Home
Results for: Grand Theft Auto: Vice City
Games Guide (1 of 3 sources) Open/Close data Source
Grand Theft Auto: Vice City

Game Description

The best-selling PlayStation 2 game of 2001 returns with a new city, theme, and an assortment of enhanced features. Grand Theft Auto: Vice City offers the same go-anywhere style of play as its violent, M-rated predecessor but with an area twice as large as Liberty City to explore in a completely different setting.

Inspired by the look portrayed on television's stylish crime drama Miami Vice, the game takes place in the 1980s with criminals wearing pastel-colored suits, bikini-clad babes relaxing on sandy beaches, and palm tree-lined streets bustling with motorcycles, cars modeled after Ferrari Testarossas, and more. Players can now enter buildings like hotels or discos and walk through hallways to visit rooms.

Players can embark on a series of missions to build a reputation or simply explore the city, hijacking one of 120 vehicles (including motorcycles) and wreaking havoc on foot with an arsenal of 40 different weapons. The targeting mode has been refined once players leave their vehicle, with the camera taking a fixed position behind the character's shoulder and an auto-targeting system based on priority and danger level.

The change in vistas has resulted in new types of pedestrians populating the streets, including roller skaters, joggers, and different gang members. The AI has also been retooled to account for greater variety in pedestrian movement as well as gang behavior. Now gangs are designed to act independently of the player, such as fighting with citizens or stealing their cars. The police will also respond to these incidents, and may attempt to engage in high-speed pursuits with gangs as players go about their own business.

To effectively capture the mood of the 1980s, the soundtrack has been altered to fit the time period. Players will listen to an estimated nine hours of music (nearly three times the amount featured Grand Theft Auto III) across 10 radio stations. The eclectic mix features such noteworthy titles as "I Ran" by Flock of Seagulls, "The Message" by Grandmaster Flash, "You've Got Another Thing Coming" by Judas Priest, and "Out of Touch" by Hall & Oates.

The revamped sound continues on the streets, with over 8,000 lines of spoken dialogue recorded to help bring the fictional city to life. The lead character of Tommy Vercetti will also share his thoughts and musings with players in a departure from the strong but silent protagonist found in GTA III. Actor Ray Liotta provides the voice for Vercetti, and a mix of other film stars round out the cast. Vice City is the first Grand Theft Auto game released under Sony's exclusive rights to the series through October 2004.
~ Scott Alan Marriott, All Game Guide

Roots & Influences

Grand Theft Auto: Vice City uses an enhanced engine from its predecessor Grand Theft Auto III but relies on a similar mission-based structure supporting the successful marriage of third-person action and white-knuckle racing. The setting is inspired by the real-life city of Miami, Florida and its theme has been carefully pieced together from pop culture of the 1980s. Not surprisingly, Vice City borrows heavily from what is perhaps the embodiment of '80s style in Miami -- Michael Mann's Miami Vice. The neon lights, pastel colored suits, exotic cars, drug trafficking, speedboats, and even the voice acting work of series star Philip Michael Thomas (as partner Lance Bass) are all accounted for. Complementing the look and feel is over nine hours of licensed music and original radio chatter filled with numerous parodies of Reagan-era politics and the self-absorbed issues of the "Me" generation.
~ Matthew House, All Game Guide

Review: Overall

Grand Theft Auto: Vice City isn't how game sequels are "supposed" to be done, at least not those released within one year of their predecessor. The follow-up to the smash hit Grand Theft Auto III, a title that sold over seven million copies, could have taken the easy road and just offered new missions within the same Liberty City. It would have sold millions of copies simply based on the strength of the title alone, and players would have likely been happy with a new excuse to cruise down those violent streets once again. Yet both Rockstar North and Rockstar Games deserve far more credit than that, for they have approached their sequel with every bit of the moxie shown while crafting GTA III.

Taking the game for a test spin initially reveals the same style of play that made the original a runaway hit. Driving to a computer character's home or hideout activates missions as cut-scenes explain the motivations behind the request. Early objectives range from taking out specific individuals to running simple deliveries or pick-up errands, and the sequel offers an almost identical control scheme. Yet the game starts to become more and more like a different animal the more it is played. The setting doesn't look radically dissimilar at first, but after a few hours of play the details start to emerge. Players will soon realize the game is filled with a personality all its own thanks to an almost fanatical adherence to a specific theme, something the third installment lacked.

This theme, of course, is the 1980s, and it is perfectly captured in a loving parody that pokes fun of the time period without becoming a sardonic send-up. From the Commodore 64 boot screen captured in the introduction to the outfits, dialogue, phony commercials, and cars, Grand Theft Auto: Vice City offers a richer experience than its predecessor. While early missions are nothing remarkable, the game takes off faster than a yuppie trapped in K-Mart once the rest of the world is opened up. And what a world it is: malls, an airport, hotels, clubs, a sports complex, pizza parlors -- most of which can be explored from inside as well as outside. Everything is done in a much grander scale with the same attention to detail that made the game's predecessor so enjoyable.

