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Magic: The Gathering

Created by Richard Garfield, Magic: The Gathering is a card game introduced in 1993. Each player uses a deck of printed or virtual cards through the Internet-based Magic: The Gathering Online, MTG Arena, or other third-party programs.

433 Questions

Where can i play magic the gathering tournaments on monday's in Utah?

The best way of finding place to play is to call local gaming stores and asking them when they play.

Is there a Magic The Gathering artifact card that will copy target instant so that I can keep using the spell when I want to?

Yes, Isochron Scepter will imprint an instant card from your hand with the additional requirement that it must have a converted mana cost of two or less; it will then allow you to play that copy whenever you feel like by paying two generic mana and tapping the scepter.

There are a great deal of artifacts that interact with instants and clone them in a variety of different ways with different requirements and limitations.

Examples:

Panoptic Mirror

Isochron Scepter

Knowledge Pool

Mirrari

Can you use saving grasp to get exiled cards back to your hand?

No. Because it says 'Creature', it means something on the Battlefield.

If you take Yavimaya Elves as an example, then these are;

- A 'Creature Spell' when on the stack, being cast. This is where you'd use Remove Soul for example.

- A 'Creature' when on the Battlefield.

- A 'Creature Card' while in any other zone. This stops you using things like 'Dark Banishing' on a creature spell on the stack, or 'Path to Exile' on cards in the graveyard - they can only be used on 'Creatures', ie, one that has been successfully cast and is on the Battlefield.

In Magic the Gathering does -1 counter kill a Power 1 Toughness 1 creature?

If ever a creature's toughness is reduced to zero (or less), it will be destroyed as a state-based effect. If a 1/1 creature gets a -1/-1 counter, then effectively it has a toughness of zero, and will be destroyed.

Edit: Note that a creature having 0 toughness is not a destroy effect. As per the state based actions, it will be put into its owner's graveyard. This does trigger "Dying" effects. This is an important distinction as having 0 toughness is one of the ways to get rid of indestructible creatures.

Is trading a Primordial Hydra for a Karn Liberated worth it?

If you trade your Primordial Hydra for a Karn Liberated, then it's very much worth it. Karn is about $15~17 while Primordial Hydra is around $5~6.

In magic the gathering does walls attack when blocking if they have an attack?

When damage is dealt in combat, the attacking and blocking creatures deal damage to each other equal to their Power. This does not count as the defending creature 'attacking', so walls will still deal damage if they have a Power of 1 or more.

'Defender' just means that the creature can't be declared as an attacking monster, it can still deal damage using its power when blocking.

In Magic The Gathering how do you play Gleemax?

There are a few ways to get this card into play.

1. The Old-Fashioned Way - generate 1,000,000 mana. A mana-engine combo would work. Try Urza's block Stalwart Palinchron + High Tide, the classic Power Artifact + Grim Monolith, etc. Of course, you can crack open more Unhinged packs and try to pull a Mox Lotus, which was basically designed to do this exact thing.

Also, here's a simple one you could use: Dimir Aqueduct + Freed from the Real + Tidewater Minion.

With the Dimir Aqueduct in play, and Freed from the Real enchanting the Minion:

You tap the Duct for UB. Then, use the Minion to untap the Duct. Use the U you got from the duct to activate Freed from the Real's effect and untap Tidewater Minion. Now you have B in your mana pool, and all three of those key permanents are untapped! You can repeat this process ad infinitum until you have all the mana in the world.

2. Put it directly into play. Plenty of cards allow you to do this; Tinker is the most obvious, but Arcum Dagsson and other cards can do the same thing. If you're patient, give Jhoira of the Ghitu a shot.

3. Reduce/replace its casting cost. Try Fist of Suns.

Are you a triskelion?

Triskelion was the planet. I am more of a "provider".

What does the ability intimidate do in magic the gathering?

If a creature has Intimidate, when it attacks, it can only be blocked by creatures that share a colour with it, or artifact creatures.

What is fairy bluebell's address?

it is inside the bell which is 9308 old ,blue in color in the fairy town

What is the oldest magic the gathering card?

Since the game is released in sets there isn't an oldest card.

The oldest set put into production for public sale was simply 'Magic the Gathering' with no additional sub titles, released in 1993.

It was first printed in two black bordered production runs known to collectors as Alpha and Beta. You may find them listed or sold as Limited edition Alpha and Limited edition Beta. These were followed by a third printing of the same cards known as Unlimited Edition with white borders.

Those three printings are the original core set; after that came expansions and than new core sets with new card lists.

