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Card Games

Card games are games which use a deck of playing cards as the main device. The game has standardized rules which often vary by person, region, and culture. Numerous card games like Solitaire and Spider can now be played online.

1,228 Questions

How do you make dog in little alchemy?

Human+wild animal (thats how i did itt)

What are the odds of being dealt the same card in a four player card game six times in a row?

Bit of missing information here so this will be a bit long...

What's missing is the number of cards you are dealt each hand.

Example 1) if all the cards are used, you will have 13 of the 52 cards each hand.

In each hand you would have 13/52 or 1 in 4 (25%) chance of having the card.

in two hands it would be 1/4 X1/4 = 1/16 (6.25%) chance of having the card both times.

in six hands 1/4 X 1/4 X 1/4 X 1/4 X 1/4 X 1/4 = 1 / 4096 chance of having the card all six times. That's 0.024 %

Example 2) if you are dealt only 5 cards, you will have 5 of the 52 cards each hand.

In each hand you would have 5/52 (10.4%) chance of having the card.

in two hands it would be 5/52 X 5/52 = 25/2704 (0.924%) chance of having the card both times.

in six hands 5/52 X 5/52 X 5/52 X 5/52 X 5/52 X 5/52 = 15625 / 19770609664 (about 1 in 1,265,319) chance of having the card all six times. That's 0.00008 %

How many cribbage points are in a full deck of cribbage?

If you had 52 cards in your hand...

QUADS (you cannot have pairs or trips any more since all the cards are in your hand)

You would have 13 sets of quadruples. A quadruple is composed of 6 unique pairs (if you lay the four cards out in a square then the unique pairs are the top two, bottom two, left, right, and the two diagonals). Each of the six pairs is worth 2 points = 12 points. (13 cards x 12 points) = 156 points.

RUNS

You would have 4 cards at each place comprising 13 card runs (4^13) = 67,108,864 points.

SUITS

You cannot have anything less than all cards counted (same with runs, above). Therefore you have 13 clubs, 13 hearts, 13 diamonds and 13 spades = 52 points.

Next are the fifteens. Yes this was crunched manually.

Combination Givens and Multipliers:

There is one unique combination of 4 of the same card. (one way to have four 2's)

There are four unique combination of 3 of the same card. (four ways to have three 5's)

There are six unique combinations of 2 of the same card. (six ways to have two 7's)

There are four unique one-card "combinations" of a card (there are four 9's in a deck)

These multipliers (1, 4, 6 or 4) will be used below based on the composition of each unique sum-15 structure.

Note for Tens: there are 16 unique ten-point cards (4 each of 10s, jacks, queens, kings)

Card combinations in a construct are always made "going even then down" to avoid double counting. Example we count 10+5. But never 5+10. The even part is we'd count 7+7 then down = 7+7+1. Pattern reveals itself quickly.

Construct Format:

cards that add to fifteen (card + card + card)

then ...

then the "combination givens" multipliers based on the extent to which cards in the construct repeat

= total number of combinations

then the reminder that each combination that adds to 15 is worth 2 points

and the total # of points

Using the first construct in the TENS section as an example:

T+5 (one of the 10point cards like 10/J/Q or K and one of the 5s)

...

