answersLogoWhite

0

📱

Internet

This category contains questions and answers about the World Wide Web and related subjects.

500 Questions

Who decides the man of the match in a cricket match?

User Avatar

Asked by Drkrulz

The one player in the match who has outperformed everyone else who played on that given day is declared the man of the match. He can be from either the winning team or the losing team. Usually the batsman who scored the most runs or the bowler who got the most wickets would be an obvious choice for the man of the match awared

Typically the commentators for that match would decide who the man of the match is.

If you observe lot of times it is said that the commentators had a tough time picking the man of the match, in tight matches, but we have chosen XXXX as the man of the match.

In a few other cases, the match referee and the umpires also are in the man of the match voting panel.

How do you download videos off of wwe.com?

User Avatar

Asked by Wiki User

Um to find answer click the you tube help box. How does horse racing have any thing to with this? Charlie Bit My Finger has nothing to with care of hotses

Where can you find classic wrestling torrents?

User Avatar

Asked by Wiki User

Xtremewrestlingtorrents.net

is the biggest wrestling torrent site on the net. They even made a sister site for classic matches.

http://xwt-classics.net

hope to see you there!

The best and latest wrestling torrents can be found at

Xtremewrestlingtorrents.net

pwtorrents.net

torrentreactor.net

NB; Torrent reactor does not need registration.

What is the best live NFL streaming site?

User Avatar

Asked by Wiki User

NBA Playoffs on HULU LIVE TV SPORTS allows you to watch the action from the comfort of your own home.

What is the difference between .net and .NET framework?

User Avatar

Asked by Wiki User

The .NET Framework and .NET are related but different technologies:

  • .NET Framework - This is Microsoft's original implementation of .NET for building applications that run on Windows. The .NET Framework provides a runtime environment and libraries for .NET applications. It was first released in 2002.

  • .NET - This is the current evolution of the original .NET Framework. Whereas .NET Framework was Windows-only, .NET is a cross-platform, open-source implementation that runs on Windows, Linux, macOS, etc. It supports more modern application scenarios like cloud, mobile, and web apps.

Some key differences:

  • .NET Framework only runs on Windows. .NET runs cross-platform.
  • .NET Framework is closed source. .NET is open source.
  • .NET Framework is only supported by Microsoft. .NET is supported by Microsoft and the .NET community.
  • .NET Framework is legacy technology. .NET represents the current direction.
  • .NET has unified frameworks like .NET Core and .NET 5+. .NET Framework had separate versions like .NET Framework 3.5, 4.0, etc.

In summary:

  • .NET Framework is the original Windows-only .NET released in 2002.

  • .NET is the new open-source, cross-platform version of .NET, representing the future direction.

Read full guide at Msckey blog.

Are these quick money making on the internet ads a scam?

User Avatar

Asked by Wiki User

Many "quick money-making" ads or offers that promise fast and substantial earnings on the internet should be approached with caution. While not all of them are scams, a significant portion of such advertisements can be misleading or fraudulent. Here are some common warning signs to watch out for:

Too Good to Be True: If an offer promises vast amounts of money in a very short time with minimal effort, it's likely too good to be true. Most legitimate ways to make money require time, effort, and skill development.

Request for Upfront Payment: Legitimate opportunities generally don't require you to pay money upfront. Be wary of offers that ask for fees, deposits, or investments before you can start making money.

Lack of Information: Scammers often provide vague or incomplete information about the opportunity, making it challenging to understand how it works or what you'll be doing.

Pressure Tactics: Scammers might create a sense of urgency or pressure you to make quick decisions, such as providing personal information or making payments immediately.

Unsolicited Offers: Be cautious of unsolicited emails, messages, or advertisements promising quick riches. Most legitimate opportunities require active seeking or application.

No Clear Business Model: Legitimate opportunities should have a clear and transparent business model. If it's unclear how the money is generated, be skeptical.

Lack of Contact Information: Scam websites often lack proper contact information, making it difficult to reach them for inquiries or support.

Fake Testimonials: Some scams use fake testimonials or success stories to lure people in. Do your research to verify the authenticity of these claims.

To avoid falling for scams, always research any money-making opportunity thoroughly. Check for online reviews, look for complaints, and seek advice from trusted sources. If an offer seems suspicious or too good to be true, trust your instincts and proceed with caution. Remember that earning money online often requires effort and patience, and there are no guaranteed shortcuts to quick wealth.

( Re-write the Link in the Tab)

My recommendation: 𝕙𝕥𝕥𝕡𝕤://𝕨𝕨𝕨.𝕕𝕚𝕘𝕚𝕤𝕥𝕠𝕣𝕖𝟚𝟜.𝕔𝕠𝕞/𝕣𝕖𝕕𝕚𝕣/𝟛𝟟𝟚𝟝𝟟𝟞/𝕂𝕠𝕟𝕤𝕥𝕒𝕟𝕥𝕚𝕟𝕆𝕦𝕝𝕠𝕦𝕞𝕚𝕤/

What is throw-up graffiti?

User Avatar

Asked by Wiki User

To "throw up" is to "tag" something. It means to put up a graffiti piece.

What is yg's aim?