Details are everywhere. The setting itself comes alive at night with brilliant neon lights glowing on storefronts and buildings. Rainstorms splash drops of water onto the television screen as they trickle down, and cars twinkle in the sun to simulate light reflecting off mirrors. Pedestrians will stand around and talk to each other or gawk at a body lying in a pool of blood, each offering different comments (an old man will lament "These kids today," a surfer may say "Bummer, dude," while a girl on roller skates squawks "Omigawd, this is so disgusting"). Gang members run up to citizens carrying shopping bags and try to steal them, while nearby cops on the beat chase them on foot. Each day it seems you'll see something new, something that makes you smile.

Vice City itself is a densely packed area spanning two large islands, so buildings, parking lots, alleys, houses, shops, and so forth seem almost right on top of each other, linked together by sinewy streets and sidewalks offering a staggering amount of intersections. The sense of scale is far more evident here than in Liberty City -- Starfish Island in particular is home to a number of ornate mansions whose grounds take several minutes to explore. Tennis courts, swimming pools, gardens, and even a hedge maze or two are featured, and these elements often represent a single estate. The division between the haves and the have-nots is significant in Vice City, giving players something to shoot for (sometimes literally) while carving out a reputation. You don't want to end up on the rundown streets of Little Haiti.

Vice City is also home to an 18-hole golf course and an airport roughly two to three times the size of the one found in Liberty City. Players can hop on a golf cart or a baggage cart to explore their surroundings, but there are some restrictions. Vercetti must wear proper attire to gain access to the golf course, and players who try to enter the airport must first walk through a security gate that strips away their weapons and leaves them outside. It's easy to get lost in this world because for every building or house in Vice City, there are stairwells to climb, roofs to explore, parking lots to pilfer, and alleys to search through. Players can comb beaches in a dune buggy, race along a hilly track on a dirt bike, enter a stockcar race in a stadium, and of course, cause as much mischief as possible in between missions.

Missions start basic and then become far more intricate and involving as players delve deeper into the seedy world of Vice City. There are significantly more characters to interact with this time around, and they don't disappear entirely after players complete a group of missions. This allows for a more diverse storyline than in the previous game, and the scaled back salaries awarded to players make the concept of earning a living more meaningful. To that end, players can use their earnings to purchase buildings in Vice City, effectively giving them new residences or safe houses, or simply adding an extra save point on the map.

Players are now more motivated to complete missions or engage in various other extracurricular activities to earn cash, whether it's holding up a store or delivering pizzas to a hungry public in a mini-game patterned after Paperboy. The fire truck, ambulance, taxicab, and vigilante missions are also back, along with ice cream deliveries, and the police are armed with a few new tricks to make breaking the law a difficult proposition. The police in Vice City are much more aggressive and resilient than Liberty City's finest, and earning a wanted rating of only two stars is flat-out dangerous. Players won't be able to shake them off unless they change clothes or have their car spray-painted. Helicopters are back and more deadly, with automatic guns and SWAT team members rappelling down to the ground. It could be a nice opportunity for some target practice....

One mission, appropriately titled "Sir, Yes, Sir!," has players trying to steal a tank in the middle of a convoy. Three soldiers jog on either side, while trucks and jeeps appear in front and back. The mission objective is to capture the tank, but how players go about it is entirely up to them, which strikes at the core of what made the original so great. Block the route by parking a car in front of it, and the commander will order his troops to move the civilian vehicle off the road. If you try to stand in the middle of the road, the officer will give you a terse warning to get out of the way and then send a soldier to forcibly remove you. Open fire on the troops and you will be cut down to shreds within seconds.

The changes to the environment, missions, and vehicles may have created some problems, however. Whenever the character runs into a wall or a barrier, the camera has a panic attack and zooms close to Vercetti's face, thus obstructing the view momentarily. The targeting system is better but still not perfect, as players have to constantly cycle through enemy targets in order to find the right one -- the lock-on system seems to only target those in Vercetti's direct line of sight, so gangsters shooting at him to the immediate left will go unnoticed while a group in the distance is highlighted. Another minor annoyance is the constant "phasing in" of background objects. Palm trees, buildings, and other objects will materialize into view while driving along the streets, but the frame rate is fast and fluid throughout.