16 possible Ts x 4 possible 5s

= 64 combinations

times 2 points per combination

= 128 points

TENS

T+5...16x4 = 64 @ 2pts = 128 pts

T+4+1...16x4x4 = 256 @ 2pts = 512 pts

T+3+2...16x4x4 = 256 @ 2pts = 512 pts

T+3+1+1...16x4x6 = 384 @ 2pts = 768 pts

T+2+2+1...16x6x4 = 384 @ 2pts = 768 pts

T+2+1+1+1...16x4x4 = 256 @ 2pts = 512 pts

TENS TOTAL = 3200

NINES

9+6...4x4 = 16 @ 2pts = 32 points

9+5+1...4x4x4 = 64 @ 2pts = 128 pts

9+4+2...4x4x4 = 64 @ 2pts = 128 pts

9+4+1+1...4x4x6 = 96 @ 2pts = 192 pts

9+3+3...4x6 = 24 @ 2pts = 48 pts

9+3+2+1...4x4x4x4 = 256 @ 2pts = 512 pts

9+3+1+1+1...4x4x4 = 64 @ 2pts = 128 pts

9+2+2+2...4x4 = 16 @ 2pts = 32pts

9+2+2+1+1...4x6x6 = 144 @ 2pts = 288 pts

9+2+1+1+1+1...4x4x1 = 16 @ 2pts = 32 pts

NINES TOTAL = 1520

EIGHTS

8+7...4x4 = 16 @ 2pts = 32pts

8+6+1...4x4x4 = 64 @ 2pts = 128 pts

8+5+2...4x4x4 = 64 @ 2pts = 128 pts

8+5+1+1...4x4x6 = 96 @ 2pts = 192 pts

8+4+3...4x4x4 = 64 @ 2pts = 128 pts

8+4+2+1...4x4x4x4 = 256 @ 2pts = 512 pts

8+4+1+1+1...4x4x4 = 64 @ 2pts = 128 pts

8+3+2+2...4x4x6 = 96 @ 2pts = 192 pts

8+3+2+1+1...4x4x4x6 = 384 @ 2pts = 768 pts

8+3+1+1+1+1...4x4x1 = 16 @ 2pts = 32 pts

8+2+2+2+1...4x4x4 = 64 @ 2pts = 128 pts

8+2+2+1+1+1...4x6x4 = 96 @ 2pts = 192 pts

EIGHTS TOTAL = 2562

SEVENS

7+7+1...6x4 = 24 @ 2pts = 48 pts

7+6+2...4x4x4 = 64 @ 2pts = 128 pts

7+6+1+1...4x4x6 = 96 @ 2pts = 192 pts

7+5+3...4x4x4 = 64 @ 2pts = 128 pts

7+5+2+1...4x4x4x4 = 256 @ 2pts = 512 pts

7+5+1+1+1...4x4x4 = 64 @ 2pts = 128 pts

7+4+4...4x6 = 24 @ 2pts = 48 pts

7+4+3+1...4x4x4x4 = 256 @ 2pts = 512 pts

7+4+2+2...4x4x6 = 96 @ 2pts = 192 pts

7+4+2+1+1...4x4x4x6 = 384 @ 2pts = 768 pts

7+4+1+1+1+1...4x4x1 = 16 @ 2pts = 32 pts

7+3+3+2...4x6x4 = 96 @ 2pts = 192 pts

7+3+3+1+1...4x6x6 = 144 @ 2pts = 288 pts

7+2+2+2+2...4x1 = 4 @ 2pts = 8 pts

7+2+2+2+1+1...4x4x6 = 96 @ 2pts = 192 pts

7+2+2+1+1+1+1...4x6x1 = 24 @ 2pts = 48 pts

SEVENS TOTAL = 3416

SIXES

6+6+3...6x4 = 24 @ 2pts = 48 pts

6+6+2+1...6x4x4 = 96 @ 2pts = 192 pts

6+6+1+1+1...6x4 = 24 @ 2pts = 48 pts

6+5+4...4x4x4 = 64 @ 2pts = 128 pts

6+5+3+1...4x4x4x4 = 256 @ 2pts = 512 pts

6+5+2+1+1...4x4x4x6 = 384 @ 2pts = 768 pts

6+5+1+1+1+1...4x4x1 = 16 @ 2pts = 32 pts

6+4+4+1...4x6x4 = 96 @ 2pts = 192 pts

6+4+3+1+1...4x4x4x6 = 384 @ 2pts = 768 pts

6+4+2+1+1+1...4x4x4x4 = 256 @ 2pts = 512 pts

6+3+3+3...4x4 = 16 @ 2pts = 32pts