User Avatar

Asked by Wiki User

his aim is unknoown and only one person knows aim her and see sn : FoR3V3RxB3AUTY

What is the Scope of internet next ten years?

User Avatar

Asked by Thelover

An Analysis of Canadians' Scope of Internet Usage

Catherine Middleton and Jordan Leith

Ted Rogers School of Information Technology Management

Ryerson University

catherine.middleton@ryerson.ca

jleith@ryerson.ca

www.broadbandresearch.ca

Paper presented to the 2008 Statistics Canada Socio-Economic Conference, Ottawa, May 2008

1

An Analysis of Canadians' Scope of Internet Usage

Catherine Middleton & Jordan Leith

Ted Rogers School of Information Technology Management

Ryerson University

Paper presented to the 2008 Statistics Canada Socio-Economic Conference, Ottawa, May 2008

Introduction

This study builds on previous analyses of the 2005 Canadian Internet Use Survey (CIUS), to

provide additional insights into how Canadians are using the Internet in their daily lives. The

focus of this study is on the scope of Internet usage, as measured by the number and type of

online activities reported by users. Scope has been used as a proxy measure for users' comfort

level with the Internet (e.g. Underhill & Ladds, 2007), and may also provide an indication of the

perceived usefulness of the Internet among specific types of users. The analysis provided here

could be of use to policymakers in understanding differences among high- and low-scope

Internet users, with a view to developing strategies to help increase low-scope users' level of

comfort with online activities and to encourage them to take greater advantage of the Internet.

Such outcomes are important in developing a population of Internet users that have the skills

needed to make the most of the Internet, and to receive the economic and social benefits

attributed to participation in the Information Economy1.

Scope can be measured by simply counting the number of online activities in which each

Internet user participates. There are twenty-one activities in the 2005 CIUS, and the mean

1 This paper does not provide a review of literature discussing the global efforts to encourage

participation in the Information Society, and to develop capacity among individual citizens to

enable their use of Information and Communication Technologies. These issues are covered

extensively elsewhere (e.g. Information Highway Advisory Council, 1997; International

Telecommunication Union, 2006, 2007; Menou & Taylor, 2006; Organisation for Economic

Co-operation and Development, 2000; Statistics Canada, 2003; UNCTAD Secretariat, 2006;

World Summit on the Information Society, 2003).

2

number of online activities Canadians reported undertaking in the previous year was 9.42. There

is a core of basic activities, including email, web browsing, banking, and information search, that

are widely adopted. Bivariate analysis yields the conclusion that scope of Internet usage declines

with age, and is generally lower among women, rural residents and those with lower educational

attainment. With the exception of sex, these findings mirror adoption patterns (McKeown, Noce,

& Czerny, 2007), and are not surprising. Indeed, it is well-understood that age, geographic

location, and education also have a strong influence on frequency of Internet usage and intensity

of usage (hours spent online) (Middleton & Leith, 2007), but methods of mitigating or

harnessing these demographic factors to encourage increased Internet adoption and more

engaged levels of use (as indicated by increased scope of use) are less clear.

This paper explores the dimensions of scope of usage, with the aim of identifying factors that

differentiate between high and low scope users, and developing a better understanding of what

types of activities specific groups of users find valuable. Broader categories of activities are

identified with a view to understanding differences among categories (for instance, utilitarian

activities like searching or communication versus ones that are more focused on entertainment).

The impact of user characteristics (e.g. longevity of Internet usage, attitudes toward privacy and

security, broadband connectivity) and user demographics (age, sex, income and education) on

scope are considered. The paper concludes with discussion of how to encourage increased scope

of usage among various categories of Internet users.

2 All data reported in this paper come from the 2005 Canadian Internet Use Survey Public Use

Microdata File (Statistics Canada, 2007a). Estimates produced from this data set may vary

from those based on the Master Data File. This figure is based on counts of online activities

for all Canadians who reported using the Internet in the twelve months prior to responding to

the survey.

3

It is acknowledged that the data used in this analysis are now somewhat out of date.

However, these data provide a very useful baseline for further research, enabling assessment of

Canada's progress toward becoming a society in which all citizens are capable of engaging with

the Internet. The analysis presented here can easily be replicated with the 2007 CIUS data once it

is available, to determine whether the dimensions of scope of usage have changed in the past two

years, and to consider whether further efforts are needed to encourage increased scope of usage

among specific populations. It is also noted that conclusions based on analysis of the Canadian

Internet Use Survey data cannot provide any qualitative insights into broader attitudes about

Internet usage, or about motivations for conducting certain activities online, limiting the

possibilities of developing detailed courses of action to address the needs of specific user groups.

Supplementary qualitative analysis of motivations for Internet usage is desirable to fully

understand the challenges of engaging all interested citizens in an information society3.

The data in this paper come from the 2005 Canadian Internet Use Survey Public Use Master

File4. Data used to analyze usage patterns are drawn from the subset of Canadians who used the

Internet at home in the 12 months prior to the survey, and reported conducting at least one

activity online5.