As in Grand Theft Auto III, such problems are taken with a grain of salt when a game comes around offering such an ambitious scope in design. Vice City offers a better storyline, a more engaging lead character, and more things to do in a larger environment. The addition of motorcycles, speedboats, and aircraft completely changes the feel of driving around the environments, and each element has been carefully thought out instead of tacked on. Follow-ups that come this quickly are not supposed to be this rewarding, which makes Vice City a remarkable achievement at a time when companies are all too willing to release so-called sequels with only a few tweaks and cosmetic changes.
~ Scott Alan Marriott, All Game Guide

Review: Enjoyment

The new setting is larger and offers more detail than ever before.
~ Scott Alan Marriott, All Game Guide

Review: Graphics

Some of the polygon models have jagged edges and the backgrounds tend to phase objects into view while driving along the streets. Nice textures and lighting effects make up for these issues.
~ Scott Alan Marriott, All Game Guide

Review: Sound

Nine hours of licensed music, humorous commercials, and radio personalities make for an unforgettable listening experience.
~ Scott Alan Marriott, All Game Guide

Review: Replay Value

It's hard to stop playing the game since there is so much to see and do. Players can find packages, perform stunts, smash vehicles, and outrun police. And then there are the missions....
~ Scott Alan Marriott, All Game Guide

Review: Documentation

The full-color manual gets points for style but everything is extremely vague. {*Vice City} is a game where discovering new things is part of the fun, so the brief manual is understandable to some extent.
~ Scott Alan Marriott, All Game Guide

