C program to swap two variables without using third variable?
you can do it in the following manner
Supposing your two variables are x and y:
int x=3;
int y=5;
x=x+y; [x becomes 8]
y=x-y; [y assumes the original value of x i.e. 3]
x=x-y; [x assumes the original value of y i.e. 5]
or... you can use the unary XOR (exclusive or) operator, '^=' .
Same values, int x=3, y=5
x ^= y; // x becomes 6
y ^= x; // y becomes 5
x ^= y; // x becomes 3.
The second method has more advantages :
- Its assembler operations never use the processor's ALU carry.
- Without use of the aforementioned carry, no overflow will ever occur.
- Performing this with 32-bits values 8-bits processors will be more efficient, in terms of program space AND execution speed.
- You can even use this in Visual Basic an other languages which implements boundaries on values, while the first method is guaranteed to fail when overflows occurs.
In both case, do not EVER try to factorize these 3 lines into two, as the operations order in multiple-operators lines depends on the compiler's way to parse your code.
Thus , typing
x = x ^ y ^x;
y = y ^ x;
Will surely give you garbage.
programming syntax is defined as a predefined pattern in which the program is written. for example:-
the programming syntax in c is as:
#include<headerfile or prototype> as per need.
global declaration.
main function or(void main)
{
body of coding; //comments
}
user defined functions()
{
coding; //comments
}
Why you use colon in C language?
In C (and C++ and Java), the semicolon is used to mark the end of a statement. It is also used the separate the expressions in a for loop.
What is class in oops concept?
Classes are the integral part of the all-important programming paradigm known as Object-Oriented Programming(OOP). In OOP, a programming problem is perceived as a problem in a real-life scenario, as an interaction between objects. The problem is tackled by having a system of interacting objects, that interact among themselves to solve the programming problem. Objects in OOP bear semblance to real-life objects. Classes serve as templates for the creation of objects of the same type. For instance, students may be thought to be objects of the human-being class, cars may be thought to be objects of the Automobile class. Classes are defined as collection of methods(functions) and data members(variables), additionally defined by scope rules. In addition, classes also achieve the OOP principles of encapsulation, abstraction, polymorphism and inheritance. Encapsulation refers to binding data and code together, with data controlling access to code. Abstraction refers to the hiding the implementation details of a class from outside functions and exposing only necessary details. Polymorphism refers to the scenario when a class can play more than one role. Inheritance is used when one or more classes must include properties of another set of classes, and also have properties of their own.
Which operator is called ternary operator?
A ternary operator is an operator that requires three operands, as opposed to a binary operator that requires two operands and a unary operator that requires just one operand.
C++ has just one ternary operator, the conditional ternary operator:
<boolean expression> ? <expression #1> : <expression #2>;
If the boolean expression evaluates true, the first expression is evaluated, otherwise the second expression is evaluated.
A typical usage of this operator is to return the larger (or smaller) of two values of type T:
template<typename T>
T max (T a, T b) {return a<b ? b : a};
template<typename T>
T min (T a, T b) {return a<b ? a : b};
These are really nothing more than notational shorthand for the following:
template<typename T>
T max (T a, T b) {if (a<b) return b; else return a; };
template<typename T>
T min (T a, T b) {if (a<b) return a; else return b;};
However, because ternary expressions are evaluated, the return value of the expression can be used in more complex expressions:
int a=42, b=0;
// ...
int c = ((a>b ? a : b) = 1);
In the above expression, whichever is the larger of a and b will be assigned the value 1 which will also be assigned to c. Thus a and c become 1 while b remains 0.
Count the number of nodes of a binary tree having depth n?
Use the following formula: (2^n)-1. E.g., if the depth is 3, the number of nodes is (2^3)-1 = 8-1 = 7. Note that 7 is the maximum number of nodes, not the actual number of nodes. To count the actual nodes you must traverse the tree, updating an accumulator as you go.
How do you sort names alphabetically using pointers?
#include
#include
int main(void)
{
int item[100];
int a, b, t;
int count;
printf("How many numbers? ");
scanf("%d", &count);
for(a = 0; a < count; a++)
scanf("%d", &item[a]);
for(a = 1; a < count; ++a)
for(b = count-1; b >= a; --b) {
if(item[ b - 1] > item[ b ]) {
t = item[ b - 1];
item[ b - 1] = item[ b ];
item[ b ] = t;
}
}
return 0;
for(t=0; t
}
Basic operation of stack and Queue?
A stack is a data structure in which last item inserted is taken out first . That's why they are known as LIFO (last in first out). Inserting an item in stack is termed as push and taking an item out from stack I s termed as pop. Some applications of stack are : Polish notation, reversing string, backtracking , quick sort algorithm etc. The queue is a linear data structure where operations od insertion and deletion are performed at separate ends also known as front and rear. Queue is a FIFO structure that is first in first out. Whenever a new item is added to queue, rear pointer is used. and the front pointer is used when an item is deleted from the queue.
Data types in c primitive and non primitive?
