What is the pac man HTML code?
You cannot create Pac Man just with HTML. It is not a programming language. You need a programming language to write programs. HTML is not capable of doing those kinds of things. It just lays out pages and formats text to a limited extent. A website with Pac Man has programming code built into it.
How do you unlock all the characters in PAC man world rally?
You eat a large number of ghosts as the PAC mobile
Who is the best pacman player?
Billy Mitchell is the first one who set a perfect game in the first Pacman version.
But today, the most played version is the Neave Pacman, because Paul Neave was the first one who decided to improve and adapt the Pacman game to the web.
This Pacman version is infinite and less deterministic - it's also much more difficult and interesting.
Maters987 is the current champion of the Neave version with a 1,235,100 high score.
See related link : www.ebaumsworld.com/elinks/view/81258356
The people that created Pac-Man just decided to make him yellow, maybe it was she/he's favorite color? Who knows? 'Nother question, 'nother day.
What is the pacman embed code?
The embed code is:
//
// PacMan
// Another 1 day game (created in 5 hours).
//
// (C)2000
// Brian Postma
//
import java.awt.*;
import java.applet.Applet;
public class PacMan extends Applet implements Runnable
{
Dimension d;
Font largefont = new Font("Helvetica", Font.BOLD, 24);
Font smallfont = new Font("Helvetica", Font.BOLD, 14);
FontMetrics fmsmall, fmlarge;
Graphics goff;
Image ii;
Thread thethread;
MediaTracker thetracker = null;
Color dotcolor=new Color(192,192,0);
int bigdotcolor=192;
int dbigdotcolor=-2;
Color mazecolor;
boolean ingame=false;
boolean showtitle=true;
boolean scared=false;
boolean dying=false;
final int screendelay=120;
final int blocksize=24;
final int nrofblocks=15;
final int scrsize=nrofblocks*blocksize;
final int animdelay=8;
final int pacanimdelay=2;
final int ghostanimcount=2;
final int pacmananimcount=4;
final int maxghosts=12;
final int pacmanspeed=6;
int animcount=animdelay;
int pacanimcount=pacanimdelay;
int pacanimdir=1;
int count=screendelay;
int ghostanimpos=0;
int pacmananimpos=0;
int nrofghosts=6;
int pacsleft,score;
int deathcounter;
int[] dx,dy;
int[] ghostx, ghosty, ghostdx, ghostdy, ghostspeed;
Image ghost1,ghost2,ghostscared1,ghostscared2;
Image pacman1, pacman2up, pacman2left, pacman2right, pacman2down;
Image pacman3up, pacman3down, pacman3left, pacman3right;
Image pacman4up, pacman4down, pacman4left, pacman4right;
int pacmanx, pacmany, pacmandx, pacmandy;
int reqdx, reqdy, viewdx, viewdy;
int scaredcount, scaredtime;
final int maxscaredtime=120;
final int minscaredtime=20;
final short level1data[] = {
19,26,26,22, 9,12,19,26,22, 9,12,19,26,26,22,
37,11,14,17,26,26,20,15,17,26,26,20,11,14,37,
17,26,26,20,11, 6,17,26,20, 3,14,17,26,26,20,
21, 3, 6,25,22, 5,21, 7,21, 5,19,28, 3, 6,21,
21, 9, 8,14,21,13,21, 5,21,13,21,11, 8,12,21,
25,18,26,18,24,18,28, 5,25,18,24,18,26,18,28,
6,21, 7,21, 7,21,11, 8,14,21, 7,21, 7,21,03,
4,21, 5,21, 5,21,11,10,14,21, 5,21, 5,21, 1,
12,21,13,21,13,21,11,10,14,21,13,21,13,21, 9,
19,24,26,24,26,16,26,18,26,16,26,24,26,24,22,
21, 3, 2, 2, 6,21,15,21,15,21, 3, 2, 2,06,21,
21, 9, 8, 8, 4,17,26, 8,26,20, 1, 8, 8,12,21,
17,26,26,22,13,21,11, 2,14,21,13,19,26,26,20,
37,11,14,17,26,24,22,13,19,24,26,20,11,14,37,
25,26,26,28, 3, 6,25,26,28, 3, 6,25,26,26,28 };
final int validspeeds[] = { 1,2,3,4,6,8 };