Production Credits

Company 1: Rockstar North ; Producer: Leslie Benzies ; Art Director: Aaron Garbut ; Technical Director: Obbe Vermeij, Adam Fowler ; Map Designer: Adam Cochrane, Nik Taylor, Gary McAdam, Keiran Baillie, Alisdair Wood, Andrew Soosay, Steven Mulholland, Wayland Standing, Campbell J. Dick, Mark Diamond ; Graphic Designer: Stuart Petri ; Lead Vehicle Designer: Paul Kurowski ; Vehicle Designer: Jolyon Orme, Alan Duncan ; Lead Character Designer: Ian McQue ; Character Designer: Toks Solarin, Alan Davidson ; Lead Animator: Alex Horton ; Animator: Lee Montgomery, Duncan Shields, Gus Braid ; Lead Programmer: Alexander Roger ; Programmer: Graeme Williamson, Barane Chan, Derek Payne, Gordon Yeoman, Alan Campbell, Mark Hanlon, Andrzej Madajczyk, Wayne Martin ; Audio: Allan Walker, Craig Conner, Raymond Usher, Stuart Ross, Will Morton ; Writer: Dan Houser, James Worrall ; Mission Design: Andrew Duthie, Craig Filshie, William Mills, Chris Rothwell, Imran Sarwar, John Haime, James Worrall ; Quality Assurance Manager: Craig Arbuthnott ; Lead Quality Assurance: Neil Corbett, Kevin Wong ; Quality Assurance: David Beddoes, David Watson, Barry Clark, Ross Sparrow, James Allan, Neil Meikle ; Additional Art: Tony Porter, Craig Moore ; Lead Technical Support: Lorraine Roy ; Technical Support: Christine Chalmers ; Development Director: Leslie Benzies ; Studio Director: Andrew Semple ; Office Support: Kim Gurney, Cassie Oliver ; Company 2: Rockstar NYC ; Executive Producer: Sam Houser ; Producer: Dan Houser ; Associate Producer: Jeremy Pope ; Vice President of Development: Jamie King ; Chief Technology Officer: Gary J. Foreman ; Director of Quality Assurance: Jeff Rosa ; Lead Analyst: Richard Huie ; Test Team: Joe Greene, Brian Planer, Elizabeth Satterwhite, Jameel Vega, Mike Hong, Lee Cummings, Lance Williams ; Research and Analysis: Joe Howell, Adam Davidson, Marc Fernandez ; Production Team: Terry Donovan, Jenefer Gross, Jung Kwak, Jeff Castaneda, Adam Tedman, Jennifer Kolbe, David Yu, Laura Paterson, Devin Winterbottom, Brian Wood, Renaud Sebanne, Richard Kruger, Jerry Luna, Michael Carnevale, Stuart Petri, Greg Lau, Futaba Hayashi, Jeff Williams, Carly Slater, Daniel Einzig, Stanton Sarjeant, Jacen Burrows, Jeronimo Barrera, Devin Bennett, Chris Carro, Susan Lewis ; Cover Art: Stephen Bliss ; Rockstar Games Intro Animation: Brian Shelton ; Cut Scenes Writer: Dan Houser, James Worrall ; Cut Scenes Audio Director: Dan Houser, Navid Khonsari ; Cut Scenes Producer: Jamie Kong ; Cut Scenes Talent Procurement: Jamie King, Sean Macaluso ; Voice of Tommy Vercetti: Ray Liotta ; Voice of Ken Rosenberg: Bill Fichtner ; Voice of Sonny Forelli: Tom Sizemore ; Voice of Steve Scott: Dennis Hopper ; Voice of Avery Carrington: Burt Reynolds ; Voice of Ricardo Diaz: Luis Guzman ; Voice of Lance Vance: Philip Michael Thomas ; Voice of Colonel Juan Cortez: Robert Davi ; Voice of Umberto Robina: Danny Trejo ; Voice of Phil Cassidy: Gary Busey ; Voice of Mitch Baker: Lee Majors ; Voice of Mercedes Cortez: Fairuza Balk ; Voice of Kent Paul: Danny Dyer ; Voice of Jezz Torrent: Kevin McKidd ; Voice of Taxi Controller: Deborah Harry ; Voice of Candy Suxxx: Jenna Jameson ; Voice of BJ Smith: Lawrence Taylor ; Voice of Auntie Poulet: Youree Cleomili Harris ; Voice of Supplier: Armando Riesco ; Voice of Cougar: Blayne Perry ; Voice of Hilary: Charles Tucker ; Voice of Congressman Alex Shrub: Chris Lucas ; Voice of Old Man Kelly: George Dicenzio ; Voice of Cam Jones: Greg Sims ; Voice of Psycho: Hunter Platin ; Voice of Maude the Ice Cream Lady: Jane Gennaro ; Voice of Jethro: John Zurhellen ; Voice of Gonzales: Jorge Pupo ; Voice of Dwayne: Navid Khonsari ; Voice of Dick: Peter McKay ; Voice of Mike the Goon: Robert Cihra ; Voice of Porn Guy: Robert Cihra ; Voice of Percy: Russell Foreman ; Voice of Stalker: Will Morton ; Motion Capture Technical Direction: Alex Horton ; Motion Capture Direction: Navid Khonsari ; Motion Capture Producer: Jamie King ; Motion Capture Recording Studio: Perspective Studios; Motion Capture Actor: Blayne Perry, Jonathon Sale, Charles Tucker, Eddie Marrero, William McCall, Jorge Pupo, Robert Jackson, Tara Radcliffe, Jenifer Gambetese, Kris Achevarria, Ali Ordoubadi, Kahleem Poole ; Cut Scene Lip-Sync Animation: Cosgrove Hall Films; Cut Scene Lip-Sync Animation Producer: Owen Ballhatchet ; Cut Scene Lip-Sync Senior Animator: Jon