6+3+3+2+1...4x6x4x4 = 384 @ 2pts = 768 pts

6+3+3+1+1+1...4x6x4 = 96 @ 2pts = 192 pts

6+3+2+2+2...4x4x4 = 64 @ 2pts = 128 pts

6+3+2+2+1+1...4x4x6x6 = 576 @ 2pts = 1152 pts

6+3+2+1+1+1+1...4x4x4x1 = 64 @ 2pts = 128 pts

6+2+2+2+2+1...4x1x4 = 16 @ 2pts = 32 pts

6+2+2+2+1+1+1...4x4x4 = 64 @ 2pts = 128 pts

SIXES TOTAL = 5760

FIVES

5+5+5...4 @ 2 pts = 8 pts

5+5+4+1...6x4x4 = 96 @ 2pts = 192 pts

5+5+3+2...6x4x4 = 96 @ 2pts = 192 pts

5+5+3+1+1...6x4x6 = 144 @ 2pts = 288 pts

5+5+2+2+1...6x6x4 = 144 @ 2pts = 288 pts

5+5+2+1+1+1...6x4x4 = 96 @ 2pts = 192 pts

5+4+4+2...4x6x4 = 96 @ 2pts = 192 pts

5+4+4+1+1...4x6x6 = 144 @ 2pts = 288 pts

5+4+3+3...4x4x6 = 96 @ 2pts = 192 pts

5+4+3+2+1...4x4x4x4x4 = 1024 @ 2pts = 2048 pts

5+4+3+1+1+1...4x4x4x4 = 256 @ 2pts = 512 pts

5+4+2+2+2...4x4x4 = 64 @ 2pts = 128 pts

5+4+2+2+1+1...4x4x6x6 = 576 @ 2pts = 1152 pts

5+4+2+1+1+1+1...4x4x4x1 = 64 @ 2pts = 128 pts

5+3+3+3+1...4x4x4 = 64 @ 2pts = 128 pts

5+3+3+2+1+1...4x6x4x6 = 576 @ 2pts = 1152 pts

5+3+3+1+1+1+1...4x6x1 = 24 @ 2pts = 48 pts

5+3+2+2+2+1...4x4x4x4 = 256 @ 2pts = 512 pts

5+3+2+2+1+1+1...4x4x6x4 = 384 @ 2pts = 768 pts

5+2+2+2+2+1+1...4x1x6 = 24 @ 2pts = 48 pts

5+2+2+2+1+1+1+1...4x4x1 = 16 @ 2 pts= 32 pts

FIVES TOTAL = 8488

FOURS

4+4+4+3...4x4 = 16 @ 2pts = 32 pts

4+4+4+2+1...4x4x4 = 64 @ 2pts = 128 pts

4+4+4+1+1+1...4x4 = 16 @ 2pts = 32 pts

4+4+3+3+1...6x6x4 = 144 @ 2pts = 288 pts

4+4+3+2+1+1...6x4x4x6 = 576 @ 2pts = 1152 pts

4+4+3+1+1+1+1...6x4x1 = 24 @ 2pts = 48 pts

4+4+2+2+2+1...6x4x4 = 96 @ 2pts = 192 pts

4+4+2+2+1+1+1...6x6x4 = 144 @ 2pts = 288 pts

4+3+3+3+2...4x4x4 = 64 @ 2pts = 128 pts

4+3+3+3+1+1...4x4x6 = 96 @ 2pts = 192 pts

4+3+3+2+1+1+1...4x6x4x4 = 384 @ 2pts = 768 pts

4+3+2+2+2+2...4x4x1 = 16 @ 2pts = 32 pts

4+3+2+2+1+1+1+1...4x4x6x1 = 96 @ 2pts = 192 pts

4+2+2+2+2+1+1+1...4x1x4 = 16 @ 2pts = 32 pts

FOURS TOTAL = 3504

THREES

3+3+3+3+2+1...1x4x4 = 16 @ 2pts = 32 pts

3+3+3+3+1+1+1...1x4 = 4 @ 2pts = 8 pts

3+3+3+2+2+2...4x4 = 16 @ 2pts = 32 pts

3+3+3+2+2+1+1...4x6x6 = 144 @ 2pts = 288 pts

3+3+3+2+1+1+1+1...4x4x1 = 16 @ 2pts = 32 pts

3+3+2+2+2+2+1...6x1x4 = 24 @ 2pts = 48 pts

3+3+2+2+2+1+1+1...6x4x4 = 96 @ 2pts = 192 pts

3+2+2+2+2+1+1+1+1...4x1x1 = 4 @ 2pts = 8 pts

THREES TOTAL = 640

There are no TWOS or ONES when we follow the "going even then down" rule: They never add up to fifteen: 2+2+2+2+1+1+1+1 = 12.