Additional Information:

The Alpha card set was first, the Beta print run which followed was intended to simply be an additional printing of the same cards with a few typos fixed and color corrections (and a couple of cards card added that had been accidentally left out) , however the manufacturer accidentally changed the corner shapes of the cards.

Alpha cards have a rounded corner and do not align with other cards. The Beta print run had a more squared (though still clipped) corner; the Beta style turned out to be more popular and that shape has continued to be used for more than 20 years in all of the additional core sets and expansions.

With the game growing in popularity the company decided to change from a limited edition release to what is now known as 'unlimited'. The unlimited print run is a much larger printing of the same cards from Alpha/Beta but with white borders. The announced intent was to use black bordered cards to designate limited print runs and white border cards to designate unlimited mass production print runs.

This concept of border colors to define print run sizes and limited printings was never followed consistently and has in recent years been abandoned entirely with all cards from current sets (post 2010) being printed with black borders. Even the poorly named unlimited edition print run was quickly out of print; making the concept of 'unlimited' basically meaningless.

The Alpha, Beta and Unlimited editions represent the oldest magic cards released to the public and except for various minor changes in appearance they are essentially what would now be called a 'core set'. Alpha, Beta and unlimited are essentially 3 prints runs of the same original core set with their only major differences being color changes, typo fixes and various mistake corrections (such as incorrectly credited artists and the missing dual land from Alpha)

Though Alpha, Beta and Unlimited were originally designed to simply be three printings of the same set, and the card list (by name) is relatively the same there are enough visual differences between them that collectors treat them as three different sets.

After that initial core set of 'Magic the Gathering' (Alpha/Beta/Unlimited) came the first expansion to the game (with entirely new cards) Arabian Nights, which is also the first release to contain a 'set symbol' which made it easy to identify it was not part of the core set. Set symbols remain in use today and have evolved to include coloration to designate rarity. Even modern core sets now include set symbols to easily identify when they were released.

The next printing of a core set was called Revised and included attempts at clarifying the rules with revisions and new terminology; but the largest change was in the cards themselves. The revision of the core set removed many of the most powerful cards from the original set and cycled in some cards from expansions. This concept of cycling out old cards and mixing in new ones into the core set has continued to this day with each new printing.

The Alpha/Beta/Unlimited print runs of the original 'Magic the Gathering' release were all published in 1993 along with the first expansion Arabian Nights. Additional expansions and the 'revised edition' core set were released in 1994 and each subsequent year since than has seen new expansions and updated core sets.

269 cards (out of the original 302 from Alpha/Beta/Unlimited) were allowed to remain in the Revised set. Revised had a total of 306 cards; 37 of which were cycled in from expansions.

Note; the most famous cards from the original release:

The 9 most powerful and famous cards removed and not reprinted in revised are collectively known as 'The Power Nine' and include: Black Lotus, Time Walk, Time Twister, Ancestral Recall, Mox Pearl, Mox Sapphire, Mox Jet, Mox Ruby and Mox Emerald. These are generally considered the most valuable and sought after cards from the Alpha/Beta/unlimited generation of core sets. Players and collectors alike desire these not just for their rarity, buy also because they can still be used in certain levels of tournament play.

While there are many other powerful out of print cards these nine are practically legendary.

The only cards which surpass them in rarity are a few non-playable special occasion cards and some rare misprints which are sought after by collectors but not necessarily by players.

Note; Summary of changes between the Alpha, Beta and Unlimited print runs:

The Alpha print run set is 295 cards (74 common, 95 uncommon, 116 rare, 5 basic lands (by name) each with alternate art for a total of 10 basic lands (by picture))

The Beta print run changed the corner shape, corrected printing errors, clarified some rules text and added the following missing cards:

Circle of Protection Black (common)

Volcanic Island (rare)

5 alternate art images for basic lands (one of each: Plains, Island, Swamp, Mountain, Forest)

The Beta print run set is 302 cards (75 common, 95 uncommon, 117 rare, 5 basic lands (by name) with 3 images each for a total of 15 basic lands (by picture))

The unlimited edition contains the same 302 cards (by name and image) with the border colors changed to white.