Turner ; Cut Scene Lip-Sync Animator: Richard Drumm, Dave Brown, Mair Thomas, Prashant Patel ; Audio Technology Consultant: Rik Ede ; DTS Integration Support: Ted Laverty, Chris Greer, Jason Page ; Pedestrian Dialogue Writer: Dan Houser, Marc Fernandez, Gillian Telling, Navid Khonsari, Lance Williams, Jeremy Pope, Jenny Jemison ; Pedestrian Dialogue Director: Dan Houser, Craig Connor, Marc Fernandez, Allen Walker ; Pedestrian Dialogue Producer: Renaud Sebanne ; Pedestrian Voice: Adam Davidson, Adam Watkins, Alejandro K. Brown, Alex Anthony Sioukas, Alex Garcia, Alice Saltzman, Alison Cihra, Amy Salima, Amy Salzman, Andrea Videla, Anthony Rivera, Anthony Atti, Bijan Shams, Blayne Perry, Brett Bisogno, Breye Mata, Brian Panen, Brock Voder, Carey Bertini, Charisse Lambert, Chris DiFat, Chris Reisenberger, Christopher Broday, Christopher Carro, Cynthia Greene, Damaries Lopez, Dan Lee, Dan Schneider, Dan Toyama, David Dean Chaltfield Jr., David Harrison, David Wiley, Deborah Collins, Debranda Chaney-Giles, Demetra Koukoulas, Denise Rosado, Devin Bennett, Devin Winterbottom, Doris Woo, Douglas Harrison, Duncan Coutts, Dupe Ajayi, Edwin Avellaneda, Elizabeth Howell, Elizabeth Satterwhite, Eric Nagle, Esteban Karplus, F. Font, Futaba Hayashi, Gene Hilgreen, Gerald Cosgrove, Gerard Luna, Gillian Telling, Gregg Carlucci, Gregory Clervoix Jr., Gregory Schweizer, Hadley Tomicki, J. Rossett, Jameel Vega, Jason Jones, Jeff Rosa, Jennifer Jemison, Jeremy Taggert, Jessica Rider, Joseph Greene, Joseph Howell, Kate Dukich, Kel O'Neill, Kevin Hopkins, Kim Gurney, LaDawn James, Lance Williams, Laura Bubbles, Laura Patterson, Lee Cummings, Leticia L. Young, Lindsay Kennedy, Lisa Ortiz, Lorna Jordan, Lucio Amadio, Marco Fernandez, Mariko Tanaka, Marlon Matthews, Mary Telling, Masayoshi Mitsuyama, Matthew Chung, Max Allstadt, Max Bogdanov, Melissa Alvarez, Michael May, Michael Rothstein, Miguel Vidal, Mike Federline, Natalie Descalzo, N'Gai Members, Nicolas Mallo, Noelle Sadler, Norbert Morivan, Oswald Greene Jr., Peter McKay, Peter Appel, Preston Savarese, Rafael Gonzales, Randy Johnson, Rey Concepcion, Richard Kroger, Rob Tibbs, Robert Jackson, Robert Schuler, Ross A. McIntyre, Russell Foreman, Ruth Nunez, Salvadore Suazo, Sam White, Santos Gonzales, Scott Smith, Seymour Frailman, Spelman Brauman, Stephanie Telling, Steve Knezevich, Steve Robert, Sumiko Yasuda, Susan Lewis, Sylvia Colacios, Tomoko Miyazaki, Tron, Verdel Hale, Yves Mondesir, Zeno Leinfelder ; "Fist Till Morning" Performed By: Love Fist ; "Fist Till Morning" Written By: Allan Walker ; "Fist Till Morning" Drums: Andy Thomson ; "Fist Till Morning" Bass: Mark Farquhar ; "Fist Till Morning" Rhythm Guitar: Neil Mchaffie, Trevor McDonald ; "Fist Till Morning" Lead Guitar: Trevor McDonald ; "Fist Till Morning" Vocals: Paul Mackie, Mark Farquhar, Trevor McDonald, Neil Mchaffie ; "Fist Till Morning" Lyrics By: Dr Boogie ; "Down Down Down" Performed By: Love Fist ; "Down Down Down" Drums: Andy Thomson ; "Down Down Down" Bass: Mark Farquhar ; "Down Down Down" Rhythm Guitar: Neil Mchaffie, Trevor McDonald ; "Down Down Down" Lead Guitar: Trevor McDonald ; "Down Down Down" Vocals: Paul Mackie ; "Down Down Down" Written By: Allan Walker, Paul Mackie, Trevor McDonald ; "Down Down Down" Arranged By: Paul Mackie, Trevor McDonald ; "Dangerous Bastard" Performed By: Love Fist ; "Dangerous Bastard" Drums: Andy Thomson ; "Dangerous Bastard" Bass: Mark Farquhar ; "Dangerous Bastard" Rhythm Guitar: Neil Mchaffie ; "Dangerous Bastard" Lead Guitar: Trevor McDonald ; "Dangerous Bastard" Guest Guitar: Niall Mathewson ; "Dangerous Bastard" Vocals: Paul Mackie ; "Dangerous Bastard" Backing Vocals: Paul Mackie, Mark Farquhar, Craig Conner, Les Benzies, Colin Donald ; "Dangerous Bastard" Written By: Allan Walker ; "Dangerous Bastard" Arranged By: Allan Walker, Craig Conner ; "Dangerous Bastard" Lyrics By: Craig Conner; Voice of Wildstyle DJ: Mister Magic; Wildstyle Imaging Voice: Frank Silvestro; Wildstyle Imaging Production: Lazlow ; "Pump Me Up" Performed By: Trouble Funk; "Pump Me Up" Written By: Avery, Reed, Fisher; "One For the Treble (Vocal Mix)" Performed By: Davy DMX; "One For the Treble (Vocal Mix)" Written By: Davy Reeves ; "Clear" Performed By: Cybotron; "Clear" Written By: Rik Davis, Juan Atkins ; "Al-Naafiyish (The Soul)" Performed By: Hashim; "Al-Naafiyish (The Soul)" Written By: G. Calliste