The Internet is no longer a new technology for Canadians. At the time of the 2005 Canadian

Internet Use Survey, more than 11.1 million Canadians (63% of those who had ever used the

3 This sort of analysis is conducted by community informatics researchers. The Canadian

Research Alliance for Community Innovation and Networking has produced much valuable

research in this area. (See

http://www3.fis.utoronto.ca/research/iprp/cracin/publications/index.htm).

4 (Statistics Canada, 2007a)

5 With survey weights in place, this represents 14,985,473 Canadians.

4

Internet) had been using the Internet for five or more years6. While Internet use continues to

grow, new users now make up only a small proportion of total Internet users in Canada. In 2005,

fewer than one million Canadians (5.4% of Internet users) indicated they had used the Internet

for less than a year. Table 1 shows the percentage of users participating in each of the 21

recorded online activities, highlighting the differences in scope of usage among newer and more

experienced Internet users.

TABLE 1: PERCENTAGE OF INTERNET USERS PARTICIPATING IN ONLINE ACTIVITIES BY LONGEVITY

OF INTERNET USE

Number of Years User Has Been Online

<1 year 1-2 years 2-5 years >5 years

All

Users

Mean # of

Activities 5.5 6.2 8.1 10.7 9.6

Email 67.0% 79.0% 87.5% 95.7% 91.7%

General Browsing 68.7 69.5 79.7 88.3 84.3

Weather/Road

Conditions 44.7 46.0 58.1 73.1 66.8

Travel 28.4 41.6 54.0 70.7 63.4

News or Sports 48.9 44.9 51.6 67.9 61.9

Medical/Health

Info 39.0 41.7 52.4 62.8 58.1

Banking 16.7 30.9 47.9 66.4 58.0

Pay Bills 12.5E 29.7 44.7 63.7 55.2

Government

Information 24.0 27.7 42.5 59.5 52.2

Order Online 10.2 16.2 32.4 52.5 44.0

Education 16.0 26.0 35.2 48.9 43.0

Community Events 24.3 26.7 33.8 48.1 42.5

Games 35.8 34.2 36.0 40.4 38.8

Chat 24.4 25.9 34.4 41.2 38.0

Download Music 27.2 23.0 31.6 40.3 36.7

Download Software 16.9 16.2 22.3 37.6 32.0

Research

Investments 6.4 9.5 17.7 32.0 26.3

Radio 18.5 15.8 19.6 30.0 26.2

6 Table 1 and data that follow report on Canadians who used the Internet from home in the past

12 months, a subset of those who have ever used the Internet.

5

Number of Years User Has Been Online

<1 year 1-2 years 2-5 years

>5

years All Users

Communicate

with Gov't 9.1 11.3 18.0 26.2 22.7

Download TV 6.7 4.4 4.5 10.4 8.5

Download Movies 6.9 4.0 5.4 9.8 8.3

Weighted

Number of Users 557,169 971,761 3,432,542

10,0

15,628 14,977,100

E Italicized numbers indicate estimates that should be used with caution. See the Microdata

User Guide(Statistics Canada, 2007b) for details on this point.

Differences between new users and experienced users are identified by comparing the

percentage of users in each category with the 'all users' category in the far right column. The 'all

users' column shows the estimated average participation rates in online activities for all

Canadians who used the Internet from home in the past 12 months. There are some instances

where new users have higher usage of specific activities than slightly more experienced ones

(e.g. downloading music and software, or listening to the radio), but in general we see that those

who have been online for longer have higher scope of usage, with marked increases in some

activities (e.g. financial transactions after a couple of years of Internet usage).

This list captures many important activities, but does not reflect a complete list of activities

that can be conducted online. For instance, reading and writing blogs, sharing photographs or

other "user-generated" content (OECD Directorate for Science Technology and Industry, 2007),

contributing to knowledge-sharing sites like Wikipedia, and participating in social networking

sites (e.g. Friendster, Myspace, LinkedIn) were not included in the 2005 survey. These activities

were becoming important elements of how people used the Internet in 2005 (Boyd & Ellison,

2007; Rainie & Horrigan, 2005; Zamaria, Caron, & Fletcher, 2005). As such, it is important to

recognize that potential scope of usage is broader than that which is captured in these data.

Nevertheless, the data demonstrate that even among experienced Internet users, scope of usage

6

was fairly narrow in 2005 (only 10 of 21 activities were undertaken by more than 50% of

experienced users), suggesting there is much opportunity for more extensive usage of the Internet

in future.

To explore scope of usage further, we begin by collapsing the list of individual activities into

broader groups of related activities, providing a more manageable list of activities that can be

assessed in terms of demographic and usage variables. A logistic regression model is being

developed to present at the conference, to identify the influences of individual demographic and

usage variables on scope of usage. It is anticipated that the bivariate findings presented here

would look different if they controlled for age, which is possible with logistic regression

analysis.

Previous analyses of the 2005 CIUS data, including those presented at the 2007 Statistics

Canada Socioeconomic Conference, show that a user's age, income level, education level and

sex influence Internet adoption (Noce & McKeown, 2007), intensity of use (Middleton & Leith,

2007), and uptake of government online services (Underhill & Ladds, 2007). Other factors that

are important are urban/rural status, language (determined using the language of interview as a

proxy) and marital status (McKeown et al., 2007; Underhill & Ladds, 2007). Rurality and

language are not considered in this analysis due to the limitations of data availability in the

Public Use Microdata File. In the context of understanding how users' scope of activities might

be better suited to their interests, marital status is not considered an important variable, as this is

not likely an issue that policy initiatives could feasibly be directed toward.