Primitive types are the data types provided by a programming language as basic building blocks. Primitive types are also known as built-in types or basic types.
Depending on the language and its implementation, primitive types may or may not have a one-to-one correspondence with objects in the computer's memory. However, one usually expects operations on primitive types to be the fastest language constructs there are. Integer addition, for example, can be performed as a single machine instruction
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SQL Training courses are invaluable to those who want to pursue a career in database administration and for those who work in the general field of IT.
There a number of ways to participate in SQL training , from self teaching SQL books to online SQL training courses and of course, IT courses in educational institutes such as colleges or universities. Online courses and self teaching books offer way to learn SQL when you are in full time employment. The only real requirement with this way of SQL training is that you have some prior programming knowledge as the technical language on these courses can be quite hard to understand if you have never used it before. With this type of SQL training there is set format to lessons and you work at your own pace. There is a risk that you will have days where you do not feel motivated to study thus, slowing your SQL training progress, however, if you do not have the time or financial aid to begin a college or university course this may be the best option.
Other SQL training courses on offer can be taken at a variety of universities and community colleges, with many of them offering part time and evening courses to those in full time employment. These are more structured learning environments and are suitable for full time IT students, professionals who have the right amount of free time and for those who know their limitations to teach themselves. With institute based SQL training there is the benefit of having a tutor who specializes in the subject matter so that you will be able to seek advice on the SQL training when needed rather than having to research yourself.
Overall there a number of SQL training courses available for all differing levels of ability from the first steps into database maintenance to refresher courses for IT professionals. Whether you are looking for a career in IT or just the basic knowledge to enable you to know how to move around a database, SQL training is a useful tool to have.
Escape sequence is the question of I.T related technology
Escape sequence is the question of C++ Language........
Please answer this question # defines the following character escape sequences: * \' - single quote, needed for character literals * \" - double quote, needed for string literals * \\ - backslash * \0 - Unicode character 0 * \a - Alert (character 7) * \b - Backspace (character 8) * \f - Form feed (character 12) * \n - New line (character 10) * \r - Carriage return (character 13) * \t - Horizontal tab (character 9) * \v - Vertical quote (character 11) * \uxxxx - Unicode escape sequence for character with hex value xxxx * \xn[n][n][n] - Unicode escape sequence for character with hex value nnnn (variable length version of \uxxxx) * \Uxxxxxxxx - Unicode escape sequence for character with hex value xxxxxxxx (for generating surrogates
What is return type of string in c?
In C programming, a string doesn't have a specific return type as it's essentially an array of characters. So, if a function is returning a string, it should be declared to return a pointer to a char (char*), since a string in C is represented as an array of characters terminated by a null character ('\0').
false
In C programming, a pointer is a variable that stores the memory address of another variable. Pointers allow for indirect access to the value stored at the memory location pointed to by the pointer. They are commonly used for dynamic memory allocation, as well as for passing arguments to functions by reference. Pointers are declared using the '' operator, and the value stored in a pointer can be accessed using the '' operator as well.
What data structures are used for implementing backtracking branch and bound?
Recursion is used for backtracking
C++ (CPP) is a computer programming language developed by Bjarne Stroustrup in the early 1980s. C++ is an extended version of the C programming language for systems programming and high-performance applications.
C++ is often called a high-level language, but what does that mean?
In general, computer programming languages can be divided into two categories: low-level languages and high-level languages. Low-level languages, such as assembly language, are very close to a computer's machine code to execute instructions. These languages give programmers much control over the hardware but are also very difficult to learn and use.
On the other hand, high-level languages are designed to be more user-friendly and easier to learn. They abstract away some of the hardware details and provide more robust and expressive constructs for writing programs. High-level languages often use more English-like syntax and are easier to read and write.
C++ is considered a high-level language because it provides a wide range of programming constructs that abstract away some of the hardware details. These constructs include objects, classes, templates, and exceptions. C++ also includes memory management features, making it easier for programmers to allocate and deallocate memory without worrying about the underlying hardware.
Another reason why CPP is considered a high-level language is its extensive use of libraries. It has many standard libraries that provide solutions for everyday programming tasks, such as string manipulation, file I/O, and network programming. These libraries abstract away the hardware details and provide a higher-level interface for programmers.
Despite being a high-level language, C++ still provides low-level features that allow programmers to write code that can interact directly with the hardware. For example, CPP provides a way to write inline assembly code, which can perform low-level operations impossible with high-level constructs.
Here are dome features of CPP:
Object-oriented programming: C++ supports object-oriented programming, which means you can organize your code into reusable modules that can be easily modified and extended.
Platform independence: C++ code can be compiled and run on a vast variety of platforms, including Windows, macOS, Linux, and mobile devices.
Memory management: C++ gives you direct control over memory allocation and deallocation, which can help optimize the performance of your applications.
High performance: C++ is a compiled language, which means that it can be optimized for high performance. It also has a number of low-level features that allow you to write efficient code.
Compatibility with C: C++ is mainly compatible with C, which means that you can easily incorporate existing C code into your C++ projects.