Jr. ; "Rockit" Performed By: Herbie Hancock; "Rockit" Written By: Herbie Hancock, Bill Laswell, Michael Beinhorn; "Looking For The Perfect Beat" Performed By: Afrika Bambaataa & The Soulsonic Force; "Looking For The Perfect Beat" Written By: Arthur Baker, John Robie; "Get It Girl" Performed By: 2 Live Crew; "Get It Girl" Written By: L. Campbell ; "Rock Box" Performed By: Run DMC; "Rock Box" Written By: L. Smith, D. McDaniels, R. Rubin ; "Bassline" Performed By: Mantronix; "Bassline" Written By: Curtis Khaleel, MC Tee ; "The Smurf" Performed By: Tyrone Brunson; "The Smurf" Composed By: O. Redding III ; "Magic's Wand" Performed By: Whodini; "Magic's Wand" Written By: T. Dolby, Jail Hutchins, John Rivas, T. Robertson, Matthew Segilman ; "More Bounce To the Ounce" Performed By: Zapp & Roger; "More Bounce To the Ounce" Written By: Roger Troutman ; "The Message" Performed By: Grandmaster Flash & The Furious Five; "The Message" Written By: Fletcher, Glover, Robinson, Chase ; "The Breaks" Performed By: Kurtis Blow; "The Breaks" Written By: Lawrence Smith, J.B. Moore, Kurtis Blow ; "Hip Hop Be Bop (Don't Stop)" Performed By: Man Parrish; "Hip Hop Be Bop (Don't Stop)" Written By: M. Parrish, Robie, Paul A. Rodriguez ; Voice of Flash FM DJ: Toni-Maria Chambers; Flash FM Imaging Voice: Jeff Berlin; Flash FM Imaging Production: Jeff Berlin; "Out of Touch" Performed By: Hall & Oates; "Out of Touch" Written By: Daryl Hall, John Oates ; "Dance Hall Days" Performed By: Wang Chung ; "Dance Hall Days" Written By: Jack Hues; "Billie Jean" Performed By: Michael Jackson; "Billie Jean" Written By: Michael Jackson ; "Self Control" Performed By: Laura Branigan; "Self Control" Written By: Giancario Bigazzi, Raffaele Riefoli, Stephen Piccolo ; "Call Me" Performed By: Go West ; "Call Me" Written By: Peter Cox, Richard Drummie; "Kiss the Dirt (Falling Down the Mountain)" Performed By: INXS; "Kiss the Dirt (Falling Down the Mountain)" Written By: Farriss, Michael Hutchence ; "Run To You" Performed By: Bryan Adams; "Run To You" Written By: Bryan Adams, J. Vallance; "Four Little Diamonds" Performed By: Electric Light Orchestra; "Four Little Diamonds" Written By: Jeff Lynne ; "Owner Of A Lonely Heart" Performed By: Yes; "Owner Of A Lonely Heart" Written By: Trevor Rabin, Jon Anderson, Chris Squire, Trevor Horn ; "Video Killed The Radio Star" Performed By: The Buggles; "Video Killed The Radio Star" Written By: Horn, Downes, Woolley ; "Japanese Boy" Performed By: Aneka; "Japanese Boy" Written By: Bobby Heatlie ; "Life's What You Make It" Performed By: Talk Talk ; "Life's What You Make It" Written By: Mark Hollis, Tim Friese-Green; "Your Love" Performed By: The Outfield; "Your Love" Written By: John Spinks; "Stepping Out" Performed By: Joe Jackson; "Stepping Out" Written By: Joe Jackson ; "One Thing Leads To Another" Performed By: The Fixx; "One Thing Leads To Another" Written By: Cyril Curnin, Adam Woods, James West-Oram, Peter Greenall, Alfred Agius ; "Running With the Night" Performed By: Lionel Richie; "Running With the Night" Written By: Lionel Richie, Cynthia Well ; K-Chat Writer: Dan Houser, Lazlow; K-Chat Producer: Lazlow; K-Chat Editor: Lazlow; Voice of K-Chat DJ Amy Sheckenhausen: Leyna Weber ; Voice of Mandy: Colleen Corbett ; Voice of Michelle Carapadis: Mary Birdsong ; Voice of Mr. Zoo: Carl Dowling ; Voice of Gethsemanee: Lynn Lipton ; Voice of Claude Maginot: John Mauceri ; Voice of Thor: Frank Fava ; Voice of Radio Caller: Couzin Ed, Josh Clark, Jason Buhrmester, Juan Aller, Wayne Oliver, Susan Lewis, Gillian Telling, Tom Murray, Mike Ferrante Sr., Emmanuel Goldstein, Dan Houser, Nick Mandelos, Gerry Cosgrove, Mike Palermo, Porkchop, Keith Broadas ; Voice of DJ Oliver "Ladykiller" Biscuit: Julius Dyson ; Flash 105 Male Imaging Voice: Ed McMann ; Flash 105 Female Imaging Voice: Shawnee Smith ; Flash 105 Imaging Production: Listen Kitchen ; "And The Beat Goes On" Performed By: Whispers; "And The Beat Goes On" Written By: L. Sylvers III, S. Shockley, W. Shelby ; "Act Like You Know" Performed By: Fat Larry's Band; "Act Like You Know" Composed By: T. Price, N. Martinelli, M. Birts ; "Get Down Saturday Night" Performed By: Oliver Cheatham; "Get Down Saturday Night" Written By: K. McCord, Oliver Cheatham ; "Automatic" Performed By: The Pointer Sisters; "Automatic" Written By: Patrick Walsh, Mark Goldenberg ; "I'll Be Good" Performed By: René & Angela; "I'll Be