Note; Approximate total cards per print run of the first year of release:

Alpha: 2.6 million cards (August 1993)

Beta: 7.8 million cards (October 1993)

Unlimited: 40 million cards (December 1993)

Arabian Nights: 5 million cards (December 1993)

Note; cards older than Alpha: technically speaking there are 'play test cards' older than Alpha which were used to design and develop the game; however these were mostly hand made or printed on regular paper using copy machines and than glued to either poker cards or index cards. Due to their easily copied paper images and the fact they were never intentionally released to the public these are generally considered a novelty to own as the only way to verify they are real would be to trust the source which passed them on to you. They also can not be played with any normal cards under normal rules since they are not the correct size or shape to shuffle into a deck.

Can a land creature attack you directly if you have a creature with fly in magic the gathering?

Creatures with Flying may block creatures that don't. Note that in Magic, creatures do not 'attack directly' as such, they are declared as attackers, and then creatures may be declared to block them. The creature with Flying in this case, can block creatures with, and without Flying.

Is scattershot's ability resolved with shroud or do my flyers still take the damage in Magic the Gathering?

Scattershot is a targeting card. Creatures with Shroud cannot be selected as targets, so the storm copies of Scattershot can't select them, they will have to pick legal targets instead.

But if you meant Scattershot Archer, the flyers will take damage even if they have shroud. Scattershot Archers ability does not target the creatures so shroud makes no difference.

How do you kill a planeswalker?

Due to rules updates, this answer has been modified.

If a spell or ability would deal damage to a player, the controller of that spell or ability may, during resolution, redirect all of the damage to a planeswalkers the opponent controls.

If a creature attacks, the attacking player must declare, for each attacking creature, if that creature is attacking the defending player or a planeswalkers that player controls. They may still be blocked as normal.

The previous answer mentioned playing your own planeswalker with the same sub-name to "counteract" the opponent's planeswalker. This rule no longer exists and each player may have a planeswalker with the same sub-name under their control.

Where should I buy magic in Hong Kong?

use the locator on the wizards website for stores that sell Mtg cards.

How do tapping lands work in mtg I have a card called Blighted cataract that says add 1 to your mana pool does this mean I rip up some paper and write one mana on it in my mana pool?

No, it doesn't mean that, that's one of the most common things new players get confused with. It is important to know the difference between the following,

'Land' - Permanents that usually generate mana,

'Mana' - 'Power' generated by other cards, that is spent to cast spells or activate abilities,

'Mana Pool' - The imaginary area where Mana resides once generated, and waiting to be spent.

So imagine I have a land that generates two Green mana when tapped. When I tap it, there is now 'GG' in my mana pool - you don't need anything to physically represent this, it's enough just to remember it. I then cast a spell that costs G, so there is still one G left in the mana pool. If I do not spend this by the time the current step or phase ends, then the pool empties, the stored mana is lost.

Once that is understood, Blighted Cataract should make more sense. When it says to add (1) to your mana pool, it just means one colourless mana is generated and stored in the pool waiting to be spent - exactly the same as if you tapped a forest for mana, which would add one G to your mana pool, for example.

In magic the gathering can you sacrifice 1 creature for 2 sacrifice abilities?

If the sacrifice is a cost, then no. That'd be like paying one mana, and claiming it can be used for two different one mana abilities. Each cost needs its own payment.

Sometimes an effect triggers when something is sacrificed. In that case, one sacrifice will trigger all of them.

What is the max life points you could ever have in magic the gathering?

An infinite amount really.

Something like Beacon of Immortality can be constantly played to double your life total, as long as you don't lose the game or if the card gets countered, etc.

Keep enough mana untapped to play it, and eventually your deck will be whittled down to just that one card, which keeps going to your deck when you play it.

How do you use eye of the storm in magic the gathering?

Think of Eye of the Storm as a stack. When EOTS is played, the first instant or sorcery card played goes on the bottom of the stack. That card is not affected by EOTS' ability. The next player to play an instant or sorcery spell plays all previous cards in the stack for free.

Example:

EOTS comes into play.

I cast Rise from the Grave.

Next turn, my opponent casts Lava Axe. EOTS's ability triggers, and he is able to cast Rise from the Grave for free. Lava axe is now in the stack, above my Rise from the Grave.

Next turn, I cast Doom Blade. EOT's ability triggers once again, and I am able to cast Rise from the Grave, and my opponent's Lava axe from the stack.

This ability goes so on and so forth, and can trigger infinitely. If there were 20 spells cast before you played a spell this turn, you may cast all 20 without paying their costs.

This card is an awesome multiplayer card! Enjoy and good luck!

Do all types of Cola or Coke make a good paint stripper?

Yes it does use the cherry or normal coke they are the best. WARNING: DON'T USE ON THE COLOUR BLACK JUST DON'T! It also makes a good drink!

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