To make an object smaller in GameMaker, you can adjust its scale using the image_xscale
and image_yscale
properties. Set these properties to a value less than 1 to shrink the object proportionally. For example, image_xscale = 0.5
and image_yscale = 0.5
will reduce the object's size to half of its original dimensions. You can also use transformations in the object's draw event for more control over its appearance.
Je moeder is gay.
use the instance_create function
First Make a Sprite of the question make it an object, same with the answer
Have it move without gravity keeping it on the ground.
with (instance_create(x,y,objecttobecreatedbehind)){depth = objectinfront.depth + 1;}
To make an object stop shaking in Game Maker, you can use the image_angle property to set the rotation of the object back to its original angle. Setting image_angle to 0 will stop the object from shaking. You can also use interpolation or smoothing functions to gradually reduce the shaking effect over time.
in code:move_towards_point(object.x,object.y,speed)
Depends. You could have it make a new object, for bullets as an example, you could have it make a line, for lasers as an example, you could have it do all sorts of things.
No, eyes do not make objects smaller. The image of an object on the retina is smaller than the object itself.
for make a game in game maker. go to. www.youtube.com/watch?v=6pGOgjZCOBo
How DON'T you make a health bar in Game Maker.
Create an objectSelect the spriteTick the Solid boxAlso, when an object collides with it, set the speed to zero.Simples!