final int maxspeed=6;
int currentspeed=3;
short[] screendata;
public String getAppletInfo()
{
return("PacMan - by Brian Postma");
}
public void init()
{
short i;
GetImages();
screendata=new short[nrofblocks*nrofblocks];
Graphics g;
d = size();
setBackground(Color.black);
g=getGraphics();
g.setFont(smallfont);
fmsmall = g.getFontMetrics();
g.setFont(largefont);
fmlarge = g.getFontMetrics();
ghostx=new int[maxghosts];
ghostdx=new int[maxghosts];
ghosty=new int[maxghosts];
ghostdy=new int[maxghosts];
ghostspeed=new int[maxghosts];
dx=new int[4];
dy=new int[4];
GameInit();
}
public void GameInit()
{
pacsleft=3;
score=0;
scaredtime=maxscaredtime;
LevelInit();
nrofghosts=6;
currentspeed=3;
scaredtime=maxscaredtime;
}
public void LevelInit()
{
int i;
for (i=0; i<nrofblocks*nrofblocks; i++)
screendata[i]=level1data[i];
LevelContinue();
}
public void LevelContinue()
{
short i;
int dx=1;
int random;
for (i=0; i<nrofghosts; i++)
{
ghosty[i]=7*blocksize;
ghostx[i]=7*blocksize;
ghostdy[i]=0;
ghostdx[i]=dx;
dx=-dx;
random=(int)(Math.random()*(currentspeed+1));
if (random>currentspeed)
random=currentspeed;
ghostspeed[i]=validspeeds[random];
}
screendata[7*nrofblocks+6]=10;
screendata[7*nrofblocks+8]=10;
pacmanx=7*blocksize;
pacmany=11*blocksize;
pacmandx=0;
pacmandy=0;
reqdx=0;
reqdy=0;
viewdx=-1;
viewdy=0;
dying=false;
scared=false;
}
public void GetImages()
{
thetracker=new MediaTracker(this);
ghost1=getImage(getDocumentBase(),"pacpix/Ghost1.gif");
thetracker.addImage(ghost1,0);
ghost2=getImage(getDocumentBase(),"pacpix/Ghost2.gif");
thetracker.addImage(ghost2,0);
ghostscared1=getImage(getDocumentBase(),"pacpix/GhostScared1.gif");
thetracker.addImage(ghostscared1,0);
ghostscared2=getImage(getDocumentBase(),"pacpix/GhostScared2.gif");
thetracker.addImage(ghostscared2,0);
pacman1=getImage(getDocumentBase(),"pacpix/PacMan1.gif");
thetracker.addImage(pacman1,0);
pacman2up=getImage(getDocumentBase(),"pacpix/PacMan2up.gif");
thetracker.addImage(pacman2up,0);
pacman3up=getImage(getDocumentBase(),"pacpix/PacMan3up.gif");
thetracker.addImage(pacman3up,0);
pacman4up=getImage(getDocumentBase(),"pacpix/PacMan4up.gif");
thetracker.addImage(pacman4up,0);
pacman2down=getImage(getDocumentBase(),"pacpix/PacMan2down.gif");
thetracker.addImage(pacman2down,0);
pacman3down=getImage(getDocumentBase(),"pacpix/PacMan3down.gif");
thetracker.addImage(pacman3down,0);
pacman4down=getImage(getDocumentBase(),"pacpix/PacMan4down.gif");
thetracker.addImage(pacman4down,0);
pacman2left=getImage(getDocumentBase(),"pacpix/PacMan2left.gif");
thetracker.addImage(pacman2left,0);
pacman3left=getImage(getDocumentBase(),"pacpix/PacMan3left.gif");
thetracker.addImage(pacman3left,0);
pacman4left=getImage(getDocumentBase(),"pacpix/PacMan4left.gif");
thetracker.addImage(pacman4left,0);
pacman2right=getImage(getDocumentBase(),"pacpix/PacMan2right.gif");
thetracker.addImage(pacman2right,0);
pacman3right=getImage(getDocumentBase(),"pacpix/PacMan3right.gif");
thetracker.addImage(pacman3right,0);
pacman4right=getImage(getDocumentBase(),"pacpix/PacMan4right.gif");
thetracker.addImage(pacman4right,0);
try
{
thetracker.waitForAll();
}
catch (InterruptedException e)
{
return;
}
}
public boolean keyDown(Event e, int key)
{
if (ingame)
{
if (key null) {
thethread = new Thread(this);
thethread.start();
}
}
public void stop()
{
if (thethread != null) {
thethread.stop();
thethread = null;
}
}
}
What was the inspiration for the pac-man computer game character?
