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Game Maker

Game Maker is a game creation program owned by Yo-Yo games. Game Maker uses triggered events and a drag-and-drop system, however you can also code GML, or Game Maker Language, for more precise control over your game.

368 Questions

Why does my r4 say couldn't find DS menu dat?

you have to download that

The R4i SDHC Card for Nintendo DS, DS Lite, DSi & DSi XL is a device that allows you to launch games, run applications and play media that you downloaded from the Internet. Place up to 32 gigabytes of files on a microSD or SDHC memory card, insert the card in the R4 slot and turn your DS or DSi on! Playing downloaded games has never been easier. The R4i SDHC is a must-have for all Nintendo DS and DS Lite console owners.

You Can purchase R4i SDHC from www.r4ishop.com

Why is it better than the regular R4 DS or the R4 SDHC? Because the R4i SDHC is compatible with the Nintendo DSi and DSi XL/LL - even consoles flashed with 1.4 firmwares, unlike the original R4 DS. Note that the card contains renewed hardware and thus uses different system files

How do you create a game in Excel in 2003?

Excel is a serious business tool. However, it is also a programming tool, which means that you can program anything you like, even games. You could create simple guessing games by getting Excel to generate random numbers with functions like RANDBETWEEN. You could type in a number in an effort to guess what number would be randomly generated. The types of things you can do with Excel centre around numbers, so more sophisticated games would require something else, like a good programming language, to create them.

What should i do when PC hang?

By pressing Ctrl-Alt-Delete, the most famous key combination and choosing Log Off from the menu that appears. This only works with Windows 7 and Windows Vista. For Windows XP, pressing Ctrl-Alt-Delete will bring up the Task Manager. If that's your case, go to the Shut Down menu in the Task Manager.

How can you embed your GameMaker games into a website?

It is not possible to create a game in the Game Maker and then embed it in the browser unless you completely rewrite it using a different programming language.

How are game maker coordinates different that you use in math?

The origin (0,0) is at the top left corner,as it goes down on the y axis, it deals in positive numbers instead of negative.

How do you make your sprite jump in game maker?

To make your sprite jump in GameMaker, you typically set up a vertical velocity variable that is modified when the jump action is triggered, often by pressing a key (e.g., the spacebar). In the "Step" event, you can apply gravity to the sprite by incrementally decreasing the vertical velocity. When the jump key is pressed and the sprite is on the ground, you set the vertical velocity to a negative value to create the jump effect. Finally, ensure you check for collision with the ground to reset the jump state.

How do you pick up sprites in scratch?

That depends on what you mean. If you mean use it in your program, then just drag it rom the sprite library onto the stage. (The little screen that shows your program)

How do you make screen follow an object Game Maker 8?

1) Go to your room

2) Go to the view tab

3) Go to view 0 and click on it

4) Click on visible at the start of the room or something like that

5) Designate the object that you want to follow

6) Play around with some settings (I really don't know how to explain it, but there are numbers bellow the menu where you can choose which object to follow where you can adjust the location at which the room moves to follow the object. i know this is really confusing. let me give and example. in mario, when mario reaches around the middle of the screen, the whole screen shifts to follow him. this is what you can adjust.)

7) Viola.

How do you make an object jump in game maker?

1. Make a objekt (player)

2. Add Create.

3. Drag in set Set Gravity. Set gravity to 360 and gravitation to 1.

4. Add key Press Up. Drag in the Set vertical speed. Set it to -6.

5. Add a objekt (floor). Set it as solid.

6. Go back to player. Add colison and choose floor.

7. Drag in Set vertikal speed and set it to zero.

8. Make a room, make a floor and place your character.

9. DONE!

If you want it to walk.

