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Graphic Design

Graphic Design is the practice of designing print or otherwise electronic forms of visual content to convey a message. It refers to both the process the content is created and the products that are created.

1,551 Questions

Who purchased the computer graphics division of Lucas films 1986?

The stuff of legend - Apple founder Steve Jobs purchased Pixar (then known as the Graphics Group, one third of LucasFilm's Computer Division), from George Lucas in 1986. He paid $5 million to Lucas, and put $5 million into the company.

Pixar was originally an imaging computer company - it wasn't until John Lassetter, then just an employee, began doing animations that the company found its true destiny (and the fact the imaging computer never sold well).

To say Jobs got a return on his investment is an understatement; Pixar Animation Studios was purchased by Disney in 2006 for $7.4 Billion dollars, and the company is the undisputed leader in animation features, having won 25 Academy Awards (including Best Picture for UP), and 205 awards out of 211 nominations for their work over the years.

. Explain why design metrics are by themselves an inadequate method of predicting design quality?

A) Lack of explicit and well defined goals The first major problem with metrics is inadequately defined goals. Metrics are not always defined in the context of some explicit and well defined measurement goal derived from an objective of industrial interest [4]. This is one of the major reasons due to which metrics proposed by various researchers are not accepted by industries. Therefore without well-defined goals, metric is useless. Following are the few causes of this problem

• Too generic a goal for example the goal “To reduce complexity of software” is not well defined goal.

• Sub goals are not defined.

• Goals are not derived from industrial interest.

• Goal specification is not formalized.

• Criteria of goal achievement are not specified.

B) Undefined context Metric specification may lack the precise context specification i.e. environment in which they will be used. When the context of a metric is not defined then it may be misinterpreted by its users. For example applying component oriented metrics in an object oriented environment.

C) Lack of validation

It is necessary to validate the metrics before implementing it. But most of the metrics suffers from lack of

validation. Without validation it not sure that metric is measuring the same for which it is developed and

correlated with existing metrics.

D) Inconsistency

Another major problem with metrics is inconsistency. Many metrics are not uniformly interpreted by all users.

Inconsistency is the major issue in software measurement right for the beginning i.e. Line of Code (LOC)

counting. Now when software engineering is so mature even then we are searching for a consistent terminology

of measurement. For instance, software measurement researchers and practitioners have not reached an agreement

on the precise meaning of some terms commonly used such as ‘measurement’, ‘measure’, ’metric’, ’measurable

attribute’ etc.

Who is the best designer in the universe?

* The best designers in the universe are Lily Heath-Kelley, Holly Brettell, and Katie Rayne. * HOLLY BRETTELL IS SO THE BEST DESIGNER IN THE UNIVERSE!!!!!!!!!!!!!!!!!!

What is LPI?

LPI = Lines per Inch

It is a measure of the fineness or coarseness of the screening in photographs and tints in a printed piece. The term comes from back when we halftoned images by photographing them through screens, which are pieces of film with a pattern of dots on them--you measured off an inch and counted the number of dots in a straight line. Or, actually, someone at the screen factory did it; they were marked, so if you wanted a 133-line screen you just took it out of the box--which you ALWAYS put it back in after you were done using it, because they scratch easily and they're hundreds of dollars each. You can still get these, by the way--people still shoot halftones on cameras.

Four things go into determining your linescreen: the reproduction process, substrate, prepress imaging device and source image all play a role.

As to the reproduction process, some ways to print will "hold" a higher linescreen than others. Offset's higher than flexo which is higher than screenprinting.

The substrate is what the product is being printed on. If you're running on Kromekote, which is a paper with a mirrorlike surface that really doesn't absorb ink, you can get a far higher LPI than if you're running on a cotton t-shirt.

The prepress imaging device is obviously important, and here's how you calculate the maximum screen frequency you can get out of it: divide the resolution you're using by 15. A dot in a digital halftone screen is made of a group of device dots (aka a "supercell") and you need 100 device dots per supercell so you can get all the dot percentages from 1% to 100%. You need to have more dots per cell available because not all dots are the same shape--some run up-and-down, some side-to-side--so we've found a supercell that's 15 dots square, or some multiple thereof, works well. So...if you have a 2400dpi or 2540dpi imager, you can get a smooth 150-line screen out of it.

And for the source image...the rule of thumb here is, "maximum LPI is one-half the DPI." In other words, a 300dpi image gives a good 150-line screen.

The resolution of certain output (and input) devices is sometimes defined in LPI

What are five principles of source document design?

Five principles of source document design include clarity, which ensures that information is easily understood; consistency, which maintains uniformity in format and terminology; simplicity, which avoids unnecessary complexity and promotes user-friendliness; accuracy, which guarantees that the information is correct and reliable; and accessibility, which ensures that the document is easy to locate and use for its intended audience. These principles help enhance the effectiveness and usability of source documents.

Can I deduct graphic design services donated to non profits in Washington State?

I'm not an accountant, nor do I live in Washington state, BUT, based on my experiences as a writer and marketing consultant in New York State, I'd say you probably can not get a tax deduction for graphic design services donated to a non profit.

I donated four hours of consulting time, which included providing a written report, to a local non-profit organization in my area. I did a critique of their website and provided recommendations on how to increase search engine traffic and the overall effectiveness of the website.

From a layman's point of view, it seemed like I was donating something of value that would be deductible on my taxes. However, when I asked my CPA, he said that, unfortunately, it was not deductible.

So my answer to your questions is "probably not, but check with a professional accountant in your state to make sure!"

Why graphics card is consider important for computer aided engineering application?

graphics cards are important for CAD applications because those procrams tend to be very graphically intense, expecially when rendering in 3D. a good video card will take some of the load off the CPU and allow more complex models to be rendered. this assumes, of course, that the GPU is the bottleneck of the system and processor, memory, and hard drive can also have big impacts on performance.

for design applications such as this, both Nvidia and ATI make specialized "workstation" graphics cards that will run such programs much better than normal gaming versions. they have a slightly different design but carry a heavy price premium, mostly for the far superior tech support and extra design that went into them

How did Gutenberg's moveable type differ from Chinese moveable type?

In the Chinese character set, each character represents a whole word...which is why there are so many Chinese characters. In Western languages like English and German, words are made of multiple characters. So Gutenberg's type would have been different from Chinese type for that reason alone.

Minimum value of RGB?

Vector of (0, 0, 0), which means completely black.

How many color schemes are used by artists and graphic designers?

Normally , The Color Schemes Are: Monochromatic , Analogized , Complementary , Warm & Cool . Monochromatic Means One Color & All It's Tints & Shades . Analogized Means 3-5 Colors Adjacent On The Color Wheel . Complementary Means Colors Opposite From Each Other On The Color Wheel . Warm Colors Are The Colors Of The Sun , Which Include Reds , Oranges & Yellows . Cool Colors Are Colors Of The Snow , Which Include Blues , Purples & Greens .

I Hope This Was Helpful .

(: Jahh;

What is the difference between material and texture?

A Texture is a image file containing information about every pixel:

  • The 3 main channels: RGB, Red Green Blue, represent to the pixel color.
  • The Alpha channel (A) is the transparency information.

Most of the time, textures are created in digital image software such as Photoshop, Gimp or Paint.net.

Material is what we apply on surfaces. They are created into the graphics engines editors and can be composed by textures. Most often, a material is the combining of a texture and its normal map. Materials are textures with more information, they are more detailed. We could say that a material is a texture with effects ( light, bump …).