at a time.