To sum up, C++ is considered a high-level language because it provides powerful and expressive programming constructs that abstract away some of the hardware details. C++ also provides extensive libraries that make it easier for programmers to write code without worrying about the underlying hardware.
Despite being a high-level language, C++ still provides low-level features that allow programmers to interact directly with the hardware when necessary.
What Different between bit array and jagged array?
A bit array is a kind of array data structure that stores a sequence of bits or boolean values as an array. It is also called a bitset, bitmap or bitstring.
A bit is the basic unit of data in computer science. The bit represents one of two possible values( 0 or 1, True or False, Yes or No) of a logical condition in the form of 0 and 1.
An example of an eight-bit array is 10011100.
A jagged array is a special kind of multidimensional array that stores a collection of arrays of variable sizes. Each row of the jagged array contains columns of different sizes. It is also called as a ragged array. This implies that you can create an array with each element serving as a pointer(reference or link) to another array of the same type.
Consider an example of a 2D matrix of size 3 X 3. One can say that the rectangular collection of size 3 X 3 will have 3 rows and 3 columns, but this is not the case with jagged arrays. In the case of jagged arrays, the number of rows is fixed, but the number of columns may not be fixed.
The differences between a bit array and a jagged array are as follows:
Array Elements: The elements of a bit array are digits( only 0 and 1), whereas the elements of a jagged array are arrays of variable size.
Example of a bit array: 11011100.
Example of a jagged array:
int jagged_arr[][] = new int[][]{
new int[] { 1, 5, 6, 4 },
new int[] { 2, 3},
new int[] { 9, 8, 7},
};
Dimensionality: A bit array is generally one-dimensional but can be represented as two dimensional bit array. On the other side, a jagged array is a multidimensional array.
Size: The size of the bit array is fixed, whereas the column size of the jagged array may not be fixed.
Complex: A bit array is a simple array data structure, whereas a jagged array is more complex than a bit array.
Parallelism: Bit-level parallelism is possible in a bit array, whereas it is not possible in a jagged array. The bit-level parallelism enables long-term storage and manipulation of small arrays of bits in the register set. It also maximises the use of cache data.
Speed: Jagged array is faster than a bit array since the traversal is faster in jagged arrays than in single or multi-dimensional arrays.
Compactness: The bit arrays have a variety of uses in areas where the efficiency of the system or required space is at a premium due to their compact design. On the other side, the design of jagged arrays is not compact, but they have a flexible design.
Uses: One can use the bit arrays for priority queues and boolean flags. A bloom filter is a hash-based probabilistic data structure to determine if a given element is a component of a set.
A jagged array is mainly used for memory management and faster code execution.
An integer is known as an "int". It is defined to be at least able to hold values ranging from -32767 to 32767 (signed) or 0 to 65535 (unsigned). This is only the minimum range, however, and they are commonly larger. For 32-bit C programs, they will usually be in the range 2^32, and for 64-bit C programs, they may be in the 2^64 range, but this is compiler-dependent. A developer should only assume that an int is capable of holding a value with the specified minimum range, unless the code checks first to see what the actual ranges are.
I found two answers for this question. A function is a rule that assigns to each value of one variable (called the independent variable) exactly one value of another variable (called the dependent variable.) A function is a rule that assigns to each input value a unique output value.
The Cisco Certified Internetwork Expert, or CCIE, is a technical certification offered by Cisco Systems. The CCIE certifies the skills required of network engineers to plan, operate and troubleshoot complex, converged network infrastructures on a wide variety of Cisco equipment.
The CCIE is described by Cisco as "the most prestigious networking certification in the industry." The CCIE certifies a very specific set of skills in the field of networking. According to Cisco, less than 3% of Cisco Certified engineers obtain CCIE certification and less than 1% of the networking professionals worldwide, and the average candidate will spend thousands of their own dollars and spend at least 18 months studying while pursuing it. Passing all the requirements of the program earns the individual a unique CCIE number assigned by Cisco.
The program is currently divided into seven different areas of expertise or "tracks". The CCIE track in which one becomes certified determines the different aspects of networking technology that individual is recognized as being an expert in. One may also choose to pursue multiple CCIE tracks to be recognized as an expert in several different categories of Cisco technology: Routing & Switching, Service Provider, Security, Service Provider Operations, Voice/Collaboration, Data Center, and Wireless. Latest dumps and Study Guide Materiel Visit testbells.com
When converting binary tree into extended binary tree all the original nodes in binary tree are?
will remain same
How do you define the structure size in C language?
You cannot define the size of the structure, but you can query it with sizeof.
The structure size in C language depends on the elements of the structure.
Example:
#include
struct Test
{int v;
char str[100];
};
int main()
{printf("The structure size is %d\n", sizeof(struct Test));
return 0;
}
What is the difference between data capture and data entry?
Dta capture means to collect data from external and internal resources. Whereas data entry means to store the captured data for further use. If the captured data did not stored then it can be lost. Keep this data in some form like records, and most important in database is known as data entry.