Grand Total for the Fifteens = 29,090 points.

Final Tally:

Quads = 156

Runs = 67,108,864

Suits = 52

Fifteens = 29,090

TOTAL: 67,138,162 points in a cribbage deck.

Sorry, no knobs or points for turning a Jack. But there are gimmies. What did I miss?

Cheers.

But with whom would you be playing?

************************* boyydz here **********************

There are some errors in the above answer. First, each of the 4^13 13-card runs is worth 13 points. Thus, the total run value is 4^13*13 = 872,415,232!

In the fifteens:

EIGHTS: Missed 8+3+3+1...4x6x4 = 96 @ 2 pts = 192 pts. Also, the given numbers actually total 2560, not 2562. Thus total for EIGHTS should be 2752.

SEVENS: Missed 7+3+2+2+1...4x4x6x4 = 384 @ 2 pts = 768 pts. Missed 7+3+2+1+1+1...4x4x4x4 = 256 @ 2 pts = 512 pts. Thus, the correct total for SEVENS is 4696.

SIXES: Missed 6+4+3+2...4x4x4x4 = 256 @ 2 pts = 512 pts. Missed 6+5+2+2...4x4x6 = 96 @ 2 pts = 192 pts. Missed 6+4+2+2+1...4x4x6x4 = 384 @ 2 pts = 768 pts. Thus, the correct total for SIXES is 7232.

FIVES: Missed 5+3+3+2+2...4x6x6 = 144 @ 2 pts = 288 pts. Thus, the correct total for FIVES is 8776.

FOURS: Missed 4+4+3+2+2...6x4x6 = 144 @ 2 pts = 288 pts. Missed 4+3+3+2+2+1...4x6x6x4 = 576 @ 2 pts = 1152 pts. Missed 4+3+2+2+2+1+1...4x4x4x6 = 384 @ 2 pts = 768 pts. Thus, the correct total for FOURS is 5712.

The earlier answer missed 5440 points for 15s, and it overtotaled by 2. Thus the correct total score for 15s is 34,528.

The earlier answer was correct - the pairs are worth 13x12 = 156.

Thus, the total for pairs, runs, and 15s is 156 + 872,415,232 + 34,528 = 872,449,916, which is the answer I would give. If you want to add 13 points for each of 4 13-card flushes (doesn't really make sense to me, since your entire hand must be one suit to count a flush), that makes 872,449,968.

How many playing cards are in a deck?

There are 52 cards in a standard deck of playing cards.

However, the number of cards in a deck can actually be different, depending on the deck being used, the game being played, and what country you are in.

In a standard deck used for bridge, poker and other games, there are 52 cards (4 suits, 13 cards per suit). There are also two jokers, because some card games use one or two jokers in the game. So sometimes you could say there are 54 cards in the deck, even though most card games don't use the jokers.

In a pinochle deck there are 48 cards, using 2 sets of the top six cards (ace high) in each of the four suits.

What games are suitable for children under 5?

There are several Wii games for children under 5. Card games include Go Fish, Spoons, Concentration, Old Maid and Snap. There are several apps that are suitable for this age range such as coloring and shapes.

Can you start uno extreme with a trick card?

no because it gives an advantage to the other players

What are the odds of completing a game of traditional solitaire 52 cards 7 rows using single card selection and only going through the deck once?