10. On your character, add key press left.

11. Set horisontal speed to -6.

12. Add key press rigt. Set horisontel speed to 6.

13. Add key release for right and left. Set vertical speed to 0.

14. You now have made the easiest and best platform character that jumps!

What is used as timers in game maker?

timers are used to set a time at which something happens. so, for instance, you could put in the 'key press' event for space the button timer and set alarm 0 to 30, which will set it for one second. then in the event alarm0, you could make your object move right. what that would do would be to make it so that one second after you press space, you start moving right.

Hope that makes it more clear!

source: gamemaker

What do the scores do the Game-makers give the Tributes mean?

Its there to help the tributes get sponsors for when there in the arena.

Is there an internal variable for an object's speed in Game Maker?

Yes, the internal variable for an object's speed in Game Maker is <Object_Name>.speed.

Can you publish a game from game maker 8 in your website or you have to publish it in yoyo games?

Most online gaming websites host Flash games, and Game maker's site is the only one I know that will allow users to publish their game. You can create desktop applications, though, and the newer versions of game maker allow HTML5 (I think games along the lines of social gaming, but you probably need pro to use this feature).

What is game maker 7 pro activation code?

The Game Maker 7 Pro activation code allows you to upgrade from Game Maker 7 Lite to Game Maker 7 Pro.

How do you make a global variable on game maker 8 with using the drag and drop functions if you do not know how to use GML?

Do that same as setting a normal variable but put "global." at the beginning.

E.G. :

global.variable

NOOB instructions.

1. When in Game Maker 8 pick an event.

2. Now go to the control tab.

3. Now drag "Set Variable" into the action panel. (fount under variables)

4. Fill out the form as you want. E.G. Var= "age", Value = "24".

5. Finally add "global." on the front of the variable name.

How do you convert a dll file to an asi file?

You can download a free converter. One of them, which I recommend is called Format Factory

Google IT

How do I make my Pacman move in Turing?

You will need to use the arrow keys.

drawfillarc (x, y, 20, 20, 230, 310, white)

y := y - 5

pacstate := true

end if

elsif chars (KEY_UP_ARROW) then

if pacstate = true then

drawfilloval (x, y, 20, 20, yellow)

y := y + 5

pacstate := true

else

drawfilloval (x, y, 20, 20, yellow)

drawfillarc (x, y, 20, 20, 70, 120, white)

y := y + 5

pacstate := false

end if

else

drawfilloval (x, y, 20, 20, yellow)

end if

View.UpdateArea (x - 45, y - 45, x + 45, y + 45)

drawfilloval (x, y, 45, 45, white)

delay (120)

end loop

What are the default variables in game maker 8?

X, Y, hspeed, vspeed, friction, gravity, gravity_direction, image_index, image_speed.

Incomplete list, there are dozens.

How do you use game maker 8?

This is asking how to use a programming language, essentially.

Game Maker 8 [Now 8.1] is a very advanced piece of software for it's price. It's no Unity3D, but it's rather advanced. It can do everything C++ can do, but not efficiently, with a good frames per second (Aka without lag), or within a certain amount of time. While you could in theory make the next Call of Duty: Black Ops, it would be extremely slow, and take forever.

As for how to actually start, you have two paths.

One involves learning the actual-typing-stuff out, and will be taken eventually because it is more efficient, is easier to make, and is the only one that can do 3D.

The other involves dragging multiple items that tell it what to do, and can do very little in comparison to the other.

If you wish to start with the first, open up the Game Maker Documentation. Read it all. That's the best way to start. If you have a question, go to the Game Maker forums [forums.yoyogames.com] , and post a topic in Game Development Issues. If you still need help, Google.com holds all answers.

If you wish to start with the second, try out the tutorials on the site [sandbox.yoyogames.com]. The second option is actually a good starting point; you learn the logic beforehand, then learn to read and write the logic.

Too long; didn't read version:

Google.com is your friend. Game Maker Documentation is your BFF. Game Development Issues forum is your girlfriend. Do not expect to make anything good within the first week, maybe even month. Do not expect to make Call of Duty: Black Ops 2.