The inspiration for Pac-Man's computer game character came from the sight of a pizza missing a slice.
http://www.squidoo.com/lensmasters/retrostatic
according to some sources that I have looked at, it was actually from a children's story about a creature that protected children from monsters by eating them. also there was an element in the story of kokoro or a life force that the creature used. AKA power pellets.
Pac-Man is an arcade game released in 1980. It is a maze game invented by Toru Iwatani. Pac-Man eats pellets and runs from ghosts named Blinky, Pinky, Inky, and Clyde. Pac-Man also has four power pellets per maze. For a short time, they allow him to eat the ghosts, which always reappear. The game is never supposed to end. However, when the 256th maze appears, the right side shows various letters and numbers. Because of this bug, players cannot go to the next screen.
For a couple of years after Pac-Man first came out, if people wanted to play, they had to do it at an arcade. When the home edition was released in 1982, the graphics were not very good. Control was not as smooth either. However, Americans were happy with it.
Almost 20 years after the game came out, Billy Mitchell made history. On July 3, 1999, he became the first person to get the highest possible score (3,333,360 points). It took him six hours to get to the 256th maze without losing any lives.
Pac-Man is a symbol for the golden age of video arcade games. Jerry Buckner and Gary Garcia wrote the hit song "Pac-Man Fever" at the height of the game's popularity. Women really liked this video game because the characters are so cute. There are 23 different games in the Pac-Man series. They have been released on most home systems.
How do you add lives to a pac-man game on game maker 7?
Making lives is simple on Game Maker.
When was Pac-Man Championship Edition DX created?
Pac-Man Championship Edition DX was created on 2010-11-17.
Who owns copyright of Pac man?
Pac-Man belongs to Namco and liced by Midway in America.
- PacMan does belong to Namco but they severed business with Midway after Midway kept making unlicensed 'spin-offs' of PacMan
What actors and actresses appeared in Pac-Man - 1982?
The cast of Pac-Man - 1982 includes: Jodi Carlisle Peter Cullen as Sour Puss Barry Gordon as Inky Darryl Hickman as Pac-Junior Marty Ingels as Pac-Man Allan Lurie as Mezmaron Barbara Minkus as Mrs. Pepper Pac-Man Barbara Minkus as Ms. Pac-Man Lorenzo Music as Super-Pac Neil Ross as Clyde Susan Silo as Sue Russi Taylor as Pac-Baby Lennie Weinrib Lennie Weinrib as Pacula Frank Welker
What pacman ghost was replaced?
Clyde is the orange ghost in the original Pac-Man.
In Ms. Pac-Man, Clyde is replaced by Sue (also orange).
In Pac-Man Jr, Clyde/Sue is called Tim.
Although it's not a "replacement" per se, it's also interesting point that the original Pac-Man ghosts have their own nicknames within that game: Inky, Pinky, Blinky, and Clyde are also called Bashful, Shadow, Speedy and Pokey, respectively.
Who was the number 1 Pac Man player in the world and What is the score?
i am the worlds best pacman player i want to play miranda cosgrove i live in honsadel pa i go to school at honsadle high school
How do you tell a male and female PAC man frog apart?
One-the females are larger and don't have spots on their underbelly's where as males do! also during mating season male frogs have small bumbs between their for finger and thumb which are very hard to see!
Which nba player went by the nickname Moochie?
Mookie Blaylock is the closest I can think of. He played for the Atlanta Hawks.