1 game in 37

(empirical answer, see http://roziturnbull.com/bill/Solitaire/solitaire.htm)

Solitaire Network keeps statistics of actual results played by real players. From a sampling of over 1 million plays by average players the odds reported are 1 in 33 games. However, the rules are somewhat relaxed on Solitaire Network because players are allowed to move any card to an empty Column (as opposed to the usual requirement that only Kings may be moved to an empty Column.) Therefore the odds with the stricter rule would likely be in line with the previous answer of 1 in 37 or even less.

see http://www.solitairenetwork.com/solitaire/klondike-flip-1-solitaire-game.html

i read if you draw three cards, 3 times thru the deck, you will win on average 1 out of 12.8 games. Play 10,000 games and you will be about $55.00 ahead, that's for paying $52. for the deck, and getting $5. for each card on the ace.

How many things are in a pack?

It all depends! Do you want a 6-pack, 12 pack, 24 pack, 36 pack or in Boy Scouts a Pack is virtually unlimited.

When was Uno - handheld game - created?

Uno - handheld game - was created on 1999-12-16.

When was the card game Game of Flags released by Milton Bradley?

As far as I am aware it was never released by Milton Bradley.

The original Game of Flags was released in 1896 and has been published over the years since then by: The Cincinnati Game Company, Fireside Game Company, and The United States Playing Card company.

How many ace cards in a deck of 52 cards?

There are four aces in a 52 deck of cards. One is the ace of spades! One is the ace of clubs, one is the ace of hearts, and one is the ace of diamonds.

Why are cards set aside in a card game called a kitty?

There are two ways the word could have come into use - one is 'kit' - a collection of supplies, but could also be from 'kitty' when used as a term to describe a prison, or lock-up.

What are some names of trick-taking card games?

There are many, many trick-taking card games. Rook is one. Spades, Bridge, Double Pinochle, Hearts, Xactica, Great Dalmuti... the list goes on and on.

What is the best Major League Baseball showdown card game lineup?

MLB bestlineup

1. ty cobb Rf 367. lifetime avg.

2. Wille mays Cf 660 Hr

3. Babe Ruth Dh 714 HR

4. Barry Bonds Lf 762 Hr

5. Hank Aaron 1b 755 hr

6.Honus Wagner ss 327. life time avg

7.Geroge Brett 3b had 20 triples in one season

8. Yogi Berra C ten world seris wins

9. Joe Morgan 2b 2 time MVP

SP Cy Young most wins ever for pitcher

Words with letter h in the middle?

  • ashes
  • archery
  • bashing
  • bathtub
  • bothers
  • cushion
  • cashing
  • dishpan
  • dishing
  • dashing
  • deathwatch
  • either
  • etching
  • feathered
  • fathers
  • fashion
  • fishhook
  • gushing
  • grouchiness
  • hatchback
  • hunchback
  • itching
  • matchbook
  • noshing
  • nothing
  • other
  • ochre
  • pathway
  • punchbowl
  • pushpin
  • pushing
  • patchwork
  • rushing
  • she
  • switchblade
  • the
  • usher
  • watchband
  • withers
  • without
  • wishing
  • washing
  • weathered

How do you play the card game sticks?

Sticks is played with 2 decks of cards (for more than 5 players may want to add another deck) and aproxamitly 46 Popsicle sticks. Each stick has a different combination of cards on it, either a run of 4 5 6 etc, or 3 or 4 of a kind, or a combo of 2, they can also dictate the cards or suits you have to get. Each person gets 13 cards dealt clockwise, after each round the person to the left of the person who dealt deals next. Each turn a player has to pick up a card either from the deck or the discard pile (only taking the top card) and discard a card at the end of their turn, always keeping there hand at 13. The object of each round is to get the combination on your stick and go out before everyone else, after you get your stick you can flip it over then go out by making 3 or more of a kind or a run of 3 or more. Once someone goes out everyone who got there stick completed and flipped can pick a new stick, anyone who didn't try's again to get there current stick. Your stick can only be flipped on your turn and only if you have the whole stick. Runs must be 3 or more and must be all the same suit unless you have a wild card (2 or jokers) which can be used as anything. 3 or more of a kind can be any suit but must be the same card, 3 kings or 3 8s etc. the game ends whenever you want and whoever has the most sticks wins.