Previous work has also sought to understand relationships between access to broadband

Internet connections and intensity and scope of usage (see Middleton & Ellison, 2006, for an

analysis of this issue using Household Internet Use Survey data), and to explore the social

7

impacts of Internet usage by examining time spent online (Veenhof, 2006). Underhill and Ladds

(2007) considered users' online experience (as measured by number of years online), and their

frequency and intensity of use when exploring characteristics associated with use of government

online services. This paper considers how access to broadband connectivity, online experience,

frequency and intensity of use are associated with scope of usage.

With the assistance of factor analysis techniques, we propose that the number of online

activities be reduced from 21 individual activities to 5 groups of activities. These groups are

shown in Table 2. Internet usage for education and for games do not appear to fit well into any of

these categories. Educational usage is correlated with age, with the highest percentage of

educational users being those who are likely to be students, in the 18-24 age group. As will be

shown below, games are one of the few types of activities where usage is less predictable.

TABLE 2: GROUPED ONLINE ACTIVITIES

Search Transactions Downloads Communication Government

• General

Browsing

• Weather/Road

Conditions

• Travel

• News or Sports

• Medical/Health

Info

• Community

Events

• Investments

• Banking

• Pay Bills

• Order

Online

• Music

• Software

• Radio

• TV

• Movies

• Email

• Chat Groups/

Messenger

• Government Info

Search

• Communication

with Government

As is shown in Table 3, there are big differences in the popularity of various types of online

activities7. The percentage of users partaking in search activities is influenced by the large

number of activities in this category, but it shows that almost all users engage in one or more

7 Unless otherwise indicated, all data comparisons presented are significant at the 0.05 level.

8

search activities when using the Internet. Communication activities are almost as popular, but the

uptake of other activities is much less universal.

TABLE 3: DESCRIPTION OF GROUPED ONLINE ACTIVITIES

Descriptive Statistics

% of Users Doing

at Least One

Activity in the

Group Minimum

Maximum # of

Activities in the

Category Mean

Std.

Deviation

Search 96.4 0 7 4.0 1.9

Communication 92.3 0 3 1.6 1.2

Transactions 70.6 0 3 1.6 1.2

Downloads 57.0 0 5 1.1 1.3

Government 54.8 0 2 .8 . 8

Education 43.0 0 1 .4 . 5

Games 38.8 0 1 .4 .5

Data Analysis

This section presents a series of tables and charts describing scope of usage according to

demographic and user characteristics. Detailed data used to prepare the graphics is provided in

Table 13. As has been noted previously, much of these data are predictable, showing the clearly

established patterns that characterize the digital divide, i.e. older people are lower scope users

than younger people and men do more online activities than women. As such, the discussion in

this section focuses on patterns that are not expected, or on differences within demographic or

usage characteristics that are particularly wide.

Table 4 shows the scope of activities by age. The differences in education usage are largely

explained by age. Younger people are more likely to be formally involved in education. But the

table does highlight the fact that there is much room for increased uptake of online educational

activities by those over the age of 25. In a society where continuous learning is valued, much

more use could be made of the Internet to deliver educational materials to a broader segment of

the population.

9

TABLE 4: ONLINE ACTIVITIES BY AGE

Another point of interest in the age breakdown is the participation in online games. Seniors

are likely to have more time to play games than their counterparts in the 25-64 age groups, but

the fact that seniors are playing games in large numbers indicates an interest in the Internet for

purposes beyond basic communication and search activities.

It is also of note that the youngest age group has fewer people conducting online transactions

than does the 25-44 group. Table 5 provides data to suggest that this is not due to lack of

confidence in online transactions, as fewer than 35% of the 18-24 year old group indicates that

they are 'very concerned' about conducting online banking or using credit cards. Instead, it likely

suggests that the youngest age group simply makes less use of banking and credit card systems

that their older counterparts.

10

TABLE 5: CONCERN ABOUT ONLINE BANKING AND USE OF CREDIT CARDS BY AGE

18-24 25-44 45-64 65+

Not at all concerned 14.5 11.9 7.6 8.5E

Somewhat concerned 50.6 48.4 44.4 37.4

Very concerned 34.9 39.7 48.0 54.1

Total 10.7 46.8 42.6 1.0

EItalicized numbers indicate estimates that should be used with caution.

When considering the sex of Internet users, differences in scope are statistically significant

but generally quite small.

TABLE 6: ONLINE ACTIVITIES BY SEX

One point of note, shown in Table 6, is that fewer women than men are using the Internet for

downloading purposes. Although the downloading activities captured in the CIUS are primarily

entertainment-based, the ability to download files is a useful skill for all Internet users. These

data cannot be used to explain whether women are doing less downloading because they are not

interested in the available content, or whether they are less likely to know how to use the Internet

11

in this way. It is anticipated that downloading usage will be higher in the 2007 data, and there is

no clear reason as to why women should engage in fewer downloading activities than men. If the

differences persist, it is suggested that efforts could be made to increase women's comfort levels

with the use of the Internet for downloading content of all types.