Good" Written By: René Moore, Angela Winbush; "All Night Long" Performed By: Mary Jane Girls; "All Night Long" Written By: Rick James ; "Ghetto Life" Performed By: Rick James; "Ghetto Life" Written By: Rick James ; "Wanna Be Startin' Somethin'" Performed By: Michael Jackson; "Wanna Be Startin' Somethin'" Written By: Michael Jackson ; "Shame" Performed By: Evelyn "Champagne" King; "Shame" Written By: J.H. Fitch, R. Cross ; "Behind The Groove" Performed By: Teena Marie; "Behind The Groove" Written By: Mary C. Brockert, Richard Rudolph; "Juicy Fruit" Performed By: Mtume; "Juicy Fruit" Music By: James Mtume; "Juicy Fruit" Written By: James Mtume ; "Summer Madness" Performed By: Kool & The Gang; "Summer Madness" Written By: R.A. Westfield, A. Taylor, C.E. Smith, R.N. Bell, R.E. Bell, G.M. Brown, D.R. Thomas, R.S. Mickens ; "Last Night A DJ Saved My Life" Performed By: In Deep; "Last Night A DJ Saved My Life" Written By: M. Cleveland ; Voice of VRock DJ: Lazlow; Imaging Voice: Joe Kelly; Imaging Production: Jonathan Hanst; "I Wanna Rock" Performed By: Twisted Sister; "I Wanna Rock" Written By: Dee Snider ; "Too Young to Fall in Love" Performed By: Motley Cruë; "Too Young to Fall in Love" Written By: Nikki Sixx ; "Cum On Feel the Noise" Performed By: Quiet Riot ; "Cum On Feel the Noise" Written By: N. Holder, J. Lea; "She Sells Sanctuary" Performed By: The Cult ; "She Sells Sanctuary" Written By: I. Astbury, B. Duffy; "Bark At The Moon" Performed By: Ozzy Osbourne; "Bark At The Moon" Written By: Ozzy Osbourne; "2 Minutes To Midnight" Performed By: Iron Maiden ; "2 Minutes To Midnight" Written By: Bruce Dickinson, Adrian Smith; "Working for the Weekend" Performed By: Loverboy; "Working for the Weekend" Written By: Paul Dean, Matthew Frenette, Mike Reno ; "God Bless Video" Performed By: Alcatrazz ; "God Bless Video" Written By: G. Bonnet, S. Vai; "Cumin' Atcha Live" Performed By: Tesla; "Cumin' Atcha Live" Written By: Frank Hannon, Jeff Keith, Brian Wheat ; "Turn Up The Radio" Performed By: Autograph; "Turn Up The Radio" Written By: Steven Plunkett, Randy Rand, Steve Isham, Steve Lynch, Keni Richards ; "Peace Sells" Performed By: Megadeth ; "Peace Sells" Written By: Mustaine; "Madhouse" Performed By: Anthrax; "Madhouse" Written By: Anthrax ; "Raining Blood" Performed By: Slayer; "Raining Blood" Lyrics By: K. King, J. Hanneman; "Raining Blood" Music By: J. Hanneman ; "You've Got Another Thing Comin'" Performed By: Judas Priest; "You've Got Another Thing Comin'" Written By: G. Tipton, R. Halford, K.K. Downing; "Fist Fury" Performed By: Love Fist; "Fist Fury" Written By: Allan Walker; "Yankee Rose" Performed By: David Lee Roth; "Yankee Rose" Lyrics By: S. Vai; "Yankee Rose" Written By: D.L. Roth ; VCPR Writer: Dan Houser, Lazlow; VCPR Producer: Lazlow; Voice of Maurice Chavez: Phillip Anthony Rodriguez ; Voice of Jonathan Freeloader: Patrick Olsen ; Voice of Michelle Montanius: Kelly Guest ; Voice of Callum Crayshaw: Sean Modica ; Voice of John F. Hickory: LJ Gansen ; Voice of Pastor Richards: David Green ; Voice of Jan Brown: Maureen Silliman ; Voice of Barry Stark: Renaud Sebbane ; Voice of Jenny Louise Crab: Mary Birdsong ; Voice of Konstantinos Smith: Konstantinos.com ; Voice of Jeremy Robard: Peter Silvestro ; Voice of Radio Espantoso DJ Pepe: Tony Chilrodes ; "A Gozar Con Mi Combo" Performed By: Cachao; "A Gozar Con Mi Combo" Written By: I. Lupez ; "The Bullís Wrong" Performed By: Alpha Banditos; "The Bullís Wrong" Written By: Stuart Ross; "Yo Te Mire" Performed By: Tres Apenas Como Eso ; "Yo Te Mire" Written By: Craig Conner; "Latin Flute" Performed By: Deodato; "Latin Flute" Written By: E. Deodato ; "Mama Papa Tu" Performed By: Mongo Santamaria ; "Mama Papa Tu" Written By: Norman Simmons; "Me & You Baby (Picao Y Tostao)" Performed By: Mongo Santamaria; "Me & You Baby (Picao Y Tostao)" Written By: Mongo Santamaria ; "Mambo Mucho Mambo" Performed By: Machito & His Afro-Cuban Orchestra; "Mambo Mucho Mambo" Written By: Rafael Bianco Suazo ; "La Vida Es Una Lenteja" Performed By: Unaesta; "La Vida Es Una Lenteja" Written By: Craig Conner; "Expansions" Performed By: Lonnie Liston Smith ; "Expansions" Written By: Lonnie Liston Smith; "Aguanlle" Performed By: Irakere ; "Aguanlle" Written By: C. Valdes; "Super Strut" Performed By: Deodato; "Super Strut" Written By: E. Deodato ; "Jamay" Performed By: Xavier Cugat & His Orchestra; "Jamay" Written By: Roman C. Roberto ; "Maracaibo Oriental" Performed By: Beny More; "Maracaibo Oriental" Written By: Jose A. Castaneda ; "Mambo Gozón" Performed By: Tito Puente and His Orchestra; "Mambo Gozón" Written By: Tito Puente; Voice of Emotion 98.3 DJ Fernando: Frank Chavez; Emotion 98.3 Imaging Voice: Jen Sweeney; Emotion 98.3 Imaging Production: Jonathan Hanst ; "Waiting For A Girl Like You" Performed By: Foreigner ; "Waiting For A Girl Like You" Written By: Mick Jones, Lou Gramm; "Wow" Performed By: Kate Bush; "Wow" Written By: Kate Bush ; "Tempted" Performed By: Squeeze ; "Tempted" Written By: Chris Difford, Glenn Tilbrook; "Keep On Loving You" Performed By: REO Speedwagon ; "Keep On Loving You" Written By: Kevin Cronin; "(I Just) Died in Your Arms" Performed By: Cutting Crew ; "(I Just) Died in Your Arms" Written By: Eede; "More Than This" Performed By: Roxy Music; "More Than This" Written By: Bryan Ferry ; "Africa" Performed By: Toto ; "Africa" Written By: D. Paich, J. Porcaro; "Broken Wings" Performed By: Mr. Mister; "Broken Wings" Written By: Richard Page, Steven George, John Lang; "Missing You" Performed By: John Waite ; "Missing You" Written By: John Waite, Charles Sandford, Mark Leonard; "Crockett's Theme" Performed By: Jan Hammer ; "Crockett's Theme" Written By: Jan Hammer; "Sister Christian" Performed By: Night Rangers ; "Sister Christian" Written By: Kelly Keagy; "Never Too Much" Performed By: Luther Vandross ; "Never Too Much" Written By: Luther Vandross; Voice of Wave 103 DJ Adam Fist: Jamie Canfield; Wave 103 Imaging Voice: Jen Sweeney; Wave 103 Imaging Production: Jonathan Hanst; "Two Tribes" Performed By: Frankie Goes To Hollywood ; "Two Tribes" Written By: Gill, Johnson, O'Toole; "Love Missile F1-11" Performed By: Sigue Sigue Sputnik ; "Love Missile F1-11" Written By: James, Degville, Whitmore; "Cars" Performed By: Gary Numan ; "Cars" Written By: Gary Numan; "(Keep Feeling) Fascination" Performed By: The Human League; "(Keep Feeling) Fascination" Written By: J. Callis, P. Oakey ; "Atomic" Performed By: Blondie; "Atomic" Written By: Deborah Harry, Jimmy Destri ; "99 Luftballons" Performed By: Nena ; "99 Luftballons" Composed By: Joern U. Fahrenkrog-Petersen; "99 Luftballons" Lyrics By: Carlos Karges; "Kids in America" Performed By: Kim Wilde; "Kids in America" Written By: R. Wilde, M. Wilde; "Pale Shelter" Performed By: Tears For Fears; "Pale Shelter" Written By: R. Orzabal ; "Sunglasses At Night" Performed By: Corey Hart ; "Sunglasses At Night" Written By: C. Hart; "Poison Arrow" Performed By: ABC ; "Poison Arrow" Written By: ABC; "I Ran (So Far Away)" Performed By: A Flock Of Seagulls ; "I Ran (So Far Away)" Written By: Alister Score, Paul Reynolds, Michael Score, Francis Maudsley; "Love My Way" Performed By: The Psychedelic Furs; "Love My Way" Written By: Timothy Butler, Richard Butler, John Ashton, Vincent Davey, Duncan Kilburn, Roger Morris ; "Obsession" Performed By: Animotion ; "Obsession" Written By: H. Knight, M. Des Barres; "Gold" Performed By: Spandau Ballet ; "Gold" Written By: G. Kemp; "Hyperactive!" Performed By: Thomas Dolby ; "Hyperactive!" Written By: Thomas Dolby; "Never Say Never" Performed By: Romeo Void; "Never Say Never" Written By: Debora Iyall, Larry Carter, Benjamin Bossi, Frank Zincavage, Peter Woods ; Radio Commercial Writer: Dan Houser, Lazlow; Radio Commercial Producer: Lazlow; Additional Jingle Producer: Craig Conner; Commercial Voice: Adam Davidson, Alex Anthony, Alice Saltzman, Amy Salzman, Kat Dukich, Aran Ronicle, Barb Jones, Ben Krech, Brian Thomas, Brock Yoder, Chris Ferrante, Craig Conner, Dave Ryan, David Green, Doris Woo, Douglas Harrison, Ed McMann, Frank Chavez, Frank Fava, Gene Hilgreen, Greg Schweizer, Hunter Platin, James Ferrante, Jeff Berlin, Jeff Rosa, Joe Kelly, John Mauceri, Josh Clark, Julie Wemyss, Kevin Straley, Kim Gurney, Lance Williams, Laura Paterson, Lazlow, Lisa Ortiz, Lorna Jordan, Lucien Jones, Maureen Silliman, Mike Ferrante Jr., Pete Gustin, Pete Silvestro, Raff Crolla, Randy Johnson, Richard Kruger, Ron Reeve, Shelley Miller, Sky, TJ Allard ; Radio Commercial Singer: Raff Crolla, Aron Ronicle, Julie Wemyss; Voice of Police Controller: Silva Solas; Voice of Beatbox: Robbott de Negro; Music Consultant: Heinz Henn; Soundtrack Coordinator: Terry Donovan
~ Mark Hoogland, All Game Guide


Wikipedia Open/Close data Source
Mentioned In Open/Close data Source