How do you play High Cotton card game?

Required Items:

High Cotton playing cards and High Cotton chips

Favorite southern drinks (such as sweet tea, mint julep, or peach daiquiri)

Favorite southern snacks (such as pound cake, cheese straws, or mixed nuts)

Number and type of players:

4 13 good looking southern friends or friends who wish they were southern and good looking. It is a high honor to be the hostess of a High Cotton card game.

Object:

Win the title of Miss High Cotton by winning the last high cotton chip. It is desirable to do this without getting or giving scratches and bruises, but it is competition after all.

Set Up:

The players all sit around a table or on the floor. This game works well on the front porch so you can wave at passersby or at the kitchen table where snacks and drinks are close by.

Place chips on the table or floor using one less chip than the number of players. Place the chips so they are in easy reach of everyone. This is just plain good manners

Shuffle the cards. The hostess of honor gets to be the first dealer and deals 4 cards to the others. For later rounds the deal will pass to the left. All cards not dealt become the dealer deck.

Game Play:

Examine your dealt hand. The dealer says pass and every player simultaneously chooses one card from their hand, passes that card to the person on their left. The dealer draws her card from the dealer deck. The player to the right of the dealer (the last player before the dealer) creates a discard pile during play. The discard pile is not used unless the dealer deck runs out.

Players must pass a card before picking up a card! No player can ever have more than four cards in her hand, so she may not pick her new card before passing one to the left. Keep a careful watch for any cheaters in the crowd. Continue passing one card to the left and taking a card from the person on your right every time the dealer says pass. If the dealer deck runs out, the discard deck may be used.

When a player collects four of a kind she picks up a chip. One can be sneaky about this if one chooses. Once the player with four of a kind picks up a chip, everyone else should grab a chip as quickly as possible. The player who does not get a chip is out of the game. It would be great if this person would then serve drinks to everyone still playing.

Remove one chip from the table and play another round. Continue until there are only two players playing for the last chip. The player to get four of a kind and the last chip is in high cotton and is named Miss High Cotton! She should immediately receive a crown or roses, or at a minimum get to have her own parade as soon as possible. Be sure to take her picture.

If time permits play another game. Things could get testy if you have several winners of Miss High Cotton around, so if anyone throws a hissy fit you should immediately take away her drink.

It is acceptable to beg, plead, bargain or bribe in order to be the next hostess of High Cotton. Its always a good idea to take photos of everyone having a good time.

Rules for blitz dice game?

5 dice

everyone rolls one dice to see who goes first

everyone has to roll 500 points to get on the board (score sheet)

1's are worth 100 - UNLESS 3 are rolled at once then they are worth 1000

5's are 50 - UNLESS 3 are rolled at once then they are worth 500

All others 2, 3, 4, & 6 have no value UNLESS 3 are rolled at once then they are worth 100 x the face value. example three 2's = 200, three 3's = 300 etc...

As long as you roll a 1 or a 5 you can keep rolling the dice and adding up your score.

Example - 1, 5, 3, 5, 2 = 200

Set the 1, 5, 5 aside and roll the 3 and 2

if you get a 1 or 5 set those aside and roll the other aiming to get to 500.

If you choose to keep rolling and do not get a 1 or 5 you BLITZ and do not get any points.

After you start with 500 the next time you roll you can choose to keep any amount of points.

First person to get 5000 wins

What are the 13 diamond numbers in a deck of cards?

A standard 52-card deck has the following cards in each suit: ace, 2, 3, 4, 5, 6, 7, 8, 9, jack, queen, and king.

What are the best trading card games for girls?

Any trading card game really it doesn't really matter unless you want like horses on the front of your package and be named some thing like Mystical Pony's Forever......

Al tho I would recommend Chaotic. Its a very fun easy to get into unlike yugioh.

I'd also recommend Magic: The Gathering