When considering level of education, users are categorized into those that have undertaken

some tertiary education (including those who have completed university degrees) and those

whose education does not include any tertiary education. Looking at the level of education of

Internet users reveals differences in participation in online transactions and in games. A higher

proportion of people with only a high school education participate in online games than of those

with more education, but the opposite is true of online transactions. There are minimal

differences between the two groups with respect to downloading. As online education activities

are often at a tertiary level, it is not surprising that fewer people with no postsecondary education

are engaged in educational activities. But these data do show that there is an opportunity for

more people without postsecondary education to update their educational qualifications through

online channels. This group of people does not appear to be averse to using the Internet for other

purposes, thus appear to have the necessary skill to participate in online learning.

12

TABLE 7: ONLINE ACTIVITIES BY EDUCATION LEVEL

Income and education levels are correlated, and the online activity patterns are similar within

both categories. Education levels are shown in Table 7, and income in Table 8.

TABLE 8: ONLINE ACTIVITIES BY INCOME

13

Looking at the characteristics of Internet users and their Internet connections provides

additional perspectives on scope of usage. Table 9 shows the differences in scope of use between

individuals with broadband connections and those without. As might be expected, a higher

proportion of users with high speed connections are engaged in downloading content from the

Internet. Speed of connection doesn't appear to make a big difference in communication and

search participation rates. These are activities that work quite well with low speed connections -

those with low speed connections have almost equal participation rates as their counterparts with

broadband connectivity.

TABLE 9: ONLINE ACTIVITIES BY BROADBAND CONNECTION

Frequency of usage is correlated with the hours a user spends online each week. Those who

go online frequently also tend to spend more hours online than infrequent users. Both of these

measures of online activity are related to scope in similar ways, with those spending more time

on line (see Table 10), and more frequent users (see Table 11), participating at higher levels in

all activity categories as compared to those who are online less frequently and for less time.

14

TABLE 10: ONLINE ACTIVITIES BY WEEKLY HOURS OF USE

The data presented here cannot address causality in the relationship between scope and hours

or frequency of use, but it is not surprising that people who spend less time on the Internet do

fewer things online. Increasing scope of use would likely lead to more time spent online. But as

low scope users may also be 'specialist' users, who spend a lot of time online but focus on just a

few activities, encouraged increased time spent online would not necessary result in increased

scope of use.

15

TABLE 11: ONLINE ACTIVITIES BY FREQUENCY OF USE

The final relationship explored here is that between scope and experience, shown in Table

12. Experience is measured in years online. The majority of Canadian Internet users have been

online for more than 5 years, and these users participate in all of the activities listed here at much

higher rates than novice Internet users. Close to 100% of experienced users engage in search and

communication activities, close to 70% are downloading some kind of content, and almost 80%

are doing online financial transactions.

16

TABLE 12: ONLINE ACTIVITIES BY EXPERIENCE

Table 13 provides a summary of the participation rates in each of the scope categories,

broken down into the demographic and user characteristics discussed above. This table is of use

in understanding the overall differences in scope among all types of users. The biggest difference

in scope of use is in the Education category, with the youngest age group having the highest

participant rate, and the oldest age group the lowest. There is also a large difference between the

group that does the most downloading (also the 18-24 age group, with 81.5% engaging in this

group of activities) and the group that does the least (infrequent users, with only 23.3% doing

any downloading). The group that conducts the fewest online transactions is the novice users,

those online for less than a year. The group with the highest participation in online transactions is

the users who are online for the longest each week. These patterns also hold true for government

online activities.

17

TABLE 13: SUMMARY OF ONLINE ACTIVITIES, BY DEMOGRAPHIC AND USER CHARACTERISTICS

The lowest number in each column is highlighted in italics, the highest in bold.

Communications Search Government Games Transactions Downloads Education # %

Age 18-24 96.0 97.2 47.2 61.1 68.6 81.5 79.1 2,443,168 16.3

Age 25-44 92.3 97.1 59.6 38.2 77.6 59.9 43.8 6,873,550 45.9

Age 45-64 90.4 95.8 53.8 27.9 66.2 45.0 29.4 4,789,119 32.0

Age 65+ 92.7 92.5 44.3 41.3 46.3 31.5 10.9 879,635 5.9

Sex - Male 91.4 97.3 58.8 42.0 72.3 65.3 43.5 7,432,004 49.6

Sex - Female 93.2 95.5 50.9 35.7 69.0 48.9 42.5 7,553,469 50.4

Education -

High school or

less 87.3 94.3 41.0 47.9 59.6 54.3 33.9 4,056,199 27.1

Education -

Some

Postsecondary 94.2 97.2 60.0 35.4 74.7 58.0 46.4 10,929,275 72.9

Income

<$60,000 91.9 95.1 51.6 43.8 62.7 58.9 41.1 6,072,386 40.5

Income

$60,000 -

$85,999 90.7 96.0 52.0 39.3 72.2 53.7 41.9 3,874,213 25.9

Income

$86,000+ 94.1 98.3 60.9 32.4 79.0 57.2 46.2 5,038,875 33.6

Broadband -

No 89.9 94.5 48.1 28.1 57.5 38.3 32.1 2,705,668 18.8

Broadband -

Yes 93.9 97.3 57.4 41.6 74.7 62.3 46.4 11,693,271 81.2

Hours per week

<5 88.5 95.0 46.6 28.7 63.9 42.7 33.5 7,737,952 53.2

Hours per week

>=5 97.9 98.8 64.9 50.6 79.1 74.2 54.8 6,811,101 46.8

18

Communications Search Government Games Transactions Downloads Education # %

Frequency -

Daily 97.6 98.1 63.0 45.6 78.6 67.7 51.1 9,575,708 65.7

Frequency -

Weekly 89.2 95.2 44.3 29.1 60.9 41.8 31.5 3,880,396 26.6

Frequency -

Less than

weekly 64.2 89.9 26.1 15.7 40.7 23.3 18.7 1,112,283 7.6

Years online <1 68.9 88.9 25.7 35.8 22.8 38.7 16.0 557,169 3.7

Years online

1-5 86.9 94.2 41.8 35.6 57.6 45.6 33.2 4,404,303 29.4

Years online 5+ 96.1 97.9 62.2 40.4 79.0 68.1 48.9 10,015,628 66.9

Total 92.3 96.4 54.8 38.8 70.6 57.0 43.0

Lowest 64.2 88.9 25.7 15.7 22.8 23.3 10.9

Highest 97.9 98.8 64.9 61.1 79.1 81.5 79.1

19

The uptake of online games is interesting because it is one activity where the usual patterns

of declining use with increasing age do not hold. More people over the age of 65 report playing

games on the Internet than do people between the ages of 45-64. This may be related to

availability of time for gaming, and shows that there are online activities beyond search and

communication that are appealing to seniors. Adoption of online games does not also increase

much as users become more experienced.

96.4% of all Internet users engage in at least one online search activity. Even among the

novice users, almost 90% use the Internet to conduct searches. If there is a 'killer application' (a

single activity that drives usage) for the Internet, it is searching. Use of the Internet for

communication is also very popular, with 92.3% either emailing or chatting online. However,

those who are online only infrequently do not appear to value communication so highly, with

only 64% using the Internet for this purpose.

Closing Comments

This study provides numerous insights into what different types of users are doing online. It

reveals how patterns of use change over time, showing that scope of usage increases as people

become more experienced Internet users. The shortcoming in the study at present is that it

assesses the data using bivariate techniques only, making it difficult to understand the combined

effects of characteristics like age, online experience and frequency of use on scope. Further work

is being done in order to identify clusters of users based on their scope of use. This would allow

more targeted, custom approaches for encouraging increased scope. For instance, older women

who are new users might benefit from training to download audio and video content of interest,

whereas low income novice users might benefit from assistance in accessing government

services online. The present analysis does not allow for this level of granularity.

20

This investigation into scope of usage suggests that efforts to promote broader understanding

of the value of the Internet as a communication and search tool could help to encourage nonusers

to become users. But it also highlights the fact that other categories of activities have not

been so universally adopted, suggesting that there is still much room for the Internet to take a

more central role in people's daily activities. As has been mentioned, it is likely that Canadians'

scope of Internet usage has increased in the years since these data were collected, and the 2007

CIUS data may reveal new patterns of usage. However, given the adoption rates presented here,

it is evident that the Internet has yet to become essential for facilitating e-learning, or to become

the primary channel for communication and information sharing between governments and

citizens. These are key elements of an Information Society. If the Internet does not gain wider

use for these purposes in the next few years, steps could be taken to help individuals better

understand the benefits of online activities, and to remove barriers for those who do want to

engage in online activities but do lack the necessary skills or resources.

This analysis also suggests that there is a learning curve, or a period of familiarization and

confidence building, experienced by new users. This is particularly evident in looking at online

transactions, with new users taking several years to reach the participation rates demonstrated by

experienced users. Given concerns about the security and privacy of online transactions, this

hesitance among novices is understandable. Steps could be taken to educate new users about the

risks of online transactions, with a view to increasing their comfort level for these activities early

on.

One of the striking observations from the data presented here is that the users with the

highest participation rates in many of the online activities are those who spend the most time

online. This is understandable, because in spending extended periods of time online, users are

21

likely to explore new activities and gain a higher confidence level in using the Internet. But of

course, users are not likely to spend time online unless they find activities that they value. So an

important question for those trying to encourage broader scope of use is how to encourage a

culture of use. This is an issue that the Ontario government is investigating at present (Ontario

Ministry of Government Services, 2007).

The digital divide among users is narrowing, but there are still clear differences in scope of

usage observed with respect to user demographics. Any efforts to encourage uptake and usage of

the Internet should continue to address the questions as to why older, less well educated, lower

income Canadians use the Internet less than younger, more highly educated, higher income

Canadians. Governments are certainly aware of the persistence of this issue, but could do more

to address it directly8.

References

Boyd, D. M., & Ellison, N. B. (2007). Social Network Sites: Definition, History, and

Scholarship. Journal of Computer-Mediated Communication, 13(1), 11.

Information Highway Advisory Council. (1997). Preparing Canada for a Digital World: Final

Report of the Information Highway Advisory Council. Ottawa: Industry Canada.

International Telecommunication Union. (2006). World Information Society Report. Geneva:

International Telecommunication Union.

International Telecommunication Union. (2007). Measuring the Information Society: ICT

Opportunity Index and World Telecommunication/ICT Indicators. Geneva.

McKeown, L., Noce, A., & Czerny, P. (2007). Factors Associated with Internet Use: Does

Rurality Matter? Rural and Small Town Canada Analysis Bulletin, 7(3).

Menou, M. J., & Taylor, R. D. (2006). A "Grand Challenge": Measuring Information Societies.

The Information Society, 22(5), 261-267.

Middleton, C. A., & Ellison, J. (2006). All Broadband Households Are Not the Same: Why

Scope and Intensity of Use Matter, Statistics Canada Socio-economic Conference.

Ottawa.

Middleton, C. A., & Leith, J. (2007). Intensity of Internet Use in Canada: Exploring Canadians'

Engagement with the Internet, Statistics Canada Socio-economic Conference. Ottawa.

8 The province of Ontario is commissioning research that will address this issue (Ontario

Ministry of Government Services, 2008).

22

Noce, A. A., & McKeown, L. (2007). A New Benchmark for Internet Use: A Logistic Modeling

of Factors Influencing Internet Use in Canada, 2005. Government Information Quarterly,

doi:10.1016/j.giq.2007.04.006

OECD Directorate for Science Technology and Industry. (2007). Participative Web: User-

Created Content. Paris: OECD.

Ontario Ministry of Government Services. (2007). Request for Proposals for Broadband

Strategic Research and Impact Analysis: Program Evaluation Services for Rural

Connections…The Ontario Municipal Rural Broadband Partnership Program. Toronto.

Ontario Ministry of Government Services. (2008). Toward a Broadband Research Agenda for

Ontario: Second Call for Research Papers.

Organisation for Economic Co-Operation and Development. (2000). A New Economy? The

Changing Role of Innovation and Information Technology in Growth. Paris: OECD.

Rainie, L., & Horrigan, J. (2005). A Decade of Adoption: How the Internet Has Woven Itself into

American Life. Washington, DC: Pew Internet & American Life Project.

Statistics Canada. (2003). Canada's Journey to an Information Society. Ottawa: Ministry of

Industry.

Statistics Canada. (2007a). Canadian Internet Use Survey 2005 - Public Use Master File.

Ottawa: Statistics Canada.

Statistics Canada. (2007b). Microdata User Guide Canadian Internet Use Survey 2005. Ottawa:

Statistics Canada.

UNCTAD Secretariat. (2006). Information Economy Report 2006 - The Development

Perspective. New York and Geneva: United Nations Conference on Trade and

Development.

Underhill, C., & Ladds, C. (2007). Connecting with Canadians: Assessing the Use of

Government on-Line. Ottawa: Statistics Canada.

Veenhof, B. (2006). The Internet: Is It Changing the Way Canadians Spend Their Time? Ottawa:

Statistics Canada.

World Summit on the Information Society. (2003). Declaration of Principles - Building the

Information Society: A Global Challenge in the New Millennium. Geneva: United

Nations and International Telecommunication Union.

Zamaria, C., Caron, A. H., & Fletcher, F. (2005). Canada Online! A Comparative Analysis of

Internet Users and Non-Users in Canada and the World: Behaviour, Attitudes and

Trends 2004. Toronto: Canadian Internet Project.

What is the purpose of feedback?

User Avatar

Asked by Wiki User

To improve anaerobic endurance

'Describing the key components required for client workstation to connect to a network and access network resources'?

User Avatar

Asked by Wiki User

It appears you are on the BTEC National Diploma for IT Practitioners course. Criteria Matching in A1. This Site will not help you with your assignments. im a lier

What is a URL website?

User Avatar

Asked by Wiki User

It stands for Uniform Resource Locator. Something like http://www.wiki.answers.com. When enterred into, say, a browser, I believe it is the DNS server that translates it into an IP address, such as 67.196.156.25. Poke around www.whois.com for more.

What is the meaning of the Internet?

User Avatar

Asked by Wiki User

== == The meaning of internet is a vast number of networks connected in to a world via tcp/ip

INTERconnected NETworks

What does .es mean in a web address?

User Avatar

Asked by Wiki User

.es is the country code top-level domain for Spain. This means URLs with a .es in the end come from Spain.

The TLD .ES could also stand for 'Executive Suite'

Why do china cuba and noth Korea place significant restrictions on citizens access to the internet?

User Avatar

Asked by Wiki User

A common practice of tyranny is to restrict access to information, and ignore any information assumed to be detrimental to the regime's power--strictly as a means of keeping control, regardless of any stated reason.

What are the advantages and disadvantages of online booking?

User Avatar

Asked by Wiki User

adv to company:

less staff needed

no physical space - no bills, no rent of office

attracto more costumers as internet used by many people

disadv to cmpany:

less personal touch - harder to sell

fraud - company loses money

initial costs - hardware, setting/maintaining webpage

adv to costumer

don't neet to leave home- people with disabilities find it easier

24/7

quicker than discussing with travel agent

no risk of doble booking

look at different companies and chose cheapest

disadv to costumer

intert access and computer skills

hacker may intercept data - steal money

if dial internet - phone line increases and cant receive phone calls or make any
advantages:

Advantages cheaper flights than travel agents on the high street

You can compare the prices

You can read reviews from other customers who have stayed at the hotel

you don't need to leave the house

there is 24 hour service

disadvantages:

No one to ask there advice on the holiday like in a travel agents

credit card/ identity theft

mistakes can be made when filling in the booking form

site may not be secure

Where can you find a list of web design companies?

User Avatar

Asked by Wiki User

There are a lot of web designing companies in India. But currently, Web Hut Technology, located in Gwalior, is the best web design company in India. In the present scenario, this company is leading all over the country. It's an Indian business organization and as a web application development company, it gives its customers various solutions regarding e-business. According to the business ranking, you will find it as a top web designing company in India. You can easily assure their quality and creation. The company furnishes an unparalleled and monadic idea for your website designing which will help you to increase your business in all over the world based on website and Internet.

Web Hut Technology is an expert web application development company that provides you varieties of multi-device website designs. You can easily pick up one of them because everything is unique and user-friendly. Besides, as a web designing company, it is also SEO-friendly. So it can easily help you to enhance your SEO ranking of the website and the people who may turn your customer can easily access this website on any device. So don't waste your time overthinking about this and quickly contact this best web design company in India.

What is Utah well known for?

User Avatar

Asked by Wiki User

Utah State University has great aerospace program. They are involved with the engineering and science of airplanes and rockets.

Disadvantages of online entertainment?

User Avatar

Asked by Wiki User

Well, it depends on what you consider advantage or disadvantage but in my opinion there are a lot of both of them.

Advantages:

Education

Entertainment

How-to's

Fast way to get information

Disadvantages:

Illegal activities and downloads

Inappropriate content in ads, videos, movies, and websites

Can cause addictions

Lose social activity with others when you're on too much

Some addictions can be hard to brake

there is more for both but, i'm just summing it up.

Where did the world wide web originate?

User Avatar

Asked by Wiki User

This is hard to pin down. Alot of information on the web tries to give credit to Europe in the late 80s. I have been taught in my network courses that it was the U.S. around 1957. Originally networks to decentralize military computers. Then colleges and university's developed ever increasing networks. www is content from everywhere, its the network that makes it possible.

The World Wide Web could be said to have originated in England, thanks to a relatively unknown chap named Tim Berners-Lee. A software consultant at the European organisation for Nuclear Research, Berners-Lee presented his supervisor with a proposal in 1989 outlining ideas for an electronic document exchange programme. This proposal would enable scientific papers to be read on a variety of otherwise incompatible computer systems. Initially, his superiors were not interested, but Berners-Lee persisted. When he was able to achieve the first successful communication between an HTP client and a server using the Internet (which is actually different to the world wide web) on 25 December 1990 that he finally gained the interest, and the support, to see his proposal put into action.

What advertising technique is being used?

User Avatar

Asked by Wiki User

A triumphant advertisement produces an aspiration in spectators, listeners or readers. It furthermore provides information on how to accomplish craving and construct the possible customer experience superior about responsibility accordingly. With scores of products and service suppliers in the market by means of a demonstrated technique in advertising amplifies the probability that trailer moneys will return value.

Coupons, games with prizes and gifts with acquires generate enthusiasm, and involvement heartens customers to fabricate a relationship with the sponsoring service. The magnetism of getting something free makes endorsements triumphant.

Associating a product or business with a famous person, memorable tune, attractive shape of powerful emotion creates a strapping psychological relationship in the customer. These ads give confidence an expressive response in customers which is linked to the artifact being advertised, making it eye-catching through conveyance.

Advertising that encourages explicit features or makes claims about what a creation or service can accomplish for the possible customers make available successful results by enlightening, educating and developing anticipations in the consumer. Claims can shape facts and merely can use excitement.

Repetition is a straightforward and effective technique used to fabricate individuality responsiveness and customer remembrance. Even advertisements by means of other booming approaches declare the product more than once, predominantly in television for the reason that its amalgamation of spectacle and resonance, allows the promoter to costume the recurrence by changing its deliverance.

What can teenagers do for fun?

User Avatar

Asked by Wiki User

Us teenagers normally goof about being total nut-jobs in the holidays and on weekends, screaming and shouting intil the neighbours call the cops on us XD! But as long as we don't kill ourselves we can find fun outta anything really! Even kicking a can of coke around the sidewalk can occupy time. As long as you look hard enough (yea I know it sounds like hardwork ) you can find fun in anything! :)

Danni P. - Teenager

What will happen when there is no Internet?

User Avatar

Asked by Wiki User

Just think back to olden days, they had no computers. We depend on computers for research and gaining extra knowledge. No computers will means reading books for knowledge, storing information on paper and using filing for database work. In my eyes, if we had no computers